Player Matchup

Hou Yi
Hou Yi
MagistrDeBlack
Hou Yi
Level 154
God Stats
12W - 16L
1,683 SR
Queue Stats
182W - 172L
1,579 Elo+
Solo
Da Ji
Da Ji
Mal7hael
Da Ji
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Sarkayn
Cerberus
Level 144
God Stats
9W - 4L
1,629 SR
Queue Stats
293W - 271L
1,606 Elo+
Party 1
Janus
Janus
Silllenzio
Janus
Level 158
God Stats
3W - 6L
1,413 SR
Queue Stats
286W - 275L
1,568 Elo+
Party 1
Cthulhu
Cthulhu
xKapierr
Cthulhu
Level 133
God Stats
1W - 4L
1,469 SR
Queue Stats
369W - 328L
1,611 Elo+
Solo
Team Averages
Level 150
1,539 SR
1,573 Elo+

VS

Team Averages
Level 132
1,669 SR
1,701 Elo+
Bellona
Bellona
Amadán
Bellona
Level 160
God Stats
1W - 1L
1,495 SR
Queue Stats
25W - 15L
1,716 Elo+
Party 2
Mercury
Mercury
Mlek0
Mercury
Level 105
God Stats
38W - 25L
1,689 SR
Queue Stats
539W - 408L
1,687 Elo+
Party 2
Hercules
Hercules
WilRokk
Hercules
Level 159
God Stats
6W - 2L
1,817 SR
Queue Stats
536W - 504L
1,599 Elo+
Party 2
Hel
Hel
XxebbexX
Hel
Level 108
God Stats
1W - 0L
1,747 SR
Queue Stats
13W - 7L
1,863 Elo+
Solo
Freya
Freya
XyDarkMageXy
Freya
Level 128
God Stats
6W - 3L
1,598 SR
Queue Stats
414W - 352L
1,638 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 7 / 0
4,972
414
3,202
7,490
1,826
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
Mal7hael
Da Ji
7
0 / 5 / 0
5,210
434
3,607
8,776
2,499
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
Sarkayn
Cerberus
9
2 / 5 / 1
6,065
505
2,125
11,169
4,218
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
7
1 / 3 / 1
5,328
444
3,357
5,119
1,191
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
xKapierr
Cthulhu
10
1 / 3 / 1
5,986
499
6,852
10,650
9,854
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Amadán
Bellona
12
2 / 1 / 4
6,942
579
7,733
7,694
6,127
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mercury
Mlek0
Mercury
12
6 / 0 / 3
7,816
651
6,253
6,433
2,061
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
WilRokk
Hercules
10
3 / 1 / 7
6,813
568
4,212
9,079
4,257
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
6 / 2 / 5
7,258
605
5,195
6,720
2,630
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
6 / 0 / 2
7,442
620
5,737
6,216
2,078
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
44
4
Kills
23
23
Deaths
4
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Bellona
Amadán
Bellona
2
1
4
4
L
0
7
0
0
L
Da Ji
Mal7hael
Da Ji
0
5
0
0
W
Mercury
Mlek0
Mercury
6
0
3
7.5
L
Cerberus
Sarkayn
Cerberus
2
5
1
0.5
L
Janus
1
3
1
0.5
W
Hercules
WilRokk
Hercules
3
1
7
6.5
W
6
2
5
4.25
W
6
0
2
7
L
Cthulhu
xKapierr
Cthulhu
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,143
Damage
29,130
43,204
Taken
36,142
19,588
Mitigated
17,153
8,335
Healing
17,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Amadán
Bellona
7,733
2,690
0
1,658
7,694
6,127
0
4,640
2,529
0
35,403
L
3,202
1,237
0
750
7,490
1,826
0
4,150
3,340
0
20,193
L
Da Ji
Mal7hael
Da Ji
3,607
1,152
0
1,839
8,776
2,499
0
1,594
7,157
0
25,889
W
Mercury
Mlek0
Mercury
6,253
3,589
0
3,038
6,433
2,061
0
1,492
4,916
0
56,967
L
Cerberus
Sarkayn
Cerberus
2,125
438
0
2,692
11,169
4,218
0
1,723
9,371
21,251
0
L
Janus
3,357
288
0
545
5,119
1,191
0
2,077
3,042
21,588
0
W
Hercules
WilRokk
Hercules
4,212
1,560
0
2,166
9,079
4,257
29
1,883
7,171
0
17,372
W
5,195
305
2,541
3,001
6,720
2,630
45
3,583
3,087
29,995
0
W
5,737
2,456
0
4,728
6,216
2,078
90
111
6,105
43,660
0
L
Cthulhu
xKapierr
Cthulhu
6,852
481
0
2,509
10,650
9,854
0
1,388
8,717
29,937
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,561
Gold Earned
36,271
235
Minions Killed
337
0
Camps Cleared
0
1,065,389
Distance Traveled
1,218,285
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,942
579
77
6
0
243,212
0
L
Hou Yi
4,972
414
37
3
0
200,932
2
L
Da Ji
5,210
434
43
4
0
219,502
3
W
Mercury
7,816
651
99
8
0
283,894
3
L
Cerberus
6,065
505
46
4
0
215,295
1
L
Janus
5,328
444
43
4
0
201,995
2
W
Hercules
6,813
568
27
2
0
246,923
5
W
Hel
7,258
605
57
5
0
222,141
1
W
Freya
7,442
620
77
6
0
222,115
6
L
Cthulhu
5,986
499
66
6
0
227,665
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role