Player Matchup

Ymir
Ymir
 
Ymir
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
DaEagleJesus
Anubis
Level 15
God Stats
8W - 4L
1,942 SR
Queue Stats
13W - 22L
1,149 Elo+
Party 1
Medusa
Medusa
SpeedierCat
Medusa
Level 17
God Stats
1W - 0L
1,234 SR
Queue Stats
14W - 25L
1,131 Elo+
Party 1
Team Averages
Level 25
1,559 SR
1,260 Elo+

VS

Team Averages
Level 30
1,393 SR
1,249 Elo+
Hercules
Hercules
capitanchmp
Hercules
Level 28
God Stats
9W - 17L
1,311 SR
Queue Stats
72W - 102L
1,293 Elo+
Solo
Ratatoskr
Ratatoskr
megaddw
Ratatoskr
Level 37
God Stats
0W - 3L
1,412 SR
Queue Stats
26W - 26L
1,233 Elo+
Solo
Fenrir
Fenrir
yxxngdryy970
Fenrir
Level 24
God Stats
25W - 29L
1,456 SR
Queue Stats
46W - 65L
1,221 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
4 / 3 / 10
10,782
770
6,491
13,322
11,134
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anubis
14
5 / 5 / 9
10,133
724
10,904
9,604
4,343
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
13
5 / 8 / 7
10,090
721
7,853
10,852
4,439
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
capitanchmp
Hercules
12
4 / 4 / 11
9,254
661
7,067
14,052
8,467
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ratatoskr
megaddw
Ratatoskr
12
6 / 4 / 4
9,622
687
6,755
8,854
2,208
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fenrir
12
5 / 6 / 5
9,088
649
6,222
10,203
6,829
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
35
14
Kills
15
16
Deaths
14
26
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
4
3
10
3
W
Anubis
5
5
9
1.9
W
Medusa
5
8
7
1.06
L
Hercules
capitanchmp
Hercules
4
4
11
2.38
L
Ratatoskr
megaddw
Ratatoskr
6
4
4
2
L
Fenrir
5
6
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,248
Damage
20,044
33,778
Taken
33,109
19,916
Mitigated
17,504
4,189
Healing
3,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
6,491
893
0
2,713
13,322
11,134
575
415
12,907
29,712
0
W
Anubis
10,904
593
0
767
9,604
4,343
309
0
9,604
34,585
0
W
Medusa
7,853
3,094
0
709
10,852
4,439
1,223
0
10,852
0
25,132
L
Hercules
capitanchmp
Hercules
7,067
1,209
0
1,898
14,052
8,467
459
7,470
6,582
0
24,700
L
Ratatoskr
megaddw
Ratatoskr
6,755
2,254
0
0
8,854
2,208
513
5,064
3,790
0
18,592
L
Fenrir
6,222
1,169
183
1,198
10,203
6,829
495
4,921
5,282
0
15,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,005
Gold Earned
27,964
118
Minions Killed
68
0
Camps Cleared
0
671,161
Distance Traveled
652,580
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,782
770
34
2
0
214,692
2
W
Anubis
10,133
724
59
4
0
212,957
1
W
Medusa
10,090
721
25
2
0
243,512
0
L
Hercules
9,254
661
31
2
0
198,624
1
L
Ratatoskr
9,622
687
19
1
0
230,885
1
L
Fenrir
9,088
649
18
1
0
223,071
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role