Player Matchup

Merlin
Merlin
 
Merlin
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
 
Odin
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
ItsSouda
Susano
Level 68
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 6L
1,516 Elo+
Party 1
Cabrakan
Cabrakan
JabroniEX
Cabrakan
Level 146
God Stats
1W - 12L
1,199 SR
Queue Stats
148W - 152L
1,397 Elo+
Solo
Team Averages
Level 90
1,440 SR
1,483 Elo+

VS

Team Averages
Level 115
1,570 SR
1,527 Elo+
Fenrir
Fenrir
F0RNJ0T
Fenrir
Level 149
God Stats
187W - 138L
1,607 SR
Queue Stats
373W - 376L
1,494 Elo+
Party 2
Merlin
Merlin
Marckymoo87221
Merlin
Level 107
God Stats
5W - 0L
1,744 SR
Queue Stats
18W - 13L
1,546 Elo+
Solo
Zeus
Zeus
TheMarchToWar
Zeus
Level 63
God Stats
66W - 62L
1,555 SR
Queue Stats
66W - 66L
1,596 Elo+
Party 2
Hercules
Hercules
ZaKe sQ
Hercules
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,638 Elo+
Solo
Arachne
Arachne
ociko
Arachne
Level 128
God Stats
81W - 78L
1,446 SR
Queue Stats
657W - 907L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
4 / 3 / 6
10,779
1,078
11,673
8,961
3,896
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Odin
 
Odin
15
2 / 5 / 8
9,572
957
5,503
15,157
13,223
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chang'e
 
Chang'e
16
1 / 4 / 7
9,436
944
5,901
12,266
5,759
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Susano
ItsSouda
Susano
15
2 / 8 / 7
9,598
960
6,843
13,739
5,025
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
JabroniEX
Cabrakan
16
3 / 7 / 8
10,181
1,018
7,822
17,195
19,457
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

119

VS

Team 2 Tickets

241

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
F0RNJ0T
Fenrir
16
3 / 4 / 17
10,148
1,015
7,504
16,485
15,489
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
6 / 0 / 13
11,239
1,124
13,914
4,970
2,217
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
5 / 0 / 15
11,015
1,102
20,574
635
292
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hercules
ZaKe sQ
Hercules
17
10 / 5 / 15
11,632
1,163
14,720
14,148
8,126
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
ociko
Arachne
17
3 / 3 / 17
10,161
1,016
7,361
8,012
4,194
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
104
12
Kills
27
27
Deaths
12
36
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
4
3
6
2.33
L
Odin
 
Odin
2
5
8
1.2
L
Chang'e
 
Chang'e
1
4
7
1.13
W
Fenrir
F0RNJ0T
Fenrir
3
4
17
2.88
L
Susano
ItsSouda
Susano
2
8
7
0.69
L
Cabrakan
JabroniEX
Cabrakan
3
7
8
1
W
6
0
13
12.5
W
5
0
15
12.5
W
Hercules
ZaKe sQ
Hercules
10
5
15
3.5
W
Arachne
ociko
Arachne
3
3
17
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,742
Damage
64,073
67,318
Taken
44,250
47,360
Mitigated
30,318
7,808
Healing
7,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
11,673
643
0
292
8,961
3,896
0
4,940
3,997
48,782
0
L
Odin
 
Odin
5,503
514
0
0
15,157
13,223
0
9,121
5,984
917
9,328
L
Chang'e
 
Chang'e
5,901
94
4,814
2,395
12,266
5,759
0
5,419
6,744
33,037
0
W
Fenrir
F0RNJ0T
Fenrir
7,504
1,716
0
3,685
16,485
15,489
0
8,810
5,344
0
12,319
L
Susano
ItsSouda
Susano
6,843
1,558
0
286
13,739
5,025
0
5,353
8,361
0
16,888
L
Cabrakan
JabroniEX
Cabrakan
7,822
89
0
21
17,195
19,457
0
9,655
7,394
18,678
0
W
13,914
395
0
311
4,970
2,217
0
2,453
2,517
50,711
0
W
20,574
1,004
0
153
635
292
0
260
375
47,435
0
W
Hercules
ZaKe sQ
Hercules
14,720
6,667
0
1,937
14,148
8,126
0
10,520
3,628
0
26,245
W
Arachne
ociko
Arachne
7,361
5,650
205
1,287
8,012
4,194
0
4,270
3,742
0
14,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,566
Gold Earned
54,195
203
Minions Killed
190
3
Camps Cleared
7
935,936
Distance Traveled
887,396
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,779
1,078
89
9
1
187,677
0
L
Odin
9,572
957
11
1
1
197,959
0
L
Chang'e
9,436
944
64
6
0
199,309
1
W
Fenrir
10,148
1,015
10
1
3
178,477
0
L
Susano
9,598
960
19
2
1
180,897
0
L
Cabrakan
10,181
1,018
20
2
0
170,094
0
W
Merlin
11,239
1,124
83
8
1
194,237
0
W
Zeus
11,015
1,102
53
5
0
168,234
0
W
Hercules
11,632
1,163
21
2
3
170,308
0
W
Arachne
10,161
1,016
23
2
0
176,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role