Player Matchup

Hel
Hel
FLPnSETHonFB
Hel
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
GANKZTR
Hun Batz
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 10L
1,249 Elo+
Party 1
Susano
Susano
Littlecherubim91
Susano
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 41L
1,387 Elo+
Party 1
Chaac
Chaac
SmokeSalmonz
Chaac
Level 108
God Stats
1W - 0L
1,436 SR
Queue Stats
87W - 77L
1,305 Elo+
Party 1
Nu Wa
Nu Wa
StarStained
Nu Wa
Level 129
God Stats
4W - 2L
1,636 SR
Queue Stats
70W - 45L
1,552 Elo+
Party 1
Team Averages
Level 109
1,514 SR
1,399 Elo+

VS

Team Averages
Level 65
1,459 SR
1,333 Elo+
Hera
Hera
Alibabexo
Hera
Level 143
God Stats
1W - 3L
1,293 SR
Queue Stats
143W - 152L
1,437 Elo+
Party 2
Khepri
Khepri
BlackGuyKisser
Khepri
Level 18
God Stats
7W - 2L
1,500 SR
Queue Stats
67W - 67L
1,163 Elo+
Party 2
Baba Yaga
Baba Yaga
Gawdian209
Baba Yaga
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
109W - 97L
1,513 Elo+
Party 2
Nox
Nox
SerialKillaah
Nox
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,212 Elo+
Party 2
Ah Puch
Ah Puch
juego270
Ah Puch
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
18 / 4 / 12
13,871
925
21,568
13,381
5,556
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hun Batz
GANKZTR
Hun Batz
12
0 / 9 / 13
9,486
632
1,988
12,222
3,811
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

15
5 / 7 / 8
10,657
710
9,800
13,727
5,365
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
11 / 3 / 20
12,558
837
14,403
28,794
18,408
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
12 / 2 / 25
13,568
905
25,484
16,100
6,069
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
19
12 / 9 / 6
12,573
838
24,638
14,626
5,671
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
3 / 9 / 12
10,262
684
4,897
20,811
15,051
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Baba Yaga
Gawdian209
Baba Yaga
17
4 / 8 / 7
10,505
700
11,617
15,834
5,867
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 9 / 6
9,119
608
9,703
14,069
5,389
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ah Puch
juego270
Ah Puch
13
2 / 12 / 5
9,037
602
4,257
14,445
5,244
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
60
46
Kills
24
25
Deaths
47
78
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Hera
12
9
6
1.67
L
3
9
12
1
W
18
4
12
6
W
Hun Batz
GANKZTR
Hun Batz
0
9
13
0.72
L
Baba Yaga
Gawdian209
Baba Yaga
4
8
7
0.94
W
5
7
8
1.29
L
3
9
6
0.67
W
11
3
20
7
W
12
2
25
12.25
L
Ah Puch
juego270
Ah Puch
2
12
5
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,243
Damage
55,112
84,224
Taken
79,785
39,209
Mitigated
37,222
41,492
Healing
9,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
24,638
5,800
492
975
14,626
5,671
14
10,114
4,437
52,164
0
L
4,897
735
1,175
1,321
20,811
15,051
0
10,498
10,138
11,335
0
W
21,568
2,564
16,128
7,485
13,381
5,556
1,188
9,061
4,320
41,024
0
W
Hun Batz
GANKZTR
Hun Batz
1,988
706
0
0
12,222
3,811
684
7,253
3,699
0
4,160
L
Baba Yaga
Gawdian209
Baba Yaga
11,617
1,378
891
4,031
15,834
5,867
0
7,739
7,902
32,941
0
W
9,800
2,353
540
680
13,727
5,365
977
7,846
5,881
0
19,538
L
9,703
1,230
192
163
14,069
5,389
0
8,681
5,238
21,403
0
W
14,403
1,098
1,183
11,960
28,794
18,408
451
18,473
6,656
0
24,152
W
25,484
6,250
1,405
2,111
16,100
6,069
2,294
12,479
3,621
55,158
0
L
Ah Puch
juego270
Ah Puch
4,257
753
0
183
14,445
5,244
0
10,020
4,350
11,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,140
Gold Earned
51,496
141
Minions Killed
123
0
Camps Cleared
0
1,284,825
Distance Traveled
880,552
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
12,573
838
42
3
0
177,332
0
L
Khepri
10,262
684
9
1
0
213,935
1
W
Hel
13,871
925
67
4
0
290,322
0
W
Hun Batz
9,486
632
0
0
0
246,701
0
L
Baba Yaga
10,505
700
34
2
0
198,568
0
W
Susano
10,657
710
15
1
0
236,020
0
L
Nox
9,119
608
26
2
0
187,018
0
W
Chaac
12,558
837
17
1
0
264,887
0
W
Nu Wa
13,568
905
42
3
0
246,895
2
L
Ah Puch
9,037
602
12
1
0
103,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role