Player Matchup

Medusa
Medusa
Doubledome_
Medusa
Level 25
God Stats
34W - 22L
1,686 SR
Queue Stats
109W - 66L
1,653 Elo+
Party 2
Janus
Janus
Gukery_Lorman
Janus
Level 28
God Stats
2W - 2L
1,830 SR
Queue Stats
159W - 109L
1,605 Elo+
Party 2
Merlin
Merlin
Mattrueno
Merlin
Level 14
God Stats
4W - 4L
1,330 SR
Queue Stats
119W - 101L
1,520 Elo+
Solo
Ra
Ra
Spanked Nun
Ra
Level 16
God Stats
9W - 5L
1,680 SR
Queue Stats
233W - 144L
1,575 Elo+
Solo
Serqet
Serqet
hmine2
Serqet
Level 16
God Stats
22W - 22L
1,827 SR
Queue Stats
100W - 104L
1,439 Elo+
Solo
Team Averages
Level 20
1,671 SR
1,558 Elo+

VS

Team Averages
Level 20
1,521 SR
1,363 Elo+
Amaterasu
Amaterasu
Aftermath Ryder
Amaterasu
Level 20
God Stats
31W - 17L
1,566 SR
Queue Stats
112W - 98L
1,342 Elo+
Party 1
Neith
Neith
CakePocalypsee
Neith
Level 29
God Stats
8W - 10L
1,472 SR
Queue Stats
128W - 122L
1,515 Elo+
Party 1
Baba Yaga
Baba Yaga
MOJOmaddMAN
Baba Yaga
Level 24
God Stats
2W - 3L
1,544 SR
Queue Stats
71W - 69L
1,342 Elo+
Party 1
Fenrir
Fenrir
PrimitiveMorris
Fenrir
Level 13
God Stats
33W - 24L
1,420 SR
Queue Stats
85W - 68L
1,283 Elo+
Party 1
Jormungandr
Jormungandr
VividPhoenix396
Jormungandr
Level 16
God Stats
7W - 5L
1,601 SR
Queue Stats
47W - 42L
1,332 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
6
0 / 0 / 0
9,249
243
0
0
0
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

5
0 / 1 / 0
9,191
242
0
986
0
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
Mattrueno
Merlin
20
9 / 2 / 6
19,741
520
44,175
16,687
8,891
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
14 / 3 / 6
24,798
653
44,523
29,359
14,713
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Serqet
hmine2
Serqet
20
5 / 18 / 8
14,297
376
15,670
32,243
11,739
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Aftermath Ryder
Amaterasu
20
8 / 3 / 6
23,591
621
15,587
29,577
26,260
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
4 / 4 / 9
18,760
494
16,973
25,256
8,252
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baba Yaga
MOJOmaddMAN
Baba Yaga
20
2 / 7 / 12
19,446
512
9,802
28,676
9,973
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
9 / 10 / 3
19,404
511
11,979
37,788
16,368
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jormungandr
VividPhoenix396
Jormungandr
20
1 / 4 / 10
16,638
438
7,579
26,002
27,755
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
64
28
Kills
24
24
Deaths
28
20
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Aftermath Ryder
Amaterasu
8
3
6
3.67
W
4
4
9
2.13
L
Medusa
0
0
0
0
L
0
1
0
0
W
Baba Yaga
MOJOmaddMAN
Baba Yaga
2
7
12
1.14
L
Merlin
Mattrueno
Merlin
9
2
6
6
W
9
10
3
1.05
L
14
3
6
5.67
W
Jormungandr
VividPhoenix396
Jormungandr
1
4
10
1.5
L
Serqet
hmine2
Serqet
5
18
8
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,368
Damage
61,920
79,275
Taken
147,299
35,343
Mitigated
88,608
24,126
Healing
47,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Aftermath Ryder
Amaterasu
15,587
5,695
0
17,331
29,577
26,260
9,371
13,782
15,221
0
218,064
W
16,973
7,706
0
7,310
25,256
8,252
6,534
18,647
6,426
0
136,948
L
Medusa
0
0
0
0
0
0
0
0
0
0
0
L
0
0
0
0
986
0
0
0
986
0
0
W
Baba Yaga
MOJOmaddMAN
Baba Yaga
9,802
496
1,783
10,937
28,676
9,973
2,641
17,310
10,199
117,733
0
L
Merlin
Mattrueno
Merlin
44,175
1,495
121
6,075
16,687
8,891
873
4,110
12,327
191,837
0
W
11,979
1,711
0
6,748
37,788
16,368
577
24,193
12,523
0
133,653
L
44,523
1,581
1,968
12,055
29,359
14,713
1,871
6,610
22,549
300,943
0
W
Jormungandr
VividPhoenix396
Jormungandr
7,579
1,551
0
3,030
26,002
27,755
1,914
17,330
7,430
45,104
0
L
Serqet
hmine2
Serqet
15,670
2,627
0
3,907
32,243
11,739
298
6,086
25,857
0
28,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,276
Gold Earned
97,839
807
Minions Killed
849
0
Camps Cleared
0
2,140,453
Distance Traveled
3,365,792
23
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
23,591
621
284
7
0
742,973
1
W
Neith
18,760
494
171
5
0
691,429
2
L
Medusa
9,249
243
0
0
0
11,812
0
L
Janus
9,191
242
0
0
0
75
0
W
Baba Yaga
19,446
512
178
5
0
620,892
4
L
Merlin
19,741
520
307
8
0
706,787
4
W
Fenrir
19,404
511
144
4
0
668,506
0
L
Ra
24,798
653
468
12
0
786,902
15
W
Jormungandr
16,638
438
72
2
0
641,992
0
L
Serqet
14,297
376
32
1
0
634,877
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role