Player Matchup

Hun Batz
Hun Batz
Classictroy
Hun Batz
Level 8
God Stats
0W - 4L
1,500 SR
Queue Stats
5W - 15L
1,016 Elo+
Solo
Fafnir
Fafnir
CptCandyBeard
Fafnir
Level 26
God Stats
2W - 7L
1,464 SR
Queue Stats
29W - 44L
1,237 Elo+
Party 2
Arachne
Arachne
Maeru17
Arachne
Level 24
God Stats
3W - 2L
1,612 SR
Queue Stats
44W - 36L
1,260 Elo+
Solo
Merlin
Merlin
Shinigami-KiD77
Merlin
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 28L
1,170 Elo+
Party 2
Izanami
Izanami
X--U--L
Izanami
Level 26
God Stats
10W - 12L
1,601 SR
Queue Stats
29W - 43L
1,237 Elo+
Party 2
Team Averages
Level 21
1,535 SR
1,184 Elo+

VS

Team Averages
Level 17
1,606 SR
1,393 Elo+
Cerberus
Cerberus
Chagaroo
Cerberus
Level 13
God Stats
7W - 8L
1,620 SR
Queue Stats
8W - 10L
1,427 Elo+
Party 1
Fenrir
Fenrir
DINODOG3gaming
Fenrir
Level 16
God Stats
3W - 4L
1,500 SR
Queue Stats
13W - 15L
1,427 Elo+
Party 1
Yemoja
Yemoja
FAeD Galaxy
Yemoja
Level 8
God Stats
7W - 11L
1,743 SR
Queue Stats
9W - 13L
1,427 Elo+
Party 1
Agni
Agni
ReddishPrawn610
Agni
Level 25
God Stats
24W - 6L
1,840 SR
Queue Stats
271W - 224L
1,261 Elo+
Solo
Thanatos
Thanatos
zach is cool624
Thanatos
Level 22
God Stats
2W - 2L
1,327 SR
Queue Stats
17W - 16L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Classictroy
Hun Batz
7
0 / 2 / 4
6,698
319
109
2,772
605
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
10 / 9 / 4
11,265
536
17,495
24,836
12,850
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
Maeru17
Arachne
14
8 / 7 / 6
9,738
464
12,836
16,961
9,225
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
5 / 17 / 6
9,979
475
11,001
20,340
6,546
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
X--U--L
Izanami
5
0 / 3 / 3
6,270
299
804
1,741
403
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Chagaroo
Cerberus
16
8 / 4 / 13
11,355
541
11,182
17,266
11,482
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
10 / 7 / 11
10,941
521
9,033
12,972
5,270
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
15
3 / 8 / 14
10,701
510
9,117
16,311
10,416
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
10 / 1 / 7
12,656
603
11,258
7,175
2,563
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
15
5 / 6 / 13
11,027
525
12,596
13,336
4,750
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
94
23
Kills
36
38
Deaths
26
23
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Chagaroo
Cerberus
8
4
13
3.63
L
Hun Batz
Classictroy
Hun Batz
0
2
4
1
L
10
9
4
1.33
W
10
7
11
2.21
W
Yemoja
3
8
14
1.25
L
Arachne
Maeru17
Arachne
8
7
6
1.57
W
10
1
7
13.5
L
5
17
6
0.47
L
Izanami
X--U--L
Izanami
0
3
3
0.5
W
Thanatos
5
6
13
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,245
Damage
53,186
66,650
Taken
67,060
29,629
Mitigated
34,481
15,052
Healing
16,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Chagaroo
Cerberus
11,182
531
1,119
4,622
17,266
11,482
1,844
5,842
11,199
45,991
0
L
Hun Batz
Classictroy
Hun Batz
109
38
0
237
2,772
605
0
1,198
1,574
0
3,630
L
17,495
8,906
0
7,060
24,836
12,850
376
11,682
13,154
61,155
0
W
9,033
3,019
0
659
12,972
5,270
4,505
6,288
6,634
0
36,514
W
Yemoja
9,117
2,807
901
160
16,311
10,416
2,610
8,336
7,850
37,434
0
L
Arachne
Maeru17
Arachne
12,836
9,374
707
4,019
16,961
9,225
364
8,568
8,393
0
20,877
W
11,258
1,742
0
500
7,175
2,563
925
2,037
5,113
76,330
0
L
11,001
2,292
119
2,910
20,340
6,546
560
9,212
11,128
51,281
0
L
Izanami
X--U--L
Izanami
804
673
0
0
1,741
403
0
897
844
0
4,564
W
Thanatos
12,596
4,818
0
8,440
13,336
4,750
1,536
5,993
7,268
0
45,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,950
Gold Earned
56,680
201
Minions Killed
399
0
Camps Cleared
0
1,049,382
Distance Traveled
1,828,816
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,355
541
101
5
0
344,146
7
L
Hun Batz
6,698
319
15
1
0
85,165
0
L
Fafnir
11,265
536
83
4
0
295,700
0
W
Fenrir
10,941
521
62
3
0
419,197
0
W
Yemoja
10,701
510
42
2
0
313,517
0
L
Arachne
9,738
464
20
1
0
346,466
5
W
Agni
12,656
603
112
5
0
387,572
3
L
Merlin
9,979
475
76
4
0
268,715
0
L
Izanami
6,270
299
7
0
0
53,336
0
W
Thanatos
11,027
525
82
4
0
364,384
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role