Player Matchup

Loki
Loki
ArcheCupid
Loki
Level 10
God Stats
0W - 2L
1,696 SR
Queue Stats
4W - 8L
1,500 Elo+
Solo
Izanami
Izanami
Blackdragon0196
Izanami
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,268 Elo+
Party 2
Mulan
Mulan
PeaceSignPistol
Mulan
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,034 Elo+
Party 2
Team Averages
Level 9
1,565 SR
1,267 Elo+

VS

Team Averages
Level 50
1,391 SR
1,234 Elo+
Chiron
Chiron
LilGiantDelk4
Chiron
Level 26
God Stats
7W - 3L
1,413 SR
Queue Stats
116W - 95L
1,208 Elo+
Solo
Cerberus
Cerberus
Lucky_Lucci_xx
Cerberus
Level 108
God Stats
4W - 3L
1,427 SR
Queue Stats
38W - 44L
1,342 Elo+
Party 1
Kukulkan
Kukulkan
Shorsey6616
Kukulkan
Level 16
God Stats
16W - 11L
1,332 SR
Queue Stats
16W - 17L
1,152 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 6 / 0
7,906
608
5,669
11,434
3,033
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

9
0 / 9 / 2
7,455
573
3,754
10,172
2,793
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 9 / 1
7,310
562
3,404
12,417
7,975
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 0 / 12
10,376
798
9,678
7,479
2,540
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
13
9 / 0 / 11
9,937
764
8,414
12,563
16,639
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Kukulkan
Shorsey6616
Kukulkan
12
6 / 2 / 12
9,637
741
5,912
5,235
1,960
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
59
2
Kills
24
24
Deaths
2
3
Assists
35
Player
Kills
Deaths
Assists
KDA
L
2
6
0
0.33
L
0
9
2
0.11
W
9
0
12
15
W
Cerberus
9
0
11
14.5
L
0
9
1
0.06
W
Kukulkan
Shorsey6616
Kukulkan
6
2
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,827
Damage
24,004
34,023
Taken
25,277
13,801
Mitigated
21,139
1,335
Healing
10,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,669
2,616
0
736
11,434
3,033
0
5,175
6,084
0
23,256
L
3,754
2,853
0
504
10,172
2,793
61
4,836
5,161
0
23,970
W
9,678
4,858
1,269
3,546
7,479
2,540
1,592
24
7,455
0
38,597
W
Cerberus
8,414
1,340
525
4,163
12,563
16,639
347
662
11,901
30,472
0
L
3,404
1,014
0
95
12,417
7,975
36
3,865
8,388
0
28,106
W
Kukulkan
Shorsey6616
Kukulkan
5,912
1,100
684
352
5,235
1,960
83
0
5,235
27,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,671
Gold Earned
29,950
95
Minions Killed
150
0
Camps Cleared
0
603,266
Distance Traveled
671,432
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,906
608
23
2
0
233,950
3
L
Izanami
7,455
573
32
2
0
166,486
0
W
Chiron
10,376
798
48
4
0
220,869
0
W
Cerberus
9,937
764
53
4
0
240,845
0
L
Mulan
7,310
562
40
3
0
202,830
0
W
Kukulkan
9,637
741
49
4
0
209,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role