Player Matchup

Heimdallr
Heimdallr
AnticRizen1
Heimdallr
Level 24
God Stats
4W - 4L
1,820 SR
Queue Stats
167W - 177L
1,344 Elo+
Solo
Merlin
Merlin
Cattttttty
Merlin
Level 25
God Stats
19W - 11L
1,633 SR
Queue Stats
44W - 31L
1,397 Elo+
Solo
Ymir
Ymir
DarkRepulser24
Ymir
Level 17
God Stats
3W - 2L
1,660 SR
Queue Stats
191W - 186L
1,372 Elo+
Solo
Team Averages
Level 22
1,704 SR
1,371 Elo+

VS

Team Averages
Level 16
1,277 SR
1,187 Elo+
Set
Set
Makatuto
Set
Level 8
God Stats
0W - 2L
997 SR
Queue Stats
0W - 2L
1,117 Elo+
Party 1
Cthulhu
Cthulhu
iiVenomi
Cthulhu
Level 29
God Stats
15W - 22L
1,620 SR
Queue Stats
143W - 180L
1,326 Elo+
Solo
Susano
Susano
jozelillo20
Susano
Level 10
God Stats
0W - 1L
1,212 SR
Queue Stats
0W - 2L
1,117 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AnticRizen1
Heimdallr
12
7 / 1 / 8
8,524
852
11,277
5,859
2,325
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Merlin
Cattttttty
Merlin
12
9 / 1 / 10
8,912
891
13,588
6,209
2,198
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
4 / 3 / 10
7,939
794
4,154
9,912
8,948
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 11 / 0
7,374
737
3,952
13,882
4,453
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
iiVenomi
Cthulhu
10
1 / 5 / 3
6,757
676
5,439
12,228
4,119
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Susano
7
0 / 4 / 1
5,764
576
1,767
7,878
2,345
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
9
20
Kills
5
5
Deaths
20
28
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
AnticRizen1
Heimdallr
7
1
8
11
W
Merlin
Cattttttty
Merlin
9
1
10
14
W
4
3
10
3
L
4
11
0
0.36
L
Cthulhu
iiVenomi
Cthulhu
1
5
3
0.5
L
Susano
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,019
Damage
11,158
21,980
Taken
33,988
13,471
Mitigated
10,917
3,054
Healing
3,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
AnticRizen1
Heimdallr
11,277
7,664
0
1,125
5,859
2,325
1,191
1,209
4,650
0
34,576
W
Merlin
Cattttttty
Merlin
13,588
662
0
1,052
6,209
2,198
870
2,025
4,184
29,385
0
W
4,154
1,170
460
417
9,912
8,948
274
2,221
7,691
12,001
0
L
3,952
2,389
0
206
13,882
4,453
0
7,297
6,585
0
6,799
L
Cthulhu
iiVenomi
Cthulhu
5,439
0
147
2,704
12,228
4,119
0
7,203
5,025
26,814
0
L
Susano
1,767
129
0
0
7,878
2,345
0
3,266
4,612
0
5,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,375
Gold Earned
19,895
94
Minions Killed
56
0
Camps Cleared
0
547,190
Distance Traveled
533,224
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,524
852
45
5
0
166,216
1
W
Merlin
8,912
891
34
3
0
185,511
1
W
Ymir
7,939
794
15
2
0
195,463
0
L
Set
7,374
737
1
0
0
200,207
0
L
Cthulhu
6,757
676
47
5
0
162,669
0
L
Susano
5,764
576
8
1
0
170,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role