Player Matchup

Yemoja
Yemoja
Bersekion
Yemoja
Level 10
God Stats
19W - 18L
1,514 SR
Queue Stats
33W - 51L
1,334 Elo+
Party 1
Kukulkan
Kukulkan
Isorropistis
Kukulkan
Level 27
God Stats
42W - 25L
1,623 SR
Queue Stats
145W - 143L
1,429 Elo+
Solo
Hel
Hel
RaposaDoDeserto
Hel
Level 63
God Stats
68W - 48L
1,561 SR
Queue Stats
76W - 58L
1,524 Elo+
Party 1
Chang'e
Chang'e
Rukasumisu
Chang'e
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 36L
1,333 Elo+
Solo
Amaterasu
Amaterasu
Underlost
Amaterasu
Level 28
God Stats
294W - 273L
1,190 SR
Queue Stats
636W - 616L
1,448 Elo+
Solo
Team Averages
Level 29
1,478 SR
1,414 Elo+

VS

Team Averages
Level 28
1,488 SR
1,480 Elo+
Anubis
Anubis
DeToNa1999
Anubis
Level 75
God Stats
0W - 2L
1,623 SR
Queue Stats
9W - 11L
1,498 Elo+
Party 2
Mercury
Mercury
Mumon1991
Mercury
Level 28
God Stats
11W - 8L
1,638 SR
Queue Stats
54W - 34L
1,599 Elo+
Solo
Yemoja
Yemoja
Ttwrevor
Yemoja
Level 25
God Stats
18W - 14L
1,372 SR
Queue Stats
144W - 130L
1,403 Elo+
Solo
Kukulkan
Kukulkan
fio010369
Kukulkan
Level 5
God Stats
2W - 4L
1,500 SR
Queue Stats
14W - 24L
1,649 Elo+
Party 2
Fenrir
Fenrir
vitiniin
Fenrir
Level 6
God Stats
0W - 7L
1,309 SR
Queue Stats
5W - 17L
1,251 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Bersekion
Yemoja
20
1 / 0 / 12
13,491
843
7,961
12,367
6,526
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
Isorropistis
Kukulkan
20
8 / 4 / 12
15,702
981
36,601
15,143
8,777
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

20
7 / 5 / 20
16,163
1,010
29,295
20,045
7,773
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
Rukasumisu
Chang'e
20
5 / 0 / 15
14,720
920
17,426
15,143
13,025
Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Amaterasu
Underlost
Amaterasu
20
8 / 3 / 14
15,020
939
21,734
23,041
27,614
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Team 1 Tickets

153

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DeToNa1999
Anubis
20
4 / 2 / 5
15,099
944
18,605
18,338
9,955
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
Mumon1991
Mercury
20
5 / 5 / 5
15,037
940
27,985
27,346
11,297
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Yemoja
Ttwrevor
Yemoja
20
1 / 1 / 8
14,830
927
6,730
23,627
21,786
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
fio010369
Kukulkan
19
1 / 9 / 2
13,126
820
7,342
17,226
7,927
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fenrir
vitiniin
Fenrir
19
1 / 12 / 6
13,274
830
17,702
32,468
27,889
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
38
29
Kills
12
12
Deaths
29
73
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Bersekion
Yemoja
1
0
12
7
L
Anubis
DeToNa1999
Anubis
4
2
5
3.25
W
Kukulkan
Isorropistis
Kukulkan
8
4
12
3.5
L
Mercury
Mumon1991
Mercury
5
5
5
1.5
W
7
5
20
3.4
W
Chang'e
Rukasumisu
Chang'e
5
0
15
12.5
L
Yemoja
Ttwrevor
Yemoja
1
1
8
5
W
Amaterasu
Underlost
Amaterasu
8
3
14
5
L
Kukulkan
fio010369
Kukulkan
1
9
2
0.22
L
Fenrir
vitiniin
Fenrir
1
12
6
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,017
Damage
78,364
85,739
Taken
119,005
63,715
Mitigated
78,854
52,779
Healing
17,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Bersekion
Yemoja
7,961
44
1,139
2,008
12,367
6,526
0
5,323
6,969
30,674
0
L
Anubis
DeToNa1999
Anubis
18,605
285
0
4,559
18,338
9,955
0
12,552
5,786
76,800
0
W
Kukulkan
Isorropistis
Kukulkan
36,601
1,869
315
345
15,143
8,777
0
2,830
12,288
71,014
0
L
Mercury
Mumon1991
Mercury
27,985
17,813
0
0
27,346
11,297
0
22,073
5,273
0
47,574
W
29,295
751
21,975
8,786
20,045
7,773
0
10,080
9,840
60,309
0
W
Chang'e
Rukasumisu
Chang'e
17,426
1,309
10,512
5,563
15,143
13,025
0
7,361
7,559
34,659
0
L
Yemoja
Ttwrevor
Yemoja
6,730
1,078
8,522
3,483
23,627
21,786
0
21,050
2,577
13,442
0
W
Amaterasu
Underlost
Amaterasu
21,734
10,356
541
1,595
23,041
27,614
0
7,083
15,724
0
33,177
L
Kukulkan
fio010369
Kukulkan
7,342
423
0
0
17,226
7,927
0
11,750
5,476
25,749
0
L
Fenrir
vitiniin
Fenrir
17,702
3,723
0
928
32,468
27,889
0
23,858
8,610
0
30,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,096
Gold Earned
71,366
277
Minions Killed
264
7
Camps Cleared
8
1,615,341
Distance Traveled
1,480,922
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
13,491
843
45
3
1
290,644
0
L
Anubis
15,099
944
141
9
0
276,825
0
W
Kukulkan
15,702
981
102
6
4
298,271
0
L
Mercury
15,037
940
43
3
4
407,406
0
W
Hel
16,163
1,010
76
5
2
355,860
2
W
Chang'e
14,720
920
45
3
0
333,507
0
L
Yemoja
14,830
927
7
0
1
287,632
1
W
Amaterasu
15,020
939
9
1
0
337,059
1
L
Kukulkan
13,126
820
51
3
3
235,652
0
L
Fenrir
13,274
830
22
1
0
273,407
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role