Player Matchup

Chang'e
Chang'e
Golden_debby-_-
Chang'e
Level 29
God Stats
4W - 6L
1,407 SR
Queue Stats
83W - 64L
1,614 Elo+
Solo
Fenrir
Fenrir
OKJohnny
Fenrir
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 3L
1,891 Elo+
Solo
Hades
Hades
SlobOnTheRob
Hades
Level 28
God Stats
13W - 13L
1,531 SR
Queue Stats
63W - 80L
1,487 Elo+
Solo
Arachne
Arachne
franky38
Arachne
Level 26
God Stats
3W - 6L
1,500 SR
Queue Stats
121W - 127L
1,392 Elo+
Solo
Nu Wa
Nu Wa
yx-KARAKA-xy
Nu Wa
Level 26
God Stats
3W - 2L
1,618 SR
Queue Stats
29W - 32L
1,577 Elo+
Solo
Team Averages
Level 27
1,511 SR
1,592 Elo+

VS

Team Averages
Level 20
1,484 SR
1,514 Elo+
Neith
Neith
Dinklebooger
Neith
Level 18
God Stats
3W - 5L
1,500 SR
Queue Stats
186W - 166L
1,671 Elo+
Solo
Bakasura
Bakasura
NFNB_Viking
Bakasura
Level 28
God Stats
6W - 6L
1,403 SR
Queue Stats
88W - 64L
1,521 Elo+
Solo
Chang'e
Chang'e
Yodden
Chang'e
Level 29
God Stats
16W - 28L
1,288 SR
Queue Stats
139W - 195L
1,482 Elo+
Solo
Cthulhu
Cthulhu
chrisrocksworld
Cthulhu
Level 15
God Stats
10W - 8L
1,728 SR
Queue Stats
217W - 263L
1,396 Elo+
Solo
Pele
Pele
pragonhm
Pele
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 33L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 4 / 6
9,938
585
11,769
12,602
3,989
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Fenrir
OKJohnny
Fenrir
15
13 / 5 / 5
10,588
623
17,814
21,102
14,375
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
3 / 2 / 5
10,116
595
6,520
9,910
7,088
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
franky38
Arachne
15
2 / 3 / 7
9,774
575
2,866
10,293
3,846
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
11 / 0 / 11
12,205
718
16,049
7,663
3,146
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 1
8,353
491
6,178
9,510
2,845
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
NFNB_Viking
Bakasura
14
5 / 8 / 5
9,104
536
11,110
17,181
5,794
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Yodden
Chang'e
14
3 / 10 / 4
9,195
541
7,342
13,801
4,090
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
2 / 6 / 2
8,263
486
7,114
15,762
5,560
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pele
12
3 / 11 / 5
8,129
478
6,437
16,826
5,159
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
31
38
Kills
14
14
Deaths
39
34
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
9
4
6
3
L
Bakasura
NFNB_Viking
Bakasura
5
8
5
0.94
W
Fenrir
OKJohnny
Fenrir
13
5
5
3.1
W
3
2
5
2.75
L
Chang'e
Yodden
Chang'e
3
10
4
0.5
L
2
6
2
0.5
W
Arachne
franky38
Arachne
2
3
7
1.83
L
Pele
3
11
5
0.5
W
11
0
11
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,018
Damage
38,181
61,570
Taken
73,080
32,444
Mitigated
23,448
30,912
Healing
13,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,178
2,595
0
2,209
9,510
2,845
0
6,589
2,921
0
55,907
W
11,769
1,385
2,217
6,006
12,602
3,989
1,487
2,150
10,025
39,348
0
L
Bakasura
NFNB_Viking
Bakasura
11,110
7,695
0
3,786
17,181
5,794
0
5,267
11,639
0
39,178
W
Fenrir
OKJohnny
Fenrir
17,814
6,972
0
11,396
21,102
14,375
893
5,982
14,454
0
53,299
W
6,520
582
112
4,788
9,910
7,088
944
2,033
7,597
49,130
0
L
Chang'e
Yodden
Chang'e
7,342
137
897
3,158
13,801
4,090
0
9,956
3,845
39,964
0
L
7,114
909
271
1,794
15,762
5,560
407
4,817
10,665
40,580
0
W
Arachne
franky38
Arachne
2,866
2,552
0
3,950
10,293
3,846
1,599
1,904
8,106
0
55,803
L
Pele
6,437
882
0
1,416
16,826
5,159
0
8,501
8,227
0
27,542
W
16,049
1,715
125
2,318
7,663
3,146
3,213
2,387
5,066
90,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,621
Gold Earned
43,044
488
Minions Killed
374
0
Camps Cleared
0
1,506,642
Distance Traveled
1,404,839
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,353
491
110
6
0
266,821
4
W
Chang'e
9,938
585
38
2
0
258,183
2
L
Bakasura
9,104
536
75
4
0
350,556
0
W
Fenrir
10,588
623
81
5
0
272,433
3
W
Hades
10,116
595
128
8
0
284,546
3
L
Chang'e
9,195
541
81
5
0
269,700
4
L
Cthulhu
8,263
486
73
4
0
266,158
0
W
Arachne
9,774
575
96
6
0
373,917
1
L
Pele
8,129
478
35
2
0
251,604
2
W
Nu Wa
12,205
718
145
9
0
317,563
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role