Player Matchup

Da Ji
Da Ji
Nether4man
Da Ji
Level 21
God Stats
12W - 7L
1,499 SR
Queue Stats
61W - 53L
1,411 Elo+
Party 1
Kukulkan
Kukulkan
Overware01
Kukulkan
Level 18
God Stats
25W - 20L
1,552 SR
Queue Stats
72W - 53L
1,366 Elo+
Party 1
Fenrir
Fenrir
Warriorwill1999
Fenrir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,684 Elo+
Party 2
Cthulhu
Cthulhu
YokaiKing20
Cthulhu
Level 38
God Stats
2W - 4L
1,528 SR
Queue Stats
3W - 7L
1,432 Elo+
Party 2
Skadi
Skadi
lPaINl1
Skadi
Level 16
God Stats
25W - 20L
1,445 SR
Queue Stats
154W - 162L
1,345 Elo+
Solo
Team Averages
Level 21
1,505 SR
1,448 Elo+

VS

Team Averages
Level 20
1,348 SR
1,401 Elo+
Set
Set
ARCHANGEL459949
Set
Level 27
God Stats
2W - 5L
1,095 SR
Queue Stats
21W - 21L
1,351 Elo+
Solo
Hachiman
Hachiman
Enjoi iz ToXic
Hachiman
Level 28
God Stats
3W - 5L
1,339 SR
Queue Stats
8W - 11L
1,336 Elo+
Solo
Ymir
Ymir
HULK238
Ymir
Level 29
God Stats
7W - 6L
1,307 SR
Queue Stats
63W - 59L
1,320 Elo+
Solo
Merlin
Merlin
JoyfulPancake96
Merlin
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 3
Zhong Kui
Zhong Kui
deepancake69
Zhong Kui
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
19
12 / 11 / 10
15,179
1,168
28,289
34,131
17,326
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Kukulkan
Overware01
Kukulkan
19
4 / 7 / 10
13,018
1,001
24,050
19,542
8,072
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
3 / 17 / 10
12,095
930
4,659
29,455
12,414
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Cthulhu
YokaiKing20
Cthulhu
19
1 / 7 / 16
12,886
991
16,935
35,327
22,994
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Skadi
lPaINl1
Skadi
19
6 / 2 / 8
12,981
999
10,530
11,262
4,230
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

119

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 4 / 15
15,474
1,190
34,381
18,117
8,702
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hachiman
20
3 / 10 / 25
13,686
1,053
21,950
25,382
9,958
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
HULK238
Ymir
20
4 / 4 / 23
14,303
1,100
10,499
20,030
25,664
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
2 / 6 / 24
12,700
977
13,407
11,477
4,505
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Zhong Kui
deepancake69
Zhong Kui
20
18 / 2 / 13
15,854
1,220
40,107
16,117
12,368
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
143
26
Kills
43
44
Deaths
26
54
Assists
100
Player
Kills
Deaths
Assists
KDA
W
16
4
15
5.88
W
Hachiman
3
10
25
1.55
W
Ymir
HULK238
Ymir
4
4
23
3.88
W
2
6
24
2.33
L
Da Ji
12
11
10
1.55
L
Kukulkan
Overware01
Kukulkan
4
7
10
1.29
L
3
17
10
0.47
L
Cthulhu
YokaiKing20
Cthulhu
1
7
16
1.29
W
Zhong Kui
deepancake69
Zhong Kui
18
2
13
12.25
L
Skadi
lPaINl1
Skadi
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,463
Damage
120,344
129,717
Taken
91,123
65,036
Mitigated
61,197
5,682
Healing
21,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
34,381
19,525
0
5,878
18,117
8,702
0
6,971
11,146
0
55,426
W
Hachiman
21,950
11,218
1,061
6,737
25,382
9,958
0
12,931
12,451
0
52,576
W
Ymir
HULK238
Ymir
10,499
1,127
193
825
20,030
25,664
0
8,852
11,178
26,805
0
W
13,407
2,571
0
0
11,477
4,505
0
5,790
5,687
23,990
0
L
Da Ji
28,289
8,170
0
223
34,131
17,326
0
18,512
15,619
0
43,277
L
Kukulkan
Overware01
Kukulkan
24,050
2,179
558
1,367
19,542
8,072
0
7,188
12,354
55,791
0
L
4,659
601
0
234
29,455
12,414
0
15,806
13,649
0
8,096
L
Cthulhu
YokaiKing20
Cthulhu
16,935
1,300
554
1,291
35,327
22,994
0
17,809
17,518
36,277
0
W
Zhong Kui
deepancake69
Zhong Kui
40,107
8,706
0
7,283
16,117
12,368
0
6,441
9,676
71,884
0
L
Skadi
lPaINl1
Skadi
10,530
4,710
0
1,455
11,262
4,230
0
4,698
6,564
0
47,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,159
Gold Earned
72,017
228
Minions Killed
255
5
Camps Cleared
8
1,112,008
Distance Traveled
1,090,023
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
15,474
1,190
48
4
2
257,011
1
W
Hachiman
13,686
1,053
66
5
3
182,891
0
W
Ymir
14,303
1,100
43
3
3
224,479
1
W
Merlin
12,700
977
21
2
0
181,658
0
L
Da Ji
15,179
1,168
41
3
4
246,642
0
L
Kukulkan
13,018
1,001
93
7
1
226,176
1
L
Fenrir
12,095
930
6
0
0
191,299
2
L
Cthulhu
12,886
991
37
3
0
244,812
0
W
Zhong Kui
15,854
1,220
77
6
0
243,984
0
L
Skadi
12,981
999
51
4
0
203,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role