Player Matchup

Serqet
Serqet
GROFFO
Serqet
Level 83
God Stats
10W - 25L
1,199 SR
Queue Stats
1,130W - 1,197L
1,480 Elo+
Solo
Zeus
Zeus
KovwKarotides
Zeus
Level 89
God Stats
2W - 1L
1,874 SR
Queue Stats
243W - 246L
1,451 Elo+
Solo
Merlin
Merlin
NapTooN
Merlin
Level 109
God Stats
1W - 4L
1,500 SR
Queue Stats
325W - 363L
1,405 Elo+
Solo
Fafnir
Fafnir
elric13
Fafnir
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
199W - 187L
1,493 Elo+
Party 2
Ra
Ra
mario4
Ra
Level 57
God Stats
1W - 3L
1,736 SR
Queue Stats
87W - 93L
1,459 Elo+
Party 2
Team Averages
Level 89
1,562 SR
1,458 Elo+

VS

Team Averages
Level 74
1,531 SR
1,451 Elo+
Heimdallr
Heimdallr
Matachanna
Heimdallr
Level 65
God Stats
2W - 3L
1,577 SR
Queue Stats
88W - 96L
1,380 Elo+
Party 1
Achilles
Achilles
Monnument
Achilles
Level 136
God Stats
3W - 0L
1,182 SR
Queue Stats
125W - 105L
1,476 Elo+
Party 1
Kukulkan
Kukulkan
Slappapa
Kukulkan
Level 89
God Stats
6W - 1L
1,895 SR
Queue Stats
159W - 136L
1,486 Elo+
Solo
Mulan
Mulan
VENUSVLL
Mulan
Level 60
God Stats
4W - 2L
1,499 SR
Queue Stats
41W - 55L
1,383 Elo+
Party 1
Chang'e
Chang'e
gfdgfgdfg
Chang'e
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
GROFFO
Serqet
17
0 / 11 / 12
12,224
509
14,320
20,869
13,755
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
6 / 8 / 12
14,827
618
40,404
22,472
12,091
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
NapTooN
Merlin
20
4 / 7 / 14
15,863
661
30,475
21,962
12,930
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fafnir
elric13
Fafnir
20
8 / 5 / 12
15,524
647
22,899
34,000
62,093
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ra
20
5 / 9 / 13
14,973
624
14,109
24,668
14,690
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Matachanna
Heimdallr
20
2 / 6 / 19
14,161
590
17,933
30,151
15,027
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Monnument
Achilles
20
9 / 4 / 24
15,790
658
24,369
38,470
68,149
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kukulkan
Slappapa
Kukulkan
20
16 / 3 / 16
18,447
769
44,854
21,313
10,478
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mulan
VENUSVLL
Mulan
20
10 / 5 / 17
15,562
648
15,486
28,807
36,137
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chang'e
gfdgfgdfg
Chang'e
20
3 / 5 / 13
13,956
582
8,660
23,578
11,122
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
129
23
Kills
40
40
Deaths
23
63
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Serqet
GROFFO
Serqet
0
11
12
0.55
L
6
8
12
1.5
W
Heimdallr
Matachanna
Heimdallr
2
6
19
1.92
W
Achilles
Monnument
Achilles
9
4
24
5.25
L
Merlin
NapTooN
Merlin
4
7
14
1.57
W
Kukulkan
Slappapa
Kukulkan
16
3
16
8
W
Mulan
VENUSVLL
Mulan
10
5
17
3.7
L
Fafnir
elric13
Fafnir
8
5
12
2.8
W
Chang'e
gfdgfgdfg
Chang'e
3
5
13
1.9
L
Ra
5
9
13
1.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,207
Damage
111,302
123,971
Taken
142,319
115,559
Mitigated
140,913
50,869
Healing
82,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
GROFFO
Serqet
14,320
3,710
1,869
1,881
20,869
13,755
69
9,967
10,677
0
14,928
L
40,404
3,136
2,716
4,329
22,472
12,091
1,710
10,861
11,461
61,807
0
W
Heimdallr
Matachanna
Heimdallr
17,933
6,580
2,358
5,814
30,151
15,027
1,072
26,906
3,245
0
58,294
W
Achilles
Monnument
Achilles
24,369
2,526
9,348
14,564
38,470
68,149
633
21,453
15,141
0
44,587
L
Merlin
NapTooN
Merlin
30,475
1,352
500
3,836
21,962
12,930
0
10,063
11,749
85,634
0
W
Kukulkan
Slappapa
Kukulkan
44,854
2,147
4,811
4,009
21,313
10,478
1,331
17,704
3,609
101,522
0
W
Mulan
VENUSVLL
Mulan
15,486
1,265
2,458
5,980
28,807
36,137
756
20,626
7,011
0
23,734
L
Fafnir
elric13
Fafnir
22,899
8,419
1,775
7,898
34,000
62,093
1,068
11,465
22,231
33,484
0
W
Chang'e
gfdgfgdfg
Chang'e
8,660
1,156
22,755
10,090
23,578
11,122
328
21,198
2,098
22,534
0
L
Ra
14,109
1,732
17,722
8,343
24,668
14,690
1,823
11,158
13,258
40,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,411
Gold Earned
77,916
238
Minions Killed
251
0
Camps Cleared
0
1,884,510
Distance Traveled
2,037,275
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
12,224
509
8
0
0
322,714
3
L
Zeus
14,827
618
46
2
0
380,418
0
W
Heimdallr
14,161
590
89
4
0
364,239
0
W
Achilles
15,790
658
19
1
0
450,741
1
L
Merlin
15,863
661
99
4
0
387,863
0
W
Kukulkan
18,447
769
98
4
0
419,613
0
W
Mulan
15,562
648
15
1
0
426,960
0
L
Fafnir
15,524
647
13
1
0
439,458
1
W
Chang'e
13,956
582
30
1
0
375,722
0
L
Ra
14,973
624
72
3
0
354,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role