Player Matchup

Neith
Neith
AlteredOdin1229
Neith
Level 9
God Stats
0W - 2L
1,247 SR
Queue Stats
9W - 17L
1,168 Elo+
Solo
Izanami
Izanami
LoyalVex
Izanami
Level 15
God Stats
65W - 55L
1,370 SR
Queue Stats
624W - 611L
1,127 Elo+
Party 2
Jormungandr
Jormungandr
Nia1033
Jormungandr
Level 17
God Stats
21W - 17L
1,074 SR
Queue Stats
320W - 328L
1,064 Elo+
Party 2
Susano
Susano
drago005568
Susano
Level 8
God Stats
6W - 11L
1,281 SR
Queue Stats
96W - 142L
1,074 Elo+
Solo
Cthulhu
Cthulhu
remiss_tram0
Cthulhu
Level 15
God Stats
5W - 3L
1,656 SR
Queue Stats
14W - 20L
1,116 Elo+
Solo
Team Averages
Level 13
1,326 SR
1,110 Elo+

VS

Team Averages
Level 22
1,580 SR
1,275 Elo+
Skadi
Skadi
Celestal1733
Skadi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 42L
1,400 Elo+
Party 3
Kukulkan
Kukulkan
CooperFlattermau
Kukulkan
Level 36
God Stats
47W - 54L
1,408 SR
Queue Stats
76W - 134L
1,278 Elo+
Party 1
Merlin
Merlin
SheetyLuck
Merlin
Level 14
God Stats
7W - 2L
1,635 SR
Queue Stats
12W - 5L
1,321 Elo+
Solo
Ao Kuang
Ao Kuang
TCreed13
Ao Kuang
Level 13
God Stats
2W - 2L
1,708 SR
Queue Stats
9W - 15L
1,161 Elo+
Party 3
Bakasura
Bakasura
jonibi1
Bakasura
Level 18
God Stats
11W - 10L
1,652 SR
Queue Stats
16W - 23L
1,214 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 0
10,132
724
543
767
201
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Short Bow

Short Bow

+15%
Attack Speed

Izanami
LoyalVex
Izanami
20
18 / 8 / 11
17,862
1,276
44,258
26,222
9,629
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
Nia1033
Jormungandr
20
4 / 4 / 14
13,618
973
12,011
26,943
16,628
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Susano
20
5 / 15 / 10
13,799
986
15,640
25,592
9,525
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
remiss_tram0
Cthulhu
20
3 / 5 / 13
14,039
1,003
14,611
25,971
13,709
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Team 1 Tickets

0

VS

Team 2 Tickets

115

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 9 / 11
14,981
1,070
27,123
18,800
11,376
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
6 / 0 / 16
14,912
1,065
33,192
12,307
6,606
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Merlin
SheetyLuck
Merlin
20
8 / 8 / 12
14,831
1,059
28,854
29,029
10,094
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ao Kuang
TCreed13
Ao Kuang
19
4 / 7 / 12
13,400
957
4,014
15,416
5,336
Bakasura
jonibi1
Bakasura
19
4 / 6 / 11
12,913
922
6,463
16,508
5,594
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
95
30
Kills
33
33
Deaths
30
48
Assists
62
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
11
9
11
1.83
W
6
0
16
14
L
Izanami
LoyalVex
Izanami
18
8
11
2.94
L
Jormungandr
Nia1033
Jormungandr
4
4
14
2.75
W
Merlin
SheetyLuck
Merlin
8
8
12
1.75
W
Ao Kuang
TCreed13
Ao Kuang
4
7
12
1.43
L
Susano
5
15
10
0.67
W
Bakasura
jonibi1
Bakasura
4
6
11
1.58
L
Cthulhu
remiss_tram0
Cthulhu
3
5
13
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,063
Damage
99,646
105,495
Taken
92,060
49,692
Mitigated
39,006
4,398
Healing
18,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
543
407
0
0
767
201
0
392
375
0
696
W
27,123
13,238
0
0
18,800
11,376
0
5,273
13,527
0
47,176
W
33,192
4,205
1,089
1,929
12,307
6,606
0
6,698
5,609
74,359
0
L
Izanami
LoyalVex
Izanami
44,258
35,154
0
3,269
26,222
9,629
0
20,344
5,718
0
74,171
L
Jormungandr
Nia1033
Jormungandr
12,011
3,990
0
0
26,943
16,628
0
13,178
13,095
26,570
0
W
Merlin
SheetyLuck
Merlin
28,854
11,302
0
14,322
29,029
10,094
0
6,357
22,672
61,718
0
W
Ao Kuang
TCreed13
Ao Kuang
4,014
912
0
727
15,416
5,336
0
4,201
11,215
7,446
0
L
Susano
15,640
5,483
0
0
25,592
9,525
0
14,363
10,534
0
33,517
W
Bakasura
jonibi1
Bakasura
6,463
4,476
0
0
16,508
5,594
0
4,093
12,415
0
8,208
L
Cthulhu
remiss_tram0
Cthulhu
14,611
1,032
863
266
25,971
13,709
0
17,783
8,048
41,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,450
Gold Earned
71,037
192
Minions Killed
237
5
Camps Cleared
3
961,819
Distance Traveled
1,076,368
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,132
724
0
0
0
14,769
0
W
Skadi
14,981
1,070
41
3
1
223,278
0
W
Kukulkan
14,912
1,065
102
7
0
229,532
0
L
Izanami
17,862
1,276
67
5
2
239,069
2
L
Jormungandr
13,618
973
25
2
0
213,796
0
W
Merlin
14,831
1,059
78
6
1
158,711
0
W
Ao Kuang
13,400
957
8
1
0
226,761
3
L
Susano
13,799
986
33
2
1
255,516
0
W
Bakasura
12,913
922
8
1
1
238,086
1
L
Cthulhu
14,039
1,003
67
5
2
238,669
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role