Player Matchup

Fenrir
Fenrir
PEEK-GODyt
Fenrir
Level 48
God Stats
1W - 1L
1,395 SR
Queue Stats
8W - 8L
1,365 Elo+
Party 1
Ares
Ares
Phantazzmagizzle
Ares
Level 20
God Stats
1W - 2L
1,558 SR
Queue Stats
2W - 4L
1,140 Elo+
Party 1
Merlin
Merlin
Sad_Earl
Merlin
Level 49
God Stats
2W - 2L
1,521 SR
Queue Stats
10W - 10L
1,365 Elo+
Party 1
Ymir
Ymir
sockypuppet
Ymir
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
8W - 11L
1,431 Elo+
Party 1
Heimdallr
Heimdallr
vedgta
Heimdallr
Level 24
God Stats
1W - 4L
1,880 SR
Queue Stats
13W - 12L
1,365 Elo+
Party 1
Team Averages
Level 32
1,571 SR
1,333 Elo+

VS

Team Averages
Level 57
1,477 SR
1,361 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Da Ji
Da Ji
Admigi
Da Ji
Level 27
God Stats
20W - 21L
1,310 SR
Queue Stats
178W - 237L
1,292 Elo+
Party 3
Scylla
Scylla
Maladaptive_
Scylla
Level 89
God Stats
2W - 5L
1,470 SR
Queue Stats
328W - 301L
1,366 Elo+
Party 2
Cthulhu
Cthulhu
alonsey248
Cthulhu
Level 32
God Stats
16W - 9L
1,603 SR
Queue Stats
151W - 149L
1,305 Elo+
Party 2
Raijin
Raijin
ronce_pur
Raijin
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
265W - 354L
1,343 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
PEEK-GODyt
Fenrir
12
0 / 11 / 4
8,573
390
3,747
20,501
7,218
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 13 / 2
7,780
354
2,327
19,038
5,516
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Merlin
Sad_Earl
Merlin
18
2 / 6 / 4
11,032
501
9,692
11,023
3,047
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
3 / 10 / 6
9,961
453
6,624
23,626
18,528
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heimdallr
vedgta
Heimdallr
15
5 / 11 / 5
10,421
474
8,385
19,229
5,514
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
17
5 / 3 / 11
11,136
506
7,754
8,487
3,621
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Da Ji
Admigi
Da Ji
20
13 / 1 / 15
13,552
616
11,520
14,180
6,493
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
20
25 / 2 / 8
14,159
644
28,480
11,551
4,666
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
alonsey248
Cthulhu
16
3 / 3 / 17
11,817
537
9,107
16,037
15,883
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Raijin
ronce_pur
Raijin
17
5 / 3 / 17
11,932
542
19,372
10,101
4,474
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
119
10
Kills
51
51
Deaths
12
21
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
5
3
11
3.5
W
Da Ji
Admigi
Da Ji
13
1
15
20.5
W
Scylla
25
2
8
14.5
L
Fenrir
PEEK-GODyt
Fenrir
0
11
4
0.18
L
0
13
2
0.08
L
Merlin
Sad_Earl
Merlin
2
6
4
0.67
W
Cthulhu
alonsey248
Cthulhu
3
3
17
3.83
W
Raijin
ronce_pur
Raijin
5
3
17
4.5
L
3
10
6
0.6
L
Heimdallr
vedgta
Heimdallr
5
11
5
0.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,775
Damage
76,233
93,417
Taken
60,356
39,823
Mitigated
35,137
9,678
Healing
14,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
7,754
2,184
0
630
8,487
3,621
2,983
2,528
5,959
0
64,130
W
Da Ji
Admigi
Da Ji
11,520
4,602
0
6,861
14,180
6,493
519
1,935
12,245
0
102,161
W
Scylla
28,480
2,642
0
1,000
11,551
4,666
3,084
4,703
6,193
92,114
0
L
Fenrir
PEEK-GODyt
Fenrir
3,747
999
0
3,731
20,501
7,218
0
9,124
11,377
0
34,004
L
2,327
34
0
340
19,038
5,516
0
15,357
3,677
17,116
0
L
Merlin
Sad_Earl
Merlin
9,692
487
0
1,580
11,023
3,047
1,130
7,362
3,661
70,420
0
W
Cthulhu
alonsey248
Cthulhu
9,107
262
0
4,219
16,037
15,883
1,236
4,684
11,353
45,518
0
W
Raijin
ronce_pur
Raijin
19,372
1,215
0
1,500
10,101
4,474
840
4,793
5,308
74,453
0
L
6,624
946
0
1,484
23,626
18,528
217
15,663
7,962
17,000
0
L
Heimdallr
vedgta
Heimdallr
8,385
3,757
0
2,543
19,229
5,514
1,157
9,453
9,774
0
48,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,767
Gold Earned
62,596
303
Minions Killed
595
0
Camps Cleared
0
1,704,899
Distance Traveled
2,104,848
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,136
506
113
5
0
461,810
1
W
Da Ji
13,552
616
129
6
0
441,777
0
W
Scylla
14,159
644
141
6
0
361,881
0
L
Fenrir
8,573
390
48
2
0
375,202
0
L
Ares
7,780
354
22
1
0
347,990
0
L
Merlin
11,032
501
147
7
0
323,168
4
W
Cthulhu
11,817
537
66
3
0
441,792
2
W
Raijin
11,932
542
146
7
0
397,588
0
L
Ymir
9,961
453
20
1
0
338,313
0
L
Heimdallr
10,421
474
66
3
0
320,226
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role