Player Matchup

Cthulhu
Cthulhu
EmperorsCat
Cthulhu
Level 59
God Stats
2W - 3L
1,635 SR
Queue Stats
2W - 7L
1,355 Elo+
Party 2
Scylla
Scylla
Noathe
Scylla
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,084 Elo+
Party 2
Skadi
Skadi
SonTBM
Skadi
Level 67
God Stats
1W - 1L
1,772 SR
Queue Stats
2W - 4L
1,411 Elo+
Party 2
Team Averages
Level 53
1,636 SR
1,284 Elo+

VS

Team Averages
Level 46
1,408 SR
1,370 Elo+
Odin
Odin
Amen93
Odin
Level 52
God Stats
1W - 1L
1,293 SR
Queue Stats
12W - 12L
1,376 Elo+
Party 1
Ra
Ra
Myellow
Ra
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 5L
1,376 Elo+
Party 1
Arachne
Arachne
xSANDERx
Arachne
Level 60
God Stats
6W - 8L
1,430 SR
Queue Stats
40W - 40L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EmperorsCat
Cthulhu
17
3 / 10 / 5
14,948
712
11,593
29,943
24,320
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
Noathe
Scylla
16
2 / 10 / 4
13,185
628
7,288
16,330
5,695
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
SonTBM
Skadi
15
3 / 9 / 4
13,032
621
14,217
18,695
7,220
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Amen93
Odin
18
6 / 3 / 15
14,422
687
10,401
16,498
19,924
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
12 / 3 / 15
15,704
748
29,087
12,313
5,098
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
xSANDERx
Arachne
20
11 / 2 / 13
15,588
742
17,834
16,263
6,766
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
72
8
Kills
29
29
Deaths
8
13
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Odin
Amen93
Odin
6
3
15
4.5
L
Cthulhu
EmperorsCat
Cthulhu
3
10
5
0.55
W
12
3
15
6.5
L
Scylla
Noathe
Scylla
2
10
4
0.4
L
Skadi
SonTBM
Skadi
3
9
4
0.56
W
Arachne
xSANDERx
Arachne
11
2
13
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,098
Damage
57,322
64,968
Taken
45,074
37,235
Mitigated
31,788
10,424
Healing
12,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
Amen93
Odin
10,401
2,008
0
1,654
16,498
19,924
279
8,044
8,454
0
53,797
L
Cthulhu
EmperorsCat
Cthulhu
11,593
564
1,339
2,026
29,943
24,320
0
14,097
15,643
53,206
0
W
29,087
1,559
2,891
2,700
12,313
5,098
1,163
6,224
6,089
109,452
0
L
Scylla
Noathe
Scylla
7,288
1,491
342
1,830
16,330
5,695
543
7,584
8,596
40,824
0
L
Skadi
SonTBM
Skadi
14,217
6,128
885
4,002
18,695
7,220
178
7,550
10,712
0
49,248
W
Arachne
xSANDERx
Arachne
17,834
13,007
0
5,730
16,263
6,766
1,856
4,991
11,272
0
88,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,165
Gold Earned
45,714
205
Minions Killed
276
0
Camps Cleared
0
903,712
Distance Traveled
1,206,047
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
14,422
687
57
3
0
383,228
3
L
Cthulhu
14,948
712
49
2
0
304,544
1
W
Ra
15,704
748
134
6
0
385,780
2
L
Scylla
13,185
628
79
4
0
278,421
1
L
Skadi
13,032
621
77
4
0
320,747
2
W
Arachne
15,588
742
85
4
0
437,039
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role