Player Matchup

Fenrir
Fenrir
Devil-Jorge1
Fenrir
Level 41
God Stats
4W - 9L
1,190 SR
Queue Stats
29W - 48L
1,254 Elo+
Party 2
Jormungandr
Jormungandr
Nigh-twing04
Jormungandr
Level 68
God Stats
5W - 6L
1,596 SR
Queue Stats
93W - 129L
1,287 Elo+
Party 2
Baron Samedi
Baron Samedi
PaPaWemBa666
Baron Samedi
Level 126
God Stats
6W - 1L
1,630 SR
Queue Stats
154W - 131L
1,398 Elo+
Solo
Team Averages
Level 78
1,472 SR
1,313 Elo+

VS

Team Averages
Level 93
1,621 SR
1,397 Elo+
Apollo
Apollo
FervidSquire133
Apollo
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 30L
1,193 Elo+
Solo
Hercules
Hercules
GGC Juggernaut
Hercules
Level 87
God Stats
8W - 13L
1,468 SR
Queue Stats
37W - 31L
1,463 Elo+
Party 1
Baron Samedi
Baron Samedi
GGC Optimum
Baron Samedi
Level 146
God Stats
4W - 1L
1,894 SR
Queue Stats
77W - 46L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
5 / 9 / 6
10,706
630
9,364
16,493
6,685
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Nigh-twing04
Jormungandr
15
5 / 3 / 7
12,012
707
14,954
17,634
21,235
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
PaPaWemBa666
Baron Samedi
13
2 / 7 / 9
10,214
601
12,587
16,255
7,492
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 8 / 8
10,732
631
5,247
16,048
6,496
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Hercules
16
7 / 1 / 11
12,217
719
15,300
19,812
19,612
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
GGC Optimum
Baron Samedi
17
10 / 3 / 9
12,926
760
20,415
16,750
14,912
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
47
12
Kills
19
19
Deaths
12
22
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Fenrir
5
9
6
0.89
W
2
8
8
0.75
W
Hercules
7
1
11
12.5
W
Baron Samedi
GGC Optimum
Baron Samedi
10
3
9
4.83
L
Jormungandr
Nigh-twing04
Jormungandr
5
3
7
2.83
L
Baron Samedi
PaPaWemBa666
Baron Samedi
2
7
9
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,905
Damage
40,962
50,382
Taken
52,610
35,412
Mitigated
41,020
7,371
Healing
23,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
9,364
1,843
0
1,052
16,493
6,685
0
6,463
9,555
0
20,450
W
5,247
2,314
788
1,875
16,048
6,496
1,168
8,561
7,487
0
47,191
W
Hercules
15,300
4,733
0
6,772
19,812
19,612
309
9,613
10,199
0
35,716
W
Baron Samedi
GGC Optimum
Baron Samedi
20,415
1,318
3,977
9,814
16,750
14,912
770
9,506
7,244
68,627
0
L
Jormungandr
Nigh-twing04
Jormungandr
14,954
3,570
0
1,975
17,634
21,235
0
6,058
10,742
48,012
0
L
Baron Samedi
PaPaWemBa666
Baron Samedi
12,587
721
1,237
3,107
16,255
7,492
0
6,991
8,823
42,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,932
Gold Earned
35,875
144
Minions Killed
184
0
Camps Cleared
0
820,955
Distance Traveled
894,941
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,706
630
23
1
0
285,250
3
W
Apollo
10,732
631
56
3
0
277,077
2
W
Hercules
12,217
719
33
2
0
340,087
0
W
Baron Samedi
12,926
760
95
6
0
277,777
1
L
Jormungandr
12,012
707
73
4
0
277,986
1
L
Baron Samedi
10,214
601
48
3
0
257,719
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role