Player Matchup

Baba Yaga
Baba Yaga
BalugaTortuga
Baba Yaga
Level 124
God Stats
7W - 6L
1,264 SR
Queue Stats
413W - 369L
1,516 Elo+
Party 2
Cthulhu
Cthulhu
DrDuck-Sauce
Cthulhu
Level 107
God Stats
14W - 6L
1,559 SR
Queue Stats
118W - 122L
1,528 Elo+
Party 2
Heimdallr
Heimdallr
I Napper I
Heimdallr
Level 117
God Stats
5W - 6L
1,445 SR
Queue Stats
285W - 273L
1,531 Elo+
Solo
Jormungandr
Jormungandr
Weak WRLD7902
Jormungandr
Level 66
God Stats
3W - 1L
1,601 SR
Queue Stats
9W - 12L
1,485 Elo+
Solo
Mercury
Mercury
brahmayne
Mercury
Level 136
God Stats
1W - 0L
1,273 SR
Queue Stats
28W - 30L
1,544 Elo+
Solo
Team Averages
Level 110
1,428 SR
1,521 Elo+

VS

Team Averages
Level 127
1,482 SR
1,521 Elo+
Artio
Artio
Bagwet
Artio
Level 125
God Stats
27W - 20L
1,565 SR
Queue Stats
362W - 352L
1,535 Elo+
Solo
Ratatoskr
Ratatoskr
Joezaboss
Ratatoskr
Level 155
God Stats
1W - 1L
1,295 SR
Queue Stats
199W - 195L
1,499 Elo+
Solo
King Arthur
King Arthur
XxBTTExJokerxX
King Arthur
Level 107
God Stats
3W - 1L
1,713 SR
Queue Stats
126W - 104L
1,573 Elo+
Party 1
Nu Wa
Nu Wa
xXRogueDSeiferXx
Nu Wa
Level 126
God Stats
7W - 13L
1,483 SR
Queue Stats
462W - 405L
1,504 Elo+
Solo
Cupid
Cupid
xxbttexdeathxx
Cupid
Level 120
God Stats
2W - 4L
1,357 SR
Queue Stats
222W - 218L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
BalugaTortuga
Baba Yaga
20
12 / 3 / 16
23,394
600
31,551
28,349
13,845
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Cthulhu
DrDuck-Sauce
Cthulhu
20
4 / 9 / 20
20,859
535
27,632
39,599
55,972
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heimdallr
I Napper I
Heimdallr
20
18 / 14 / 12
22,983
589
33,734
39,359
17,091
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jormungandr
Weak WRLD7902
Jormungandr
20
3 / 3 / 13
20,038
514
26,958
40,696
56,297
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mercury
brahmayne
Mercury
20
7 / 12 / 9
21,151
542
23,311
40,262
17,288
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Bagwet
Artio
20
1 / 7 / 20
17,319
444
20,687
52,536
73,975
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ratatoskr
Joezaboss
Ratatoskr
20
7 / 14 / 9
17,432
447
16,418
30,142
17,723
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

King Arthur
XxBTTExJokerxX
King Arthur
20
9 / 4 / 9
19,184
492
34,106
40,449
54,652
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
11 / 11 / 5
20,958
537
40,875
29,735
12,292
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
12 / 12 / 10
19,853
509
26,066
38,091
16,129
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
93
44
Kills
40
41
Deaths
48
70
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Artio
Bagwet
Artio
1
7
20
1.57
W
Baba Yaga
BalugaTortuga
Baba Yaga
12
3
16
6.67
W
Cthulhu
DrDuck-Sauce
Cthulhu
4
9
20
1.56
W
Heimdallr
I Napper I
Heimdallr
18
14
12
1.71
L
Ratatoskr
Joezaboss
Ratatoskr
7
14
9
0.82
W
Jormungandr
Weak WRLD7902
Jormungandr
3
3
13
3.17
L
King Arthur
XxBTTExJokerxX
King Arthur
9
4
9
3.38
W
Mercury
brahmayne
Mercury
7
12
9
0.96
L
11
11
5
1.23
L
12
12
10
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

143,186
Damage
138,152
188,265
Taken
190,953
160,493
Mitigated
174,771
36,085
Healing
53,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Bagwet
Artio
20,687
1,516
4,272
11,476
52,536
73,975
581
22,452
29,959
85,836
0
W
Baba Yaga
BalugaTortuga
Baba Yaga
31,551
1,482
0
10,231
28,349
13,845
1,508
11,381
16,943
203,068
0
W
Cthulhu
DrDuck-Sauce
Cthulhu
27,632
1,338
2,278
2,692
39,599
55,972
685
17,368
22,204
100,417
0
W
Heimdallr
I Napper I
Heimdallr
33,734
11,923
0
8,709
39,359
17,091
6,167
13,540
25,719
0
180,990
L
Ratatoskr
Joezaboss
Ratatoskr
16,418
4,672
0
2,139
30,142
17,723
1,687
12,009
18,028
0
72,592
W
Jormungandr
Weak WRLD7902
Jormungandr
26,958
3,952
0
5,665
40,696
56,297
886
15,867
23,954
123,794
0
L
King Arthur
XxBTTExJokerxX
King Arthur
34,106
3,452
0
17,735
40,449
54,652
1,101
21,232
18,144
1,323
112,277
W
Mercury
brahmayne
Mercury
23,311
10,455
0
6,510
40,262
17,288
2,400
12,128
27,792
0
207,711
L
40,875
10,289
169
4,389
29,735
12,292
4,917
14,007
15,653
179,502
0
L
26,066
12,822
608
12,389
38,091
16,129
9,680
15,481
22,610
0
153,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

108,425
Gold Earned
94,746
1,064
Minions Killed
810
0
Camps Cleared
0
3,468,769
Distance Traveled
3,369,601
21
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
17,319
444
61
2
0
726,070
8
W
Baba Yaga
23,394
600
249
6
0
718,846
6
W
Cthulhu
20,859
535
150
4
0
689,749
8
W
Heimdallr
22,983
589
193
5
0
578,955
3
L
Ratatoskr
17,432
447
87
2
0
685,822
8
W
Jormungandr
20,038
514
213
5
0
725,007
1
L
King Arthur
19,184
492
187
5
0
652,912
6
W
Mercury
21,151
542
259
7
0
756,212
3
L
Nu Wa
20,958
537
260
7
0
655,472
1
L
Cupid
19,853
509
215
6
0
649,325
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role