Player Matchup

Athena
Athena
BLiDE
Athena
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 44L
1,329 Elo+
Party 1
Thor
Thor
Kris286m
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,068 Elo+
Party 4
Neith
Neith
Miyako90
Neith
Level 5
God Stats
2W - 4L
1,500 SR
Queue Stats
23W - 38L
1,500 Elo+
Party 1
Anhur
Anhur
ark337
Anhur
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 4
Medusa
Medusa
bettetim
Medusa
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,068 Elo+
Party 4
Team Averages
Level 20
1,500 SR
1,293 Elo+

VS

Team Averages
Level 26
1,475 SR
1,380 Elo+
Bellona
Bellona
Grumprhey
Bellona
Level 17
God Stats
9W - 2L
1,699 SR
Queue Stats
52W - 52L
1,342 Elo+
Party 2
Terra
Terra
HikaruHikka
Terra
Level 29
God Stats
17W - 13L
1,730 SR
Queue Stats
354W - 354L
1,467 Elo+
Solo
Hel
Hel
Kapluk
Hel
Level 28
God Stats
1W - 0L
1,328 SR
Queue Stats
4W - 2L
1,324 Elo+
Party 3
Thor
Thor
bubstep
Thor
Level 34
God Stats
2W - 5L
1,312 SR
Queue Stats
58W - 63L
1,348 Elo+
Party 2
Olorun
Olorun
verdenhare
Olorun
Level 24
God Stats
1W - 1L
1,307 SR
Queue Stats
36W - 31L
1,421 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
BLiDE
Athena
19
1 / 2 / 10
12,780
852
18,900
32,337
43,761
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thor
19
1 / 14 / 10
12,738
849
26,113
38,044
41,630
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Neith
Miyako90
Neith
19
1 / 5 / 9
13,010
867
16,606
14,389
6,768
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anhur
ark337
Anhur
18
1 / 16 / 7
12,361
824
33,876
28,965
12,244
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Medusa
bettetim
Medusa
19
8 / 11 / 2
15,147
1,010
38,155
30,252
14,366
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

188

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Grumprhey
Bellona
20
5 / 7 / 29
14,425
962
19,421
34,936
44,470
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
3 / 0 / 28
14,075
938
13,538
30,610
24,921
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hel
Kapluk
Hel
20
2 / 0 / 33
14,193
946
12,355
15,305
7,896
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Thor
bubstep
Thor
20
12 / 2 / 21
14,407
960
23,307
23,135
9,991
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Olorun
verdenhare
Olorun
20
26 / 3 / 19
18,251
1,217
66,932
42,186
21,630
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
178
12
Kills
48
48
Deaths
12
38
Assists
130
Player
Kills
Deaths
Assists
KDA
L
Athena
BLiDE
Athena
1
2
10
3
W
Bellona
Grumprhey
Bellona
5
7
29
2.79
W
3
0
28
17
W
Hel
Kapluk
Hel
2
0
33
18.5
L
Thor
1
14
10
0.43
L
Neith
Miyako90
Neith
1
5
9
1.1
L
Anhur
ark337
Anhur
1
16
7
0.28
L
Medusa
bettetim
Medusa
8
11
2
0.82
W
Thor
bubstep
Thor
12
2
21
11.25
W
Olorun
verdenhare
Olorun
26
3
19
11.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

133,650
Damage
135,553
143,987
Taken
146,172
118,769
Mitigated
108,908
5,836
Healing
104,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
BLiDE
Athena
18,900
6,796
1,933
1,095
32,337
43,761
0
18,713
13,624
35,731
0
W
Bellona
Grumprhey
Bellona
19,421
5,058
0
112
34,936
44,470
0
4,280
30,358
0
28,910
W
13,538
3,197
20,897
14,512
30,610
24,921
0
2,872
27,489
34,875
0
W
Hel
Kapluk
Hel
12,355
1,570
36,516
8,899
15,305
7,896
0
3,371
11,859
28,581
0
L
Thor
26,113
5,119
0
803
38,044
41,630
0
22,923
15,121
0
34,190
L
Neith
Miyako90
Neith
16,606
8,475
0
926
14,389
6,768
0
11,362
3,027
0
44,571
L
Anhur
ark337
Anhur
33,876
18,705
0
1,079
28,965
12,244
0
18,863
10,102
0
53,866
L
Medusa
bettetim
Medusa
38,155
21,078
0
0
30,252
14,366
0
20,964
9,288
0
66,828
W
Thor
bubstep
Thor
23,307
7,998
0
1,449
23,135
9,991
0
3,087
19,898
0
33,762
W
Olorun
verdenhare
Olorun
66,932
40,837
4,351
17,974
42,186
21,630
0
5,290
36,547
95,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,036
Gold Earned
75,351
220
Minions Killed
193
5
Camps Cleared
6
1,268,564
Distance Traveled
1,367,745
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
12,780
852
28
2
0
287,440
0
W
Bellona
14,425
962
14
1
0
256,988
0
W
Terra
14,075
938
46
3
1
270,369
1
W
Hel
14,193
946
44
3
0
316,697
0
L
Thor
12,738
849
18
1
1
246,266
0
L
Neith
13,010
867
59
4
2
246,279
0
L
Anhur
12,361
824
41
3
0
217,581
0
L
Medusa
15,147
1,010
74
5
2
270,998
1
W
Thor
14,407
960
22
1
3
277,979
0
W
Olorun
18,251
1,217
67
4
2
245,712
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role