Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Susano
Susano
Joshsgambit963
Susano
Level 139
God Stats
0W - 1L
1,754 SR
Queue Stats
22W - 23L
1,361 Elo+
Party 2
Nu Wa
Nu Wa
NikitaBlueKnight
Nu Wa
Level 152
God Stats
2W - 3L
1,470 SR
Queue Stats
334W - 336L
1,317 Elo+
Solo
Skadi
Skadi
UnlockingTree9
Skadi
Level 46
God Stats
4W - 3L
1,370 SR
Queue Stats
171W - 194L
1,284 Elo+
Party 3
Athena
Athena
psych0stunner
Athena
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,343 Elo+
Party 2
Team Averages
Level 101
1,519 SR
1,361 Elo+

VS

Team Averages
Level 89
1,495 SR
1,359 Elo+
Nu Wa
Nu Wa
Chuck Norris855
Nu Wa
Level 82
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 31L
1,461 Elo+
Solo
Bacchus
Bacchus
FiresideHail519
Bacchus
Level 84
God Stats
2W - 1L
1,474 SR
Queue Stats
24W - 35L
1,313 Elo+
Solo
Apollo
Apollo
PlayedArthur
Apollo
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,223 Elo+
Party 1
Chaac
Chaac
WoosieMcGee
Chaac
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 56L
1,299 Elo+
Solo
Artio
Artio
xD33L
Artio
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
17
3 / 3 / 9
9,770
752
13,446
11,946
4,712
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
2 / 5 / 4
8,110
624
9,273
9,215
3,511
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

17
4 / 4 / 7
9,982
768
19,457
9,701
3,381
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
4 / 4 / 8
9,519
732
14,067
10,644
4,174
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
1 / 8 / 9
9,218
709
7,460
22,429
20,486
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 1 / 15
11,496
884
18,742
12,372
5,254
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
4 / 4 / 9
9,435
726
9,549
13,139
14,231
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Apollo
16
3 / 3 / 16
10,006
770
7,515
12,591
5,211
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

17
4 / 4 / 15
10,470
805
11,540
21,529
11,904
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artio
xD33L
Artio
18
5 / 2 / 17
10,218
786
9,250
17,489
19,047
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
96
14
Kills
24
24
Deaths
14
37
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
3
3
9
2.5
W
8
1
15
15.5
W
4
4
9
2.13
L
2
5
4
0.8
L
4
4
7
1.88
W
Apollo
3
3
16
3.67
L
4
4
8
2
W
4
4
15
2.88
L
1
8
9
0.69
W
Artio
xD33L
Artio
5
2
17
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,703
Damage
56,596
63,935
Taken
77,120
36,264
Mitigated
55,647
19,107
Healing
41,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
13,446
7,752
1,721
3,762
11,946
4,712
171
7,851
4,095
0
40,318
W
18,742
5,046
1,694
5,508
12,372
5,254
773
3,642
8,730
46,239
0
W
9,549
823
1,731
3,061
13,139
14,231
239
5,978
7,161
18,954
0
L
9,273
0
494
684
9,215
3,511
0
5,581
3,634
0
16,365
L
19,457
4,255
2,511
1,174
9,701
3,381
555
6,361
3,340
36,345
0
W
Apollo
7,515
4,002
2,095
3,139
12,591
5,211
2,110
4,119
8,472
0
21,276
L
14,067
6,943
2,078
2,233
10,644
4,174
788
7,105
3,539
0
26,740
W
11,540
1,946
1,614
7,934
21,529
11,904
1,424
6,800
14,729
0
26,793
L
7,460
1,743
1,672
2,778
22,429
20,486
243
10,643
11,786
12,275
0
W
Artio
xD33L
Artio
9,250
165
7,097
7,420
17,489
19,047
395
6,378
11,111
20,480
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,599
Gold Earned
51,625
143
Minions Killed
142
0
Camps Cleared
0
1,071,730
Distance Traveled
1,223,613
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,770
752
67
5
0
245,647
0
W
Nu Wa
11,496
884
37
3
0
236,726
0
W
Bacchus
9,435
726
21
2
0
216,478
1
L
Susano
8,110
624
8
1
0
149,659
2
L
Nu Wa
9,982
768
36
3
0
221,978
5
W
Apollo
10,006
770
35
3
0
241,552
0
L
Skadi
9,519
732
27
2
0
232,280
0
W
Chaac
10,470
805
29
2
0
248,956
1
L
Athena
9,218
709
5
0
0
222,166
0
W
Artio
10,218
786
20
2
0
279,901
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role