Player Matchup

Bellona
Bellona
GokuShow10
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,151 Elo+
Solo
Susano
Susano
Im_Diego_Brando
Susano
Level 26
God Stats
3W - 5L
1,376 SR
Queue Stats
51W - 47L
1,343 Elo+
Solo
Cupid
Cupid
MahallHades
Cupid
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Jing Wei
Jing Wei
dittoswan
Jing Wei
Level 18
God Stats
117W - 111L
1,473 SR
Queue Stats
154W - 151L
1,321 Elo+
Solo
Tyr
Tyr
kingestabo
Tyr
Level 24
God Stats
0W - 2L
1,708 SR
Queue Stats
9W - 15L
1,259 Elo+
Solo
Team Averages
Level 17
1,511 SR
1,315 Elo+

VS

Team Averages
Level 11
1,405 SR
1,211 Elo+
Nemesis
Nemesis
D34DLYxFAIRY
Nemesis
Level 5
God Stats
25W - 30L
1,201 SR
Queue Stats
30W - 48L
958 Elo+
Party 1
Merlin
Merlin
D34DLYxPANDA
Merlin
Level 13
God Stats
5W - 18L
1,131 SR
Queue Stats
112W - 118L
1,121 Elo+
Party 1
Skadi
Skadi
D34DlYxMEW
Skadi
Level 5
God Stats
1W - 6L
1,500 SR
Queue Stats
206W - 243L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Dainer__12
Cthulhu
Level 16
God Stats
9W - 4L
1,755 SR
Queue Stats
69W - 76L
1,221 Elo+
Party 2
Fenrir
Fenrir
kneegear6969
Fenrir
Level 15
God Stats
42W - 34L
1,436 SR
Queue Stats
55W - 49L
1,256 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
GokuShow10
Bellona
15
0 / 4 / 8
10,074
840
1,973
6,615
5,341
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
0 / 1 / 2
9,200
767
1,129
1,499
406
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
5 / 11 / 16
13,308
1,109
12,540
20,878
7,969
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jing Wei
dittoswan
Jing Wei
20
18 / 9 / 9
15,874
1,323
39,479
29,115
10,408
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
12 / 11 / 14
14,914
1,243
22,722
24,376
26,137
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

122

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
D34DLYxFAIRY
Nemesis
18
0 / 10 / 13
11,255
938
3,918
16,436
7,243
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
19
2 / 5 / 19
12,346
1,029
13,975
15,911
6,603
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Skadi
18
3 / 8 / 13
12,250
1,021
7,588
12,458
5,179
Heavy Mace

Heavy Mace

+30
Physical Power

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
Dainer__12
Cthulhu
20
10 / 8 / 16
14,936
1,245
21,181
22,157
15,204
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fenrir
20
21 / 4 / 11
17,226
1,436
28,252
20,112
10,278
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
108
35
Kills
36
36
Deaths
35
49
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Nemesis
D34DLYxFAIRY
Nemesis
0
10
13
0.65
W
Merlin
2
5
19
2.3
W
Skadi
3
8
13
1.19
W
Cthulhu
Dainer__12
Cthulhu
10
8
16
2.25
L
Bellona
GokuShow10
Bellona
0
4
8
1
L
0
1
2
1
L
5
11
16
1.18
L
Jing Wei
dittoswan
Jing Wei
18
9
9
2.5
L
12
11
14
1.73
W
Fenrir
21
4
11
6.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,843
Damage
74,914
82,483
Taken
87,074
50,261
Mitigated
44,507
8,507
Healing
10,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
D34DLYxFAIRY
Nemesis
3,918
1,962
0
925
16,436
7,243
0
184
16,082
0
7,533
W
Merlin
13,975
3,644
120
1,885
15,911
6,603
0
165
15,496
34,497
0
W
Skadi
7,588
5,191
0
0
12,458
5,179
0
0
12,383
0
22,191
W
Cthulhu
Dainer__12
Cthulhu
21,181
2,289
0
1,911
22,157
15,204
0
296
21,646
56,226
0
L
Bellona
GokuShow10
Bellona
1,973
578
0
250
6,615
5,341
0
2,775
3,840
0
6,547
L
1,129
563
0
111
1,499
406
0
476
1,023
0
2,287
L
12,540
9,069
584
328
20,878
7,969
0
9,503
11,375
0
27,887
L
Jing Wei
dittoswan
Jing Wei
39,479
36,670
0
5,550
29,115
10,408
0
12,362
16,753
0
64,092
L
22,722
12,278
0
1,684
24,376
26,137
0
10,040
14,336
1,175
38,994
W
Fenrir
28,252
17,149
0
6,056
20,112
10,278
0
530
19,332
0
44,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,370
Gold Earned
68,013
145
Minions Killed
211
0
Camps Cleared
7
722,813
Distance Traveled
901,689
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,255
938
3
0
0
178,524
2
W
Merlin
12,346
1,029
54
5
1
156,889
0
W
Skadi
12,250
1,021
28
2
0
138,912
0
W
Cthulhu
14,936
1,245
91
8
0
191,257
0
L
Bellona
10,074
840
10
1
0
69,188
0
L
Susano
9,200
767
5
0
0
29,223
0
L
Cupid
13,308
1,109
35
3
0
194,773
0
L
Jing Wei
15,874
1,323
49
4
0
225,979
0
L
Tyr
14,914
1,243
46
4
0
203,650
0
W
Fenrir
17,226
1,436
35
3
6
236,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role