Player Matchup

Nemesis
Nemesis
FRANCIISCO_VL
Nemesis
Level 22
God Stats
0W - 1L
1,232 SR
Queue Stats
3W - 8L
1,205 Elo+
Solo
Anhur
Anhur
I Am MehraTron
Anhur
Level 8
God Stats
10W - 9L
1,463 SR
Queue Stats
68W - 46L
1,268 Elo+
Party 1
Pele
Pele
JokingSquire1
Pele
Level 8
God Stats
25W - 15L
1,491 SR
Queue Stats
48W - 28L
1,268 Elo+
Party 1
Thor
Thor
MatheusinhoTomaz
Thor
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Guan Yu
Guan Yu
melodic-dungeon6
Guan Yu
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,168 Elo+
Solo
Team Averages
Level 12
1,437 SR
1,282 Elo+

VS

Team Averages
Level 15
1,442 SR
1,110 Elo+
Chang'e
Chang'e
Blessings_xo
Chang'e
Level 17
God Stats
4W - 2L
1,726 SR
Queue Stats
86W - 85L
1,243 Elo+
Solo
Set
Set
Dr PANZER VIII
Set
Level 17
God Stats
9W - 9L
1,407 SR
Queue Stats
94W - 71L
1,207 Elo+
Solo
Cerberus
Cerberus
QuietScroll92
Cerberus
Level 7
God Stats
3W - 1L
1,500 SR
Queue Stats
4W - 4L
1,044 Elo+
Solo
Hachiman
Hachiman
Steve27YDGN
Hachiman
Level 26
God Stats
20W - 18L
1,487 SR
Queue Stats
35W - 29L
1,065 Elo+
Solo
Olorun
Olorun
seralone
Olorun
Level 10
God Stats
1W - 5L
1,093 SR
Queue Stats
1W - 6L
992 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
18
3 / 9 / 14
11,704
1,064
12,620
21,425
9,355
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
5 / 6 / 8
11,344
1,031
14,671
14,690
8,009
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
5 / 10 / 10
12,079
1,098
21,100
20,620
12,476
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
8 / 7 / 6
12,174
1,107
13,204
19,036
7,257
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

16
0 / 8 / 11
10,042
913
1,604
16,190
7,614
Team 1 Tickets

0

VS

Team 2 Tickets

208

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Blessings_xo
Chang'e
20
8 / 1 / 24
13,744
1,249
18,590
10,974
4,518
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

19
15 / 6 / 10
13,412
1,219
19,348
17,290
9,386
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
QuietScroll92
Cerberus
18
6 / 10 / 17
12,845
1,168
15,094
22,201
29,271
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
Steve27YDGN
Hachiman
20
8 / 2 / 20
12,939
1,176
18,309
12,880
5,104
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Olorun
seralone
Olorun
20
3 / 2 / 25
12,167
1,106
10,788
11,117
7,483
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
136
21
Kills
40
40
Deaths
21
49
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Blessings_xo
Chang'e
8
1
24
20
W
15
6
10
3.33
L
Nemesis
3
9
14
1.11
L
5
6
8
1.5
L
5
10
10
1
L
8
7
6
1.57
W
Cerberus
QuietScroll92
Cerberus
6
10
17
1.45
W
Hachiman
Steve27YDGN
Hachiman
8
2
20
9
L
0
8
11
0.69
W
Olorun
seralone
Olorun
3
2
25
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,199
Damage
82,129
91,961
Taken
74,462
44,711
Mitigated
55,762
3,985
Healing
19,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Blessings_xo
Chang'e
18,590
3,585
6,080
6,297
10,974
4,518
0
166
10,808
51,586
0
W
19,348
8,636
0
345
17,290
9,386
0
0
17,290
0
31,785
L
Nemesis
12,620
4,605
290
1,416
21,425
9,355
0
11,738
9,687
298
26,955
L
14,671
9,149
0
319
14,690
8,009
0
6,075
8,615
0
22,007
L
21,100
4,627
0
1,402
20,620
12,476
0
9,039
11,581
0
62,376
L
13,204
3,090
0
0
19,036
7,257
0
9,724
9,312
0
27,471
W
Cerberus
QuietScroll92
Cerberus
15,094
1,472
0
1,731
22,201
29,271
0
0
22,201
28,194
0
W
Hachiman
Steve27YDGN
Hachiman
18,309
15,767
0
3,370
12,880
5,104
0
132
12,748
0
35,933
L
1,604
339
225
333
16,190
7,614
0
7,896
8,294
0
7,386
W
Olorun
seralone
Olorun
10,788
6,755
573
1,164
11,117
7,483
0
0
11,117
27,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,343
Gold Earned
65,107
173
Minions Killed
216
7
Camps Cleared
4
870,430
Distance Traveled
948,803
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
13,744
1,249
81
7
0
215,365
5
W
Set
13,412
1,219
19
2
1
194,768
0
L
Nemesis
11,704
1,064
35
3
0
176,611
1
L
Anhur
11,344
1,031
16
1
1
140,285
0
L
Pele
12,079
1,098
86
8
1
214,065
0
L
Thor
12,174
1,107
31
3
2
182,166
2
W
Cerberus
12,845
1,168
40
4
0
180,723
1
W
Hachiman
12,939
1,176
41
4
1
177,488
0
L
Guan Yu
10,042
913
5
0
3
157,303
0
W
Olorun
12,167
1,106
35
3
2
180,459
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role