Player Matchup

Hel
Hel
Didionnos
Hel
Level 15
God Stats
1W - 2L
1,245 SR
Queue Stats
1W - 5L
855 Elo+
Solo
Fenrir
Fenrir
JMPLAY
Fenrir
Level 23
God Stats
8W - 8L
1,541 SR
Queue Stats
19W - 33L
1,086 Elo+
Party 2
Achilles
Achilles
Orlock640
Achilles
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 27L
1,149 Elo+
Party 2
Team Averages
Level 19
1,428 SR
1,030 Elo+

VS

Team Averages
Level 30
1,413 SR
1,180 Elo+
Chang'e
Chang'e
JacareAcu9757
Chang'e
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,165 Elo+
Solo
Thanatos
Thanatos
henrique96123
Thanatos
Level 29
God Stats
17W - 17L
1,498 SR
Queue Stats
111W - 166L
1,183 Elo+
Party 1
King Arthur
King Arthur
no_Rage_Tnul____
King Arthur
Level 47
God Stats
7W - 9L
1,242 SR
Queue Stats
91W - 118L
1,192 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 9 / 15
19,793
600
25,078
21,320
7,320
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
JMPLAY
Fenrir
20
10 / 8 / 8
20,175
611
18,413
34,629
40,975
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Achilles
Orlock640
Achilles
20
8 / 8 / 8
20,539
622
23,242
32,656
28,238
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
17
0 / 12 / 10
18,778
569
3,348
17,691
6,290
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Thanatos
henrique96123
Thanatos
20
14 / 5 / 8
22,392
679
36,686
34,117
14,494
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
no_Rage_Tnul____
King Arthur
20
11 / 5 / 11
22,421
679
28,065
38,025
33,044
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
54
21
Kills
25
25
Deaths
22
31
Assists
29
Player
Kills
Deaths
Assists
KDA
L
3
9
15
1.17
L
Fenrir
JMPLAY
Fenrir
10
8
8
1.75
W
Chang'e
0
12
10
0.42
L
Achilles
Orlock640
Achilles
8
8
8
1.5
W
Thanatos
henrique96123
Thanatos
14
5
8
3.6
W
King Arthur
no_Rage_Tnul____
King Arthur
11
5
11
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,733
Damage
68,099
88,605
Taken
89,833
76,533
Mitigated
53,828
25,169
Healing
43,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
25,078
1,132
10,145
5,296
21,320
7,320
1,233
424
20,721
126,956
0
L
Fenrir
JMPLAY
Fenrir
18,413
4,387
0
6,808
34,629
40,975
822
2,649
31,488
0
91,983
W
Chang'e
3,348
185
3,564
1,971
17,691
6,290
242
2,654
15,037
13,718
0
L
Achilles
Orlock640
Achilles
23,242
3,410
0
2,920
32,656
28,238
1,251
1,551
30,705
551
89,021
W
Thanatos
henrique96123
Thanatos
36,686
9,427
1,681
27,664
34,117
14,494
2,833
9,698
24,419
0
165,865
W
King Arthur
no_Rage_Tnul____
King Arthur
28,065
5,663
883
8,179
38,025
33,044
482
14,406
23,619
0
128,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,507
Gold Earned
63,591
291
Minions Killed
267
0
Camps Cleared
0
1,597,012
Distance Traveled
1,485,006
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
19,793
600
139
4
0
505,058
0
L
Fenrir
20,175
611
71
2
0
570,595
3
W
Chang'e
18,778
569
17
1
0
299,948
4
L
Achilles
20,539
622
81
2
0
521,359
1
W
Thanatos
22,392
679
131
4
0
565,312
2
W
King Arthur
22,421
679
119
4
0
619,746
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role