Player Matchup

Merlin
Merlin
DT assessed175
Merlin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
964 Elo+
Solo
Set
Set
Makatuto
Set
Level 8
God Stats
0W - 5L
1,048 SR
Queue Stats
0W - 7L
973 Elo+
Party 1
Susano
Susano
jozelillo20
Susano
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
964 Elo+
Party 1
Terra
Terra
noliebear08
Terra
Level 13
God Stats
2W - 2L
1,500 SR
Queue Stats
36W - 38L
1,238 Elo+
Party 3
Izanami
Izanami
shotglass74
Izanami
Level 16
God Stats
32W - 19L
1,139 SR
Queue Stats
152W - 132L
1,086 Elo+
Party 3
Team Averages
Level 13
1,337 SR
1,045 Elo+

VS

Team Averages
Level 13
1,364 SR
1,209 Elo+
Artemis
Artemis
 
Artemis
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Liljxf123
Cthulhu
Level 6
God Stats
4W - 4L
1,248 SR
Queue Stats
5W - 6L
1,148 Elo+
Party 2
Jormungandr
Jormungandr
TriggerManLui
Jormungandr
Level 11
God Stats
15W - 10L
1,500 SR
Queue Stats
586W - 607L
1,155 Elo+
Solo
Chang'e
Chang'e
TriggerStillo
Chang'e
Level 16
God Stats
1W - 4L
1,322 SR
Queue Stats
67W - 70L
1,163 Elo+
Solo
Ne Zha
Ne Zha
angxlic uwu
Ne Zha
Level 16
God Stats
4W - 1L
1,251 SR
Queue Stats
179W - 166L
1,079 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 9 / 11
11,403
1,037
14,373
22,434
10,653
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
8 / 10 / 4
12,286
1,117
13,879
27,077
10,299
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Susano
17
1 / 8 / 13
10,841
986
10,815
19,357
8,712
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
1 / 4 / 5
10,006
910
2,788
10,058
3,848
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
shotglass74
Izanami
17
6 / 7 / 10
12,266
1,115
19,755
18,184
5,640
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

228

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
19
16 / 7 / 16
14,720
1,338
31,660
11,745
3,551
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
Liljxf123
Cthulhu
20
8 / 1 / 27
13,523
1,229
19,186
18,140
19,133
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jormungandr
TriggerManLui
Jormungandr
19
3 / 6 / 28
11,815
1,074
12,842
13,879
7,111
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chang'e
18
1 / 3 / 24
10,979
998
8,781
10,349
4,046
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ne Zha
18
10 / 3 / 16
12,826
1,166
16,599
16,166
4,376
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
149
20
Kills
38
38
Deaths
20
43
Assists
111
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
16
7
16
3.43
L
4
9
11
1.06
W
Cthulhu
Liljxf123
Cthulhu
8
1
27
21.5
L
8
10
4
1
W
Jormungandr
TriggerManLui
Jormungandr
3
6
28
2.83
W
Chang'e
1
3
24
4.33
W
Ne Zha
10
3
16
6
L
Susano
1
8
13
0.94
L
1
4
5
0.88
L
Izanami
shotglass74
Izanami
6
7
10
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,610
Damage
89,068
97,110
Taken
70,279
39,152
Mitigated
38,217
5,633
Healing
10,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
31,660
21,766
0
0
11,745
3,551
0
2,816
8,929
0
44,495
L
14,373
1,874
0
0
22,434
10,653
0
10,564
11,870
33,032
0
W
Cthulhu
Liljxf123
Cthulhu
19,186
1,493
0
0
18,140
19,133
0
5,460
12,680
33,652
0
L
13,879
8,988
0
1,954
27,077
10,299
0
10,424
16,653
0
26,040
W
Jormungandr
TriggerManLui
Jormungandr
12,842
3,218
0
0
13,879
7,111
0
3,328
10,551
32,492
0
W
Chang'e
8,781
719
2,847
2,230
10,349
4,046
0
2,742
7,607
27,583
0
W
Ne Zha
16,599
11,807
705
4,332
16,166
4,376
0
2,815
13,351
0
29,076
L
Susano
10,815
1,359
0
393
19,357
8,712
0
7,712
11,645
0
23,520
L
2,788
866
1,797
1,385
10,058
3,848
0
6,166
3,892
3,893
0
L
Izanami
shotglass74
Izanami
19,755
12,779
0
104
18,184
5,640
0
5,943
12,241
0
37,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,802
Gold Earned
63,863
137
Minions Killed
189
2
Camps Cleared
2
837,944
Distance Traveled
859,057
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
14,720
1,338
35
3
0
131,695
1
L
Merlin
11,403
1,037
39
4
0
186,901
0
W
Cthulhu
13,523
1,229
39
4
1
215,603
3
L
Set
12,286
1,117
28
3
0
206,792
0
W
Jormungandr
11,815
1,074
51
5
0
153,367
0
W
Chang'e
10,979
998
34
3
0
156,112
0
W
Ne Zha
12,826
1,166
30
3
1
202,280
0
L
Susano
10,841
986
27
2
0
181,468
0
L
Terra
10,006
910
4
0
0
76,716
0
L
Izanami
12,266
1,115
39
4
2
186,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role