Player Matchup

Artemis
Artemis
Juliiansjj
Artemis
Level 84
God Stats
6W - 4L
1,367 SR
Queue Stats
71W - 85L
1,303 Elo+
Party 1
Ymir
Ymir
Luis-593xD
Ymir
Level 28
God Stats
12W - 12L
1,623 SR
Queue Stats
322W - 315L
1,306 Elo+
Party 1
Amaterasu
Amaterasu
Ssanty24
Amaterasu
Level 26
God Stats
18W - 8L
1,542 SR
Queue Stats
253W - 244L
1,316 Elo+
Party 1
Team Averages
Level 46
1,510 SR
1,309 Elo+

VS

Team Averages
Level 12
1,337 SR
1,445 Elo+
Mulan
Mulan
ALTAIR PRO 2345
Mulan
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 14L
1,335 Elo+
Solo
Set
Set
Makatuto
Set
Level 8
God Stats
0W - 2L
1,011 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
jozelillo20
Nu Wa
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Juliiansjj
Artemis
11
4 / 1 / 11
8,444
768
6,356
5,056
1,522
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
3 / 2 / 14
8,349
759
8,060
9,700
4,488
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amaterasu
Ssanty24
Amaterasu
13
14 / 2 / 7
10,121
920
11,474
12,235
7,024
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 3 / 1
8,505
773
6,696
11,473
10,051
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
1 / 11 / 1
6,752
614
3,941
12,575
4,448
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
0 / 7 / 5
7,242
658
8,472
8,231
1,722
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
12
21
Kills
5
5
Deaths
21
32
Assists
7
Player
Kills
Deaths
Assists
KDA
L
4
3
1
1.5
W
Artemis
Juliiansjj
Artemis
4
1
11
9.5
W
3
2
14
5
L
1
11
1
0.14
W
Amaterasu
Ssanty24
Amaterasu
14
2
7
8.75
L
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,890
Damage
19,109
26,991
Taken
32,279
13,034
Mitigated
16,221
6,275
Healing
2,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,696
702
0
911
11,473
10,051
0
3,748
7,725
0
19,126
W
Artemis
Juliiansjj
Artemis
6,356
3,237
831
684
5,056
1,522
510
2,565
2,491
0
19,406
W
8,060
958
537
799
9,700
4,488
252
2,335
7,184
31,642
0
L
3,941
1,942
0
1,032
12,575
4,448
0
2,534
10,041
0
11,532
W
Amaterasu
Ssanty24
Amaterasu
11,474
6,135
867
2,557
12,235
7,024
1,915
3,572
8,419
0
25,133
L
8,472
1,722
0
523
8,231
1,722
0
1,778
6,453
24,110
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,914
Gold Earned
22,499
113
Minions Killed
83
0
Camps Cleared
0
560,164
Distance Traveled
477,012
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,505
773
26
2
0
170,839
2
W
Artemis
8,444
768
36
3
0
147,948
0
W
Ymir
8,349
759
41
4
0
200,470
3
L
Set
6,752
614
24
2
0
173,757
0
W
Amaterasu
10,121
920
36
3
0
211,746
0
L
Nu Wa
7,242
658
33
3
0
132,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role