Player Matchup

Mercury
Mercury
Flojesor
Mercury
Level 25
God Stats
15W - 11L
1,331 SR
Queue Stats
84W - 104L
1,046 Elo+
Solo
Odin
Odin
Iareisaboss1
Odin
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Neith
Neith
Poke_E-man_lbx
Neith
Level 19
God Stats
8W - 8L
1,412 SR
Queue Stats
71W - 73L
1,141 Elo+
Solo
Susano
Susano
SeaScoundrel
Susano
Level 40
God Stats
19W - 23L
1,339 SR
Queue Stats
35W - 36L
1,357 Elo+
Party 1
Hel
Hel
XclusiveYack
Hel
Level 27
God Stats
3W - 2L
1,500 SR
Queue Stats
92W - 81L
1,339 Elo+
Solo
Team Averages
Level 23
1,416 SR
1,277 Elo+

VS

Team Averages
Level 18
1,294 SR
1,210 Elo+
Ares
Ares
Adrigon27
Ares
Level 18
God Stats
0W - 3L
1,103 SR
Queue Stats
8W - 16L
1,041 Elo+
Solo
Baron Samedi
Baron Samedi
Darthsymph66
Baron Samedi
Level 6
God Stats
0W - 1L
1,166 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hades
Hades
Deaths_Blight
Hades
Level 24
God Stats
9W - 11L
1,229 SR
Queue Stats
192W - 253L
1,186 Elo+
Solo
Ganesha
Ganesha
SpaceRaider454
Ganesha
Level 26
God Stats
1W - 1L
1,757 SR
Queue Stats
26W - 35L
1,156 Elo+
Solo
Mercury
Mercury
Teufelton
Mercury
Level 18
God Stats
1W - 3L
1,217 SR
Queue Stats
117W - 137L
1,165 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Flojesor
Mercury
14
3 / 0 / 8
9,496
594
4,309
11,679
3,688
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
2 / 1 / 1
8,283
518
2,438
7,139
4,616
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
14 / 0 / 7
10,961
685
16,263
9,251
3,055
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Susano
13
4 / 1 / 6
9,271
579
5,983
10,530
3,743
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
9 / 3 / 9
9,936
621
9,569
9,264
4,327
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
7
0 / 10 / 1
5,159
322
2,839
13,279
6,818
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
Darthsymph66
Baron Samedi
3
0 / 4 / 0
4,530
283
1,710
3,395
865
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

12
3 / 7 / 0
7,387
462
8,814
13,584
6,318
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

10
0 / 8 / 0
5,797
362
4,412
15,014
8,758
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
Teufelton
Mercury
7
1 / 4 / 1
5,617
351
1,266
6,398
1,582
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
6
32
Kills
4
5
Deaths
33
31
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ares
0
10
1
0.05
L
Baron Samedi
Darthsymph66
Baron Samedi
0
4
0
0
L
3
7
0
0.43
W
Mercury
Flojesor
Mercury
3
0
8
7
W
2
1
1
2.5
W
14
0
7
17.5
W
Susano
4
1
6
7
L
0
8
0
0
L
Mercury
Teufelton
Mercury
1
4
1
0.38
W
9
3
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,562
Damage
19,041
47,863
Taken
51,670
19,429
Mitigated
24,341
20,189
Healing
4,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
2,839
778
0
0
13,279
6,818
28
841
12,438
12,339
0
L
Baron Samedi
Darthsymph66
Baron Samedi
1,710
556
0
778
3,395
865
25
377
3,018
3,503
0
L
8,814
1,670
94
2,138
13,584
6,318
0
4,046
9,388
30,872
0
W
Mercury
Flojesor
Mercury
4,309
3,140
386
2,454
11,679
3,688
3,934
2,774
8,905
0
47,433
W
2,438
1,328
0
175
7,139
4,616
1,481
2,927
4,212
0
26,171
W
16,263
8,580
0
4,383
9,251
3,055
6,113
6,446
2,805
0
55,819
W
Susano
5,983
1,953
0
4,558
10,530
3,743
1,496
1,644
8,886
0
50,108
L
4,412
429
195
795
15,014
8,758
410
2,812
12,177
18,875
0
L
Mercury
Teufelton
Mercury
1,266
843
0
755
6,398
1,582
0
1,493
4,905
0
11,987
W
9,569
1,546
3,230
5,003
9,264
4,327
1,620
3,984
5,280
36,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,947
Gold Earned
28,490
355
Minions Killed
118
0
Camps Cleared
0
1,497,958
Distance Traveled
805,516
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,159
322
16
1
0
163,350
2
L
Baron Samedi
4,530
283
1
0
0
87,220
1
L
Hades
7,387
462
63
4
0
209,434
2
W
Mercury
9,496
594
69
4
0
356,344
1
W
Odin
8,283
518
46
3
0
302,308
0
W
Neith
10,961
685
93
6
0
285,737
3
W
Susano
9,271
579
89
6
0
288,101
1
L
Ganesha
5,797
362
16
1
0
218,394
0
L
Mercury
5,617
351
22
1
0
127,118
1
W
Hel
9,936
621
58
4
0
265,468
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role