Player Matchup

Chang'e
Chang'e
CherryChewyGold
Chang'e
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 12L
1,636 Elo+
Party 4
Bellona
Bellona
FURYx1
Bellona
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 19L
1,641 Elo+
Party 2
Kukulkan
Kukulkan
ImpeRia55
Kukulkan
Level 81
God Stats
3W - 4L
1,416 SR
Queue Stats
25W - 23L
1,481 Elo+
Party 2
Ah Puch
Ah Puch
Kloney
Ah Puch
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 16L
1,636 Elo+
Party 4
Chaac
Chaac
lanetli110
Chaac
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,435 Elo+
Party 2
Team Averages
Level 35
1,483 SR
1,566 Elo+

VS

Team Averages
Level 29
1,692 SR
1,541 Elo+
Heimdallr
Heimdallr
MatzelBoi
Heimdallr
Level 39
God Stats
7W - 4L
1,551 SR
Queue Stats
121W - 99L
1,448 Elo+
Party 1
Skadi
Skadi
Rokomar
Skadi
Level 27
God Stats
3W - 2L
1,519 SR
Queue Stats
149W - 167L
1,488 Elo+
Solo
Hel
Hel
SilentMedic123
Hel
Level 17
God Stats
1W - 1L
1,806 SR
Queue Stats
33W - 39L
1,579 Elo+
Party 3
He Bo
He Bo
TonnanT
He Bo
Level 42
God Stats
2W - 4L
1,842 SR
Queue Stats
476W - 473L
1,547 Elo+
Party 3
Yemoja
Yemoja
Trowar
Yemoja
Level 22
God Stats
1W - 1L
1,741 SR
Queue Stats
35W - 14L
1,645 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 5 / 15
13,848
866
3,647
16,027
11,813
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
FURYx1
Bellona
20
7 / 4 / 25
16,062
1,004
14,315
20,173
27,410
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
ImpeRia55
Kukulkan
20
16 / 4 / 19
19,012
1,188
49,741
18,051
7,685
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Puch
Kloney
Ah Puch
20
9 / 5 / 20
16,728
1,046
37,434
14,160
5,519
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
20
6 / 7 / 22
15,475
967
21,595
23,924
11,562
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Team 1 Tickets

26

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
MatzelBoi
Heimdallr
20
7 / 8 / 15
16,302
1,019
23,992
29,931
11,256
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Skadi
Rokomar
Skadi
20
7 / 8 / 12
15,800
988
22,507
29,269
13,966
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
4 / 6 / 16
15,008
938
13,953
27,427
11,941
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

He Bo
TonnanT
He Bo
20
6 / 11 / 11
15,401
963
20,238
24,261
9,241
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Trowar
Yemoja
20
1 / 6 / 19
14,500
906
7,495
20,203
22,831
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
98
39
Kills
25
25
Deaths
39
101
Assists
73
Player
Kills
Deaths
Assists
KDA
W
1
5
15
1.7
W
Bellona
FURYx1
Bellona
7
4
25
4.88
W
Kukulkan
ImpeRia55
Kukulkan
16
4
19
6.38
W
Ah Puch
Kloney
Ah Puch
9
5
20
3.8
L
Heimdallr
MatzelBoi
Heimdallr
7
8
15
1.81
L
Skadi
Rokomar
Skadi
7
8
12
1.63
L
4
6
16
2
L
He Bo
TonnanT
He Bo
6
11
11
1.05
L
Yemoja
Trowar
Yemoja
1
6
19
1.75
W
Chaac
6
7
22
2.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,732
Damage
88,185
92,335
Taken
131,091
63,989
Mitigated
69,235
23,540
Healing
38,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,647
711
7,641
5,686
16,027
11,813
0
8,518
7,506
18,942
0
W
Bellona
FURYx1
Bellona
14,315
3,581
0
1,036
20,173
27,410
0
8,725
11,448
160
32,129
W
Kukulkan
ImpeRia55
Kukulkan
49,741
2,529
0
1,586
18,051
7,685
0
9,280
8,765
104,579
0
W
Ah Puch
Kloney
Ah Puch
37,434
2,307
0
1,568
14,160
5,519
0
3,927
10,233
79,152
0
L
Heimdallr
MatzelBoi
Heimdallr
23,992
9,781
0
83
29,931
11,256
0
22,393
7,538
0
54,553
L
Skadi
Rokomar
Skadi
22,507
11,048
301
591
29,269
13,966
0
20,122
9,147
0
72,495
L
13,953
1,455
16,193
9,637
27,427
11,941
0
18,647
8,780
35,589
0
L
He Bo
TonnanT
He Bo
20,238
1,014
0
0
24,261
9,241
0
17,410
6,851
43,494
0
L
Yemoja
Trowar
Yemoja
7,495
1,369
9,165
2,337
20,203
22,831
0
12,610
7,593
22,139
0
W
Chaac
21,595
3,520
0
6,023
23,924
11,562
0
11,236
12,688
217
29,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,125
Gold Earned
77,011
304
Minions Killed
353
11
Camps Cleared
3
1,586,868
Distance Traveled
1,538,590
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
13,848
866
35
2
1
305,280
0
W
Bellona
16,062
1,004
44
3
1
381,734
1
W
Kukulkan
19,012
1,188
109
7
7
332,618
0
W
Ah Puch
16,728
1,046
98
6
1
280,793
0
L
Heimdallr
16,302
1,019
57
4
0
317,657
0
L
Skadi
15,800
988
129
8
0
298,009
0
L
Hel
15,008
938
66
4
0
317,459
0
L
He Bo
15,401
963
55
3
0
312,188
0
L
Yemoja
14,500
906
46
3
3
293,277
0
W
Chaac
15,475
967
18
1
1
286,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role