Player Matchup

Merlin
Merlin
PastaGod007
Merlin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
999 Elo+
Party 1
Rama
Rama
ZachZapper630
Rama
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,116 Elo+
Party 1
Cthulhu
Cthulhu
saggingatol89
Cthulhu
Level 28
God Stats
3W - 8L
1,372 SR
Queue Stats
128W - 109L
1,186 Elo+
Party 1
Team Averages
Level 13
1,457 SR
1,100 Elo+

VS

Team Averages
Level 17
1,353 SR
1,177 Elo+
Merlin
Merlin
Jimmantha1
Merlin
Level 19
God Stats
23W - 31L
1,399 SR
Queue Stats
36W - 46L
1,216 Elo+
Solo
Neith
Neith
SilentGunner29
Neith
Level 11
God Stats
1W - 1L
1,326 SR
Queue Stats
1W - 1L
1,163 Elo+
Solo
Mercury
Mercury
TTVYOusEF69BTW
Mercury
Level 21
God Stats
11W - 15L
1,334 SR
Queue Stats
62W - 111L
1,152 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
10
1 / 10 / 7
8,008
667
2,964
8,343
2,630
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 9 / 9
8,308
692
6,809
10,347
3,298
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
13
11 / 1 / 2
10,294
858
9,608
10,437
6,315
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Jimmantha1
Merlin
13
7 / 3 / 8
9,811
818
8,645
7,885
2,732
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
5 / 5 / 6
9,070
756
7,282
9,058
3,295
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
7 / 6 / 6
9,353
779
5,877
8,813
2,979
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
39
14
Kills
19
20
Deaths
14
18
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Merlin
Jimmantha1
Merlin
7
3
8
3.67
L
Merlin
1
10
7
0.45
W
5
5
6
1.6
W
7
6
6
1.67
L
2
9
9
0.72
L
Cthulhu
11
1
2
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,381
Damage
21,804
29,127
Taken
25,756
12,243
Mitigated
9,006
729
Healing
3,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Jimmantha1
Merlin
8,645
591
0
1,492
7,885
2,732
483
4,340
3,545
34,055
0
L
Merlin
2,964
839
0
75
8,343
2,630
34
3,158
5,185
11,560
0
W
7,282
3,378
0
1,798
9,058
3,295
1,186
3,862
5,196
0
20,827
W
5,877
3,449
0
0
8,813
2,979
1,063
4,482
4,331
0
27,178
L
6,809
6,133
0
0
10,347
3,298
0
2,089
8,258
0
14,927
L
Cthulhu
9,608
610
88
566
10,437
6,315
0
3,720
6,717
27,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,610
Gold Earned
28,234
59
Minions Killed
118
0
Camps Cleared
0
623,299
Distance Traveled
641,596
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,811
818
58
5
0
212,779
1
L
Merlin
8,008
667
15
1
0
188,327
0
W
Neith
9,070
756
25
2
0
201,410
0
W
Mercury
9,353
779
35
3
0
227,407
0
L
Rama
8,308
692
13
1
0
174,511
0
L
Cthulhu
10,294
858
31
3
0
260,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role