Player Matchup

Sun Wukong
Sun Wukong
Milgen
Sun Wukong
Level 86
God Stats
1W - 6L
1,500 SR
Queue Stats
483W - 349L
1,591 Elo+
Party 2
Merlin
Merlin
Subject59
Merlin
Level 83
God Stats
6W - 14L
1,483 SR
Queue Stats
72W - 113L
1,337 Elo+
Solo
Neith
Neith
benserker
Neith
Level 124
God Stats
8W - 6L
1,551 SR
Queue Stats
161W - 127L
1,548 Elo+
Party 2
Team Averages
Level 98
1,511 SR
1,492 Elo+

VS

Team Averages
Level 73
1,439 SR
1,285 Elo+
Ymir
Ymir
Shamonn
Ymir
Level 22
God Stats
2W - 5L
1,317 SR
Queue Stats
16W - 44L
1,045 Elo+
Solo
Vulcan
Vulcan
owltair
Vulcan
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 70L
1,408 Elo+
Party 1
Tyr
Tyr
zeanoun
Tyr
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
35W - 35L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Milgen
Sun Wukong
14
0 / 2 / 3
10,176
536
8,308
18,792
12,201
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Merlin
Subject59
Merlin
15
4 / 5 / 3
11,576
609
13,580
12,347
4,375
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
benserker
Neith
15
4 / 6 / 4
11,972
630
9,779
13,585
4,949
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Shamonn
Ymir
14
1 / 6 / 9
11,330
596
8,605
16,713
11,722
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vulcan
owltair
Vulcan
17
8 / 1 / 5
13,037
686
21,000
11,262
4,711
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tyr
16
4 / 1 / 8
11,678
615
5,518
12,667
6,940
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
35
8
Kills
13
13
Deaths
8
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Milgen
Sun Wukong
0
2
3
0.75
W
Ymir
Shamonn
Ymir
1
6
9
0.92
L
Merlin
Subject59
Merlin
4
5
3
1.1
L
Neith
benserker
Neith
4
6
4
1
W
Vulcan
owltair
Vulcan
8
1
5
10.5
W
Tyr
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,667
Damage
35,123
44,724
Taken
40,642
21,525
Mitigated
23,373
12,245
Healing
12,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Milgen
Sun Wukong
8,308
1,406
0
2,937
18,792
12,201
0
11,117
7,675
0
46,611
W
Ymir
Shamonn
Ymir
8,605
1,235
0
2,693
16,713
11,722
430
5,524
11,189
35,215
0
L
Merlin
Subject59
Merlin
13,580
1,187
0
4,825
12,347
4,375
166
8,631
3,716
68,469
0
L
Neith
benserker
Neith
9,779
5,360
0
4,483
13,585
4,949
1,080
9,996
3,589
0
50,030
W
Vulcan
owltair
Vulcan
21,000
4,649
0
4,446
11,262
4,711
1,298
4,447
6,815
88,390
0
W
Tyr
5,518
193
0
5,269
12,667
6,940
1,377
3,718
8,949
0
30,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,724
Gold Earned
36,045
231
Minions Killed
201
0
Camps Cleared
0
925,403
Distance Traveled
1,049,498
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,176
536
56
3
0
350,403
5
W
Ymir
11,330
596
52
3
0
273,718
3
L
Merlin
11,576
609
92
5
0
288,562
3
L
Neith
11,972
630
83
4
0
286,438
4
W
Vulcan
13,037
686
123
6
0
383,018
1
W
Tyr
11,678
615
26
1
0
392,762
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role