Player Matchup

King Arthur
King Arthur
BLACKMAGIC552
King Arthur
Level 101
God Stats
7W - 2L
1,371 SR
Queue Stats
195W - 170L
1,433 Elo+
Solo
Scylla
Scylla
SebbyAndrei
Scylla
Level 66
God Stats
2W - 1L
1,163 SR
Queue Stats
28W - 30L
1,431 Elo+
Party 1
Thor
Thor
stefibos3
Thor
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 33L
1,398 Elo+
Party 1
Team Averages
Level 85
1,345 SR
1,421 Elo+

VS

Team Averages
Level 67
1,494 SR
1,424 Elo+
Merlin
Merlin
 
Merlin
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
Big_PlayboiCarti
Artio
Level 89
God Stats
2W - 4L
1,527 SR
Queue Stats
103W - 119L
1,322 Elo+
Party 2
Susano
Susano
VibrantCash7108
Susano
Level 68
God Stats
2W - 2L
1,456 SR
Queue Stats
95W - 70L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BLACKMAGIC552
King Arthur
13
2 / 7 / 3
10,121
633
6,320
14,458
10,880
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Scylla
13
2 / 1 / 4
9,962
623
6,843
6,212
1,541
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thor
14
2 / 4 / 4
10,099
631
6,731
10,362
3,499
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
3 / 1 / 8
10,407
650
9,159
7,584
2,373
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
4 / 2 / 7
11,303
706
6,055
14,538
14,607
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
4 / 3 / 5
10,023
626
6,207
7,918
2,360
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
31
6
Kills
11
12
Deaths
6
11
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
3
1
8
7
W
King Arthur
BLACKMAGIC552
King Arthur
2
7
3
0.5
L
4
2
7
3.75
W
Scylla
2
1
4
4
L
4
3
5
2.17
W
Thor
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,894
Damage
21,421
31,032
Taken
30,040
15,920
Mitigated
19,340
3,619
Healing
7,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
9,159
699
219
1,020
7,584
2,373
571
781
6,703
40,773
0
W
King Arthur
BLACKMAGIC552
King Arthur
6,320
637
180
1,509
14,458
10,880
141
7,389
7,069
0
36,098
L
6,055
502
350
5,303
14,538
14,607
408
3,481
10,757
34,500
0
W
Scylla
6,843
539
0
730
6,212
1,541
546
1,985
4,227
33,067
0
L
6,207
2,055
0
625
7,918
2,360
0
2,745
5,123
0
30,450
W
Thor
6,731
1,276
0
1,200
10,362
3,499
909
5,935
4,427
0
34,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,182
Gold Earned
31,733
164
Minions Killed
151
0
Camps Cleared
0
728,814
Distance Traveled
670,329
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,407
650
60
4
0
177,911
3
W
King Arthur
10,121
633
47
3
0
278,066
0
L
Artio
11,303
706
43
3
0
269,373
1
W
Scylla
9,962
623
57
4
0
215,140
0
L
Susano
10,023
626
48
3
0
223,045
1
W
Thor
10,099
631
60
4
0
235,608
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role