Player Matchup

Jormungandr
Jormungandr
DannyToGo
Jormungandr
Level 42
God Stats
13W - 10L
1,540 SR
Queue Stats
58W - 58L
1,346 Elo+
Party 1
He Bo
He Bo
Goku__227
He Bo
Level 20
God Stats
5W - 2L
1,596 SR
Queue Stats
24W - 25L
1,365 Elo+
Solo
Chaac
Chaac
MarkusToGo24
Chaac
Level 19
God Stats
2W - 3L
1,195 SR
Queue Stats
35W - 28L
1,371 Elo+
Party 1
Team Averages
Level 27
1,444 SR
1,361 Elo+

VS

Team Averages
Level 37
1,456 SR
1,433 Elo+
Thor
Thor
Cirotano1997
Thor
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 5L
1,693 Elo+
Party 2
Bellona
Bellona
Skinnaar
Bellona
Level 60
God Stats
3W - 1L
1,500 SR
Queue Stats
82W - 80L
1,416 Elo+
Party 2
Ra
Ra
capitanmcjagger
Ra
Level 23
God Stats
217W - 317L
1,368 SR
Queue Stats
218W - 324L
1,189 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DannyToGo
Jormungandr
16
5 / 5 / 10
13,371
787
12,033
21,033
20,778
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

He Bo
Goku__227
He Bo
17
10 / 8 / 3
13,643
803
16,896
15,810
4,345
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 8 / 9
10,981
646
9,843
19,089
9,986
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 7
10,461
615
5,925
14,569
6,809
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bellona
Skinnaar
Bellona
16
12 / 4 / 8
12,909
759
22,016
20,792
17,645
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
7 / 5 / 10
12,021
707
13,480
10,186
5,142
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
46
16
Kills
21
21
Deaths
16
22
Assists
25
Player
Kills
Deaths
Assists
KDA
L
2
7
7
0.79
W
Jormungandr
DannyToGo
Jormungandr
5
5
10
2
W
He Bo
Goku__227
He Bo
10
8
3
1.44
W
1
8
9
0.69
L
Bellona
Skinnaar
Bellona
12
4
8
4
L
7
5
10
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,772
Damage
41,421
55,932
Taken
45,547
35,109
Mitigated
29,596
13,567
Healing
7,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,925
2,593
0
0
14,569
6,809
0
9,403
5,166
0
32,895
W
Jormungandr
DannyToGo
Jormungandr
12,033
3,527
660
1,233
21,033
20,778
322
5,898
14,835
50,309
0
W
He Bo
Goku__227
He Bo
16,896
695
1,367
4,016
15,810
4,345
103
3,353
12,257
46,373
0
W
9,843
2,245
525
5,766
19,089
9,986
925
4,270
14,594
0
32,662
L
Bellona
Skinnaar
Bellona
22,016
11,386
0
3,260
20,792
17,645
621
11,755
9,037
0
58,880
L
13,480
1,615
2,699
1,282
10,186
5,142
452
7,849
2,337
45,445
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,995
Gold Earned
35,391
160
Minions Killed
173
0
Camps Cleared
0
881,768
Distance Traveled
904,863
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,461
615
32
2
0
282,262
0
W
Jormungandr
13,371
787
49
3
0
297,144
0
W
He Bo
13,643
803
53
3
0
297,162
0
W
Chaac
10,981
646
58
3
0
287,462
1
L
Bellona
12,909
759
67
4
0
343,837
2
L
Ra
12,021
707
74
4
0
278,764
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role