Player Matchup

Cthulhu
Cthulhu
CuddlyHusky99
Cthulhu
Level 12
God Stats
1W - 4L
1,782 SR
Queue Stats
28W - 33L
1,361 Elo+
Solo
Merlin
Merlin
The_allahgator
Merlin
Level 16
God Stats
1W - 3L
1,829 SR
Queue Stats
3W - 6L
1,708 Elo+
Solo
Nu Wa
Nu Wa
danioscar12
Nu Wa
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 6L
1,457 Elo+
Solo
Team Averages
Level 11
1,704 SR
1,509 Elo+

VS

Team Averages
Level 68
1,617 SR
1,465 Elo+
Merlin
Merlin
Cano23
Merlin
Level 12
God Stats
11W - 16L
1,403 SR
Queue Stats
38W - 44L
1,426 Elo+
Party 1
Camazotz
Camazotz
KingTexas97
Camazotz
Level 66
God Stats
5W - 2L
1,917 SR
Queue Stats
86W - 93L
1,476 Elo+
Party 1
Jormungandr
Jormungandr
winged demonx
Jormungandr
Level 125
God Stats
4W - 4L
1,531 SR
Queue Stats
171W - 184L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
15
3 / 0 / 1
11,511
548
12,995
20,605
19,828
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
1 / 11 / 4
11,153
531
12,555
15,195
5,385
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 11 / 1
11,191
533
6,666
14,385
4,630
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Cano23
Merlin
14
1 / 6 / 9
11,994
571
5,267
12,501
4,937
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Camazotz
KingTexas97
Camazotz
15
7 / 0 / 5
13,279
632
12,843
19,658
10,604
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
winged demonx
Jormungandr
18
14 / 0 / 8
15,580
742
23,129
20,668
23,251
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
44
6
Kills
22
22
Deaths
6
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Merlin
Cano23
Merlin
1
6
9
0.92
L
Cthulhu
3
0
1
3.5
W
Camazotz
KingTexas97
Camazotz
7
0
5
9.5
L
1
11
4
0.27
L
2
11
1
0.23
W
Jormungandr
winged demonx
Jormungandr
14
0
8
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,216
Damage
41,239
50,185
Taken
52,827
29,843
Mitigated
38,792
4,319
Healing
13,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Cano23
Merlin
5,267
409
0
1,533
12,501
4,937
1,025
8,793
3,708
33,021
0
L
Cthulhu
12,995
1,155
629
1,596
20,605
19,828
0
8,477
12,128
51,030
0
W
Camazotz
KingTexas97
Camazotz
12,843
2,445
0
10,782
19,658
10,604
1,249
11,505
8,153
60
67,384
L
12,555
968
139
1,269
15,195
5,385
0
10,595
4,600
47,166
0
L
6,666
636
0
686
14,385
4,630
0
9,600
4,785
21,808
0
W
Jormungandr
winged demonx
Jormungandr
23,129
4,657
0
1,387
20,668
23,251
669
12,024
8,644
60,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,855
Gold Earned
40,853
155
Minions Killed
186
0
Camps Cleared
0
1,007,836
Distance Traveled
1,123,557
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,994
571
59
3
0
318,297
0
L
Cthulhu
11,511
548
65
3
0
437,212
1
W
Camazotz
13,279
632
64
3
0
396,545
1
L
Merlin
11,153
531
67
3
0
283,328
6
L
Nu Wa
11,191
533
23
1
0
287,296
0
W
Jormungandr
15,580
742
63
3
0
408,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role