Player Matchup

Cthulhu
Cthulhu
BomDeGuerraa
Cthulhu
Level 28
God Stats
2W - 2L
1,439 SR
Queue Stats
77W - 77L
1,441 Elo+
Party 2
Kali
Kali
Lanobananx
Kali
Level 26
God Stats
71W - 69L
1,435 SR
Queue Stats
180W - 169L
1,425 Elo+
Solo
Merlin
Merlin
Tatuiira
Merlin
Level 13
God Stats
7W - 0L
1,854 SR
Queue Stats
30W - 30L
1,423 Elo+
Party 3
Neith
Neith
Zacpowerr
Neith
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 36L
1,418 Elo+
Party 3
Baron Samedi
Baron Samedi
terninho-mayara
Baron Samedi
Level 22
God Stats
8W - 12L
1,448 SR
Queue Stats
76W - 86L
1,465 Elo+
Party 2
Team Averages
Level 23
1,535 SR
1,434 Elo+

VS

Team Averages
Level 12
1,429 SR
1,416 Elo+
Chang'e
Chang'e
Alesnadro
Chang'e
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,364 Elo+
Party 1
Cthulhu
Cthulhu
AndreMarks
Cthulhu
Level 4
God Stats
0W - 1L
1,689 SR
Queue Stats
5W - 7L
1,666 Elo+
Party 1
Da Ji
Da Ji
HSDXD_S2
Da Ji
Level 14
God Stats
3W - 8L
1,375 SR
Queue Stats
7W - 15L
1,280 Elo+
Solo
Pele
Pele
KindlyMoon84256
Pele
Level 21
God Stats
1W - 4L
1,126 SR
Queue Stats
78W - 88L
1,404 Elo+
Solo
Ratatoskr
Ratatoskr
SHHQUETINQUETIN
Ratatoskr
Level 13
God Stats
3W - 5L
1,455 SR
Queue Stats
10W - 15L
1,364 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BomDeGuerraa
Cthulhu
20
8 / 1 / 24
13,783
1,060
23,916
19,698
14,210
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
8 / 2 / 15
13,300
1,023
15,089
15,136
5,488
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
Tatuiira
Merlin
20
10 / 5 / 16
14,541
1,119
23,999
9,804
3,594
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Neith
Zacpowerr
Neith
19
3 / 5 / 21
12,421
955
19,119
13,294
4,559
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
terninho-mayara
Baron Samedi
19
8 / 6 / 15
13,250
1,019
15,430
12,999
4,750
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

210

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Alesnadro
Chang'e
19
1 / 11 / 11
11,970
921
11,212
23,150
18,497
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
AndreMarks
Cthulhu
17
1 / 7 / 8
11,144
857
7,333
21,179
15,454
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Da Ji
HSDXD_S2
Da Ji
19
9 / 6 / 4
13,682
1,052
22,321
21,041
9,713
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
3 / 7 / 2
11,429
879
10,903
18,702
7,803
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ratatoskr
SHHQUETINQUETIN
Ratatoskr
18
5 / 6 / 6
12,986
999
13,396
19,274
7,711
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
50
37
Kills
19
19
Deaths
37
91
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Alesnadro
Chang'e
1
11
11
0.59
L
Cthulhu
AndreMarks
Cthulhu
1
7
8
0.71
W
Cthulhu
BomDeGuerraa
Cthulhu
8
1
24
20
L
Da Ji
HSDXD_S2
Da Ji
9
6
4
1.83
L
3
7
2
0.57
W
8
2
15
7.75
L
Ratatoskr
SHHQUETINQUETIN
Ratatoskr
5
6
6
1.33
W
Merlin
Tatuiira
Merlin
10
5
16
3.6
W
Neith
Zacpowerr
Neith
3
5
21
2.7
W
Baron Samedi
terninho-mayara
Baron Samedi
8
6
15
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,553
Damage
65,165
70,931
Taken
103,346
32,601
Mitigated
59,178
13,927
Healing
10,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Alesnadro
Chang'e
11,212
1,944
4,361
4,678
23,150
18,497
0
14,045
9,105
26,872
0
L
Cthulhu
AndreMarks
Cthulhu
7,333
759
625
0
21,179
15,454
0
13,981
7,198
15,785
0
W
Cthulhu
BomDeGuerraa
Cthulhu
23,916
1,746
2,063
368
19,698
14,210
0
5,591
14,107
42,100
0
L
Da Ji
HSDXD_S2
Da Ji
22,321
8,256
0
0
21,041
9,713
0
13,184
7,857
0
29,426
L
10,903
1,898
0
119
18,702
7,803
0
9,632
9,070
0
31,090
W
15,089
7,874
660
4,831
15,136
5,488
0
1,913
13,223
0
28,075
L
Ratatoskr
SHHQUETINQUETIN
Ratatoskr
13,396
2,606
0
360
19,274
7,711
0
12,503
6,771
0
34,896
W
Merlin
Tatuiira
Merlin
23,999
2,697
0
0
9,804
3,594
0
3,803
6,001
53,378
0
W
Neith
Zacpowerr
Neith
19,119
7,814
0
2,312
13,294
4,559
0
4,556
8,738
0
45,337
W
Baron Samedi
terninho-mayara
Baron Samedi
15,430
991
2,516
1,177
12,999
4,750
0
2,682
10,317
24,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,295
Gold Earned
61,211
227
Minions Killed
175
9
Camps Cleared
3
1,140,833
Distance Traveled
1,170,081
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,970
921
39
3
2
201,492
0
L
Cthulhu
11,144
857
16
1
0
208,508
1
W
Cthulhu
13,783
1,060
34
3
0
254,427
1
L
Da Ji
13,682
1,052
19
1
0
224,843
0
L
Pele
11,429
879
45
3
1
266,925
0
W
Kali
13,300
1,023
20
2
4
289,733
0
L
Ratatoskr
12,986
999
56
4
0
268,313
0
W
Merlin
14,541
1,119
78
6
2
195,874
0
W
Neith
12,421
955
67
5
3
192,588
1
W
Baron Samedi
13,250
1,019
28
2
0
208,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role