Player Matchup

Merlin
Merlin
Seuras
Merlin
Level 15
God Stats
3W - 6L
1,539 SR
Queue Stats
6W - 17L
1,211 Elo+
Party 2
King Arthur
King Arthur
Suleyman404
King Arthur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
991 Elo+
Party 2
Kali
Kali
maimuna111
Kali
Level 18
God Stats
4W - 7L
1,500 SR
Queue Stats
158W - 207L
1,238 Elo+
Solo
Team Averages
Level 13
1,513 SR
1,147 Elo+

VS

Team Averages
Level 45
1,493 SR
1,266 Elo+
Hel
Hel
FallenArtemis
Hel
Level 64
God Stats
2W - 0L
1,708 SR
Queue Stats
22W - 26L
1,313 Elo+
Party 1
Odin
Odin
ProAttack883
Odin
Level 59
God Stats
1W - 0L
1,271 SR
Queue Stats
31W - 36L
1,237 Elo+
Party 1
Arachne
Arachne
yamocuk
Arachne
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 17L
1,248 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Seuras
Merlin
12
2 / 3 / 2
7,810
651
10,903
6,253
2,176
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Suleyman404
King Arthur
9
1 / 7 / 3
7,580
632
3,079
9,697
6,314
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 5 / 3
7,763
647
4,283
12,487
4,563
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 8
8,947
746
7,945
7,610
2,570
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
3 / 0 / 11
8,357
696
7,214
7,205
4,002
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arachne
yamocuk
Arachne
12
6 / 3 / 6
8,724
727
7,750
7,922
3,338
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
39
4
Kills
14
15
Deaths
4
8
Assists
25
Player
Kills
Deaths
Assists
KDA
W
5
1
8
9
W
3
0
11
8.5
L
Merlin
Seuras
Merlin
2
3
2
1
L
King Arthur
Suleyman404
King Arthur
1
7
3
0.36
L
1
5
3
0.5
W
Arachne
yamocuk
Arachne
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,265
Damage
22,909
28,437
Taken
22,737
13,053
Mitigated
9,910
5,945
Healing
12,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,945
1,520
4,151
4,209
7,610
2,570
342
3,591
3,919
34,778
0
W
7,214
2,366
0
2,095
7,205
4,002
142
3,483
3,547
0
18,823
L
Merlin
Seuras
Merlin
10,903
607
0
1,292
6,253
2,176
0
1,563
4,565
37,450
0
L
King Arthur
Suleyman404
King Arthur
3,079
282
0
250
9,697
6,314
0
3,008
6,493
0
11,218
L
4,283
1,589
270
4,133
12,487
4,563
0
3,490
8,872
0
28,001
W
Arachne
yamocuk
Arachne
7,750
4,920
0
2,392
7,922
3,338
230
3,883
3,989
0
20,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,153
Gold Earned
26,028
120
Minions Killed
124
0
Camps Cleared
0
588,981
Distance Traveled
648,717
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,947
746
56
5
0
201,740
0
W
Odin
8,357
696
30
3
0
239,499
0
L
Merlin
7,810
651
66
6
0
204,986
5
L
King Arthur
7,580
632
15
1
0
179,875
3
L
Kali
7,763
647
39
3
0
204,120
5
W
Arachne
8,724
727
38
3
0
207,478
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role