Player Matchup

Sun Wukong
Sun Wukong
Silver II
CloutPlatinum
Sun Wukong
Silver II
Level 109
God Stats
15W - 8L
1,682 SR
Queue Stats
17W - 11L
1,692 MMR
Party 1
Janus
Janus
Silver II
CloutUltra
Janus
Silver II
Level 141
God Stats
3W - 6L
1,626 SR
Queue Stats
14W - 11L
1,725 MMR
Party 1
Skadi
Skadi
Silver IV
TheCloutSlayer
Skadi
Silver IV
Level 123
God Stats
2W - 1L
1,282 SR
Queue Stats
15W - 10L
1,635 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 124
1,530 SR
1,684 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 132
1,575 SR
1,554 MMR
Nike
Nike
Silver II
MrBoomSkatch
Nike
Silver II
Level 145
God Stats
10W - 6L
1,638 SR
Queue Stats
28W - 20L
1,572 MMR
Party 2
Merlin
Merlin
Silver II
MurphysLawwl
Merlin
Silver II
Level 121
God Stats
4W - 3L
1,591 SR
Queue Stats
20W - 17L
1,589 MMR
Party 2
Ullr
Ullr
Bronze III
entangl_ed
Ullr
Bronze III
Level 129
God Stats
0W - 1L
1,496 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CloutPlatinum
Sun Wukong
17
3 / 3 / 5
14,519
631
13,572
21,040
27,011
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Janus
17
4 / 8 / 4
14,425
627
11,203
18,866
5,477
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
3 / 3 / 7
15,325
666
17,679
16,771
5,711
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Bans
MedusaChang'eKumbhakarnaHeimdallrBacchus

VS

Bans
AphroditeNemesisHou YiNeithCernunnos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 9
15,476
673
16,041
23,904
30,007
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
18
3 / 3 / 8
14,278
621
17,495
11,867
5,101
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
7 / 5 / 5
14,856
646
14,723
16,162
7,761
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
36
10
Kills
14
14
Deaths
10
16
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
CloutPlatinum
Sun Wukong
3
3
5
1.83
W
Janus
4
8
4
0.75
L
4
2
9
4.25
L
Merlin
3
3
8
2.33
W
3
3
7
2.17
L
7
5
5
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,454
Damage
48,259
56,677
Taken
51,933
38,199
Mitigated
42,869
13,851
Healing
8,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
CloutPlatinum
Sun Wukong
13,572
1,822
1,850
4,160
21,040
27,011
0
7,338
13,702
0
59,144
W
Janus
11,203
282
0
416
18,866
5,477
694
5,700
13,166
53,124
0
L
16,041
891
0
4,038
23,904
30,007
492
4,770
18,659
8,637
38,493
L
Merlin
17,495
196
0
1,563
11,867
5,101
164
4,802
6,915
105,691
0
W
17,679
8,009
0
7,425
16,771
5,711
2,963
7,112
9,659
0
122,733
L
14,723
6,821
0
2,427
16,162
7,761
2,007
2,257
13,630
0
80,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,269
Gold Earned
44,610
309
Minions Killed
290
0
Camps Cleared
0
1,296,373
Distance Traveled
1,284,028
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
14,519
631
64
3
0
460,081
2
W
Janus
14,425
627
78
3
0
427,263
1
L
Nike
15,476
673
43
2
0
462,566
4
L
Merlin
14,278
621
146
6
0
429,290
1
W
Skadi
15,325
666
167
7
0
409,029
0
L
Ullr
14,856
646
101
4
0
392,172
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role