Player Matchup

Ares
Ares
Able gamer9720
Ares
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 12L
1,500 Elo+
Party 3
Ymir
Ymir
JakeCP20
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 9L
1,500 Elo+
Party 1
Fenrir
Fenrir
Jk89jackson
Fenrir
Level 8
God Stats
0W - 6L
1,116 SR
Queue Stats
8W - 19L
1,169 Elo+
Party 3
Skadi
Skadi
SpongeDude336
Skadi
Level 18
God Stats
6W - 7L
1,500 SR
Queue Stats
32W - 17L
1,508 Elo+
Party 1
Merlin
Merlin
sebax459
Merlin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
944 Elo+
Solo
Team Averages
Level 9
1,423 SR
1,324 Elo+

VS

Team Averages
Level 24
1,444 SR
1,230 Elo+
Bakasura
Bakasura
Dark_Lizano
Bakasura
Level 29
God Stats
29W - 26L
1,533 SR
Queue Stats
351W - 417L
1,284 Elo+
Party 2
Neith
Neith
SlenderTenderYT
Neith
Level 15
God Stats
30W - 29L
1,273 SR
Queue Stats
129W - 170L
990 Elo+
Solo
Yemoja
Yemoja
Soul Stalker77
Yemoja
Level 29
God Stats
19W - 19L
1,464 SR
Queue Stats
78W - 91L
1,273 Elo+
Solo
Izanami
Izanami
TLD_LuKas-CR
Izanami
Level 19
God Stats
29W - 24L
1,448 SR
Queue Stats
74W - 85L
1,338 Elo+
Party 2
Anubis
Anubis
russiandog120
Anubis
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 23L
1,264 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 8 / 0
4,752
297
741
9,129
3,125
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ymir
8
1 / 6 / 0
6,024
377
2,455
10,257
5,060
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
6
0 / 7 / 2
5,578
349
1,304
6,602
2,825
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

15
6 / 5 / 0
8,926
558
6,678
8,612
2,780
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
sebax459
Merlin
12
1 / 4 / 1
6,863
429
8,691
7,541
2,427
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Dark_Lizano
Bakasura
14
11 / 1 / 1
9,473
592
8,414
8,397
3,978
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
5 / 2 / 4
7,165
448
4,585
5,862
2,004
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
4 / 1 / 3
8,172
511
2,187
6,531
3,175
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
TLD_LuKas-CR
Izanami
14
4 / 3 / 2
9,508
594
4,413
7,306
2,461
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
3 / 1 / 7
8,246
515
6,408
8,632
3,491
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
44
8
Kills
27
30
Deaths
8
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
8
0
0
W
Bakasura
Dark_Lizano
Bakasura
11
1
1
11.5
L
Ymir
1
6
0
0.17
L
Fenrir
0
7
2
0.14
W
5
2
4
3.5
W
4
1
3
5.5
L
6
5
0
1.2
W
Izanami
TLD_LuKas-CR
Izanami
4
3
2
1.67
W
3
1
7
6.5
L
Merlin
sebax459
Merlin
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,869
Damage
26,007
42,141
Taken
36,728
16,217
Mitigated
15,109
2,167
Healing
13,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
741
186
0
0
9,129
3,125
0
1,856
7,173
10,306
0
W
Bakasura
Dark_Lizano
Bakasura
8,414
6,600
0
2,520
8,397
3,978
1,131
830
7,542
0
42,588
L
Ymir
2,455
299
0
500
10,257
5,060
0
2,553
7,704
18,755
0
L
Fenrir
1,304
924
0
75
6,602
2,825
0
1,971
4,631
0
7,282
W
4,585
2,697
0
959
5,862
2,004
1,511
3,751
2,061
0
21,733
W
2,187
795
1,395
1,866
6,531
3,175
2,248
3,220
3,211
22,726
0
L
6,678
3,783
0
70
8,612
2,780
0
45
8,567
0
53,105
W
Izanami
TLD_LuKas-CR
Izanami
4,413
2,562
0
1,868
7,306
2,461
2,164
85
7,221
0
51,147
W
6,408
2,175
0
5,024
8,632
3,491
1,519
3,751
4,806
44,121
0
L
Merlin
sebax459
Merlin
8,691
302
0
1,522
7,541
2,427
0
2,170
5,371
45,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,143
Gold Earned
42,564
224
Minions Killed
348
0
Camps Cleared
0
1,134,880
Distance Traveled
1,128,732
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,752
297
9
1
0
235,054
0
W
Bakasura
9,473
592
82
5
0
315,981
2
L
Ymir
6,024
377
27
2
0
232,346
5
L
Fenrir
5,578
349
16
1
0
207,648
0
W
Neith
7,165
448
41
3
0
185,098
0
W
Yemoja
8,172
511
37
2
0
172,805
1
L
Skadi
8,926
558
115
7
0
259,471
1
W
Izanami
9,508
594
102
6
0
289,377
0
W
Anubis
8,246
515
86
5
0
165,471
4
L
Merlin
6,863
429
57
4
0
200,361
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role