Player Matchup

Thanatos
Thanatos
Bom_Qui
Thanatos
Level 23
God Stats
0W - 4L
1,154 SR
Queue Stats
37W - 41L
1,185 Elo+
Solo
Bakasura
Bakasura
TFRANK8
Bakasura
Level 29
God Stats
0W - 3L
1,195 SR
Queue Stats
27W - 43L
1,033 Elo+
Solo
Merlin
Merlin
a1cdravenaf
Merlin
Level 27
God Stats
3W - 1L
1,449 SR
Queue Stats
74W - 72L
1,139 Elo+
Solo
Fenrir
Fenrir
iralor
Fenrir
Level 18
God Stats
27W - 20L
1,452 SR
Queue Stats
55W - 31L
1,131 Elo+
Solo
Ymir
Ymir
jalthe2008
Ymir
Level 18
God Stats
4W - 5L
1,364 SR
Queue Stats
9W - 15L
1,121 Elo+
Solo
Team Averages
Level 23
1,323 SR
1,122 Elo+

VS

Team Averages
Level 22
1,458 SR
1,062 Elo+
Sylvanus
Sylvanus
Ciro6519
Sylvanus
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 53L
1,081 Elo+
Party 1
Pele
Pele
DJXD2345
Pele
Level 17
God Stats
11W - 11L
1,504 SR
Queue Stats
25W - 32L
932 Elo+
Solo
King Arthur
King Arthur
Mr Norm1
King Arthur
Level 26
God Stats
23W - 20L
1,333 SR
Queue Stats
28W - 34L
1,076 Elo+
Solo
Susano
Susano
MrSambino
Susano
Level 19
God Stats
12W - 5L
1,451 SR
Queue Stats
25W - 31L
1,004 Elo+
Solo
Baba Yaga
Baba Yaga
samlore2111
Baba Yaga
Level 27
God Stats
6W - 7L
1,500 SR
Queue Stats
116W - 126L
1,216 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Bom_Qui
Thanatos
20
18 / 11 / 22
30,708
548
48,200
56,257
25,550
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
TFRANK8
Bakasura
7
0 / 2 / 1
14,435
258
333
2,113
420
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Merlin
20
10 / 19 / 8
29,842
533
40,285
53,567
28,049
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
iralor
Fenrir
20
36 / 9 / 23
30,751
549
69,874
53,445
46,769
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
14 / 8 / 23
25,024
447
53,303
56,206
49,690
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Ciro6519
Sylvanus
20
7 / 18 / 19
24,673
441
26,688
63,419
95,636
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pele
20
6 / 11 / 13
25,084
448
28,169
56,540
22,944
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

King Arthur
Mr Norm1
King Arthur
20
10 / 24 / 9
25,426
454
33,394
62,282
23,282
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Susano
MrSambino
Susano
20
10 / 17 / 13
24,187
432
39,694
59,151
39,302
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Baba Yaga
samlore2111
Baba Yaga
20
11 / 11 / 10
26,252
469
29,902
42,597
18,103
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
108
78
Kills
44
49
Deaths
81
77
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Bom_Qui
Thanatos
18
11
22
2.64
W
Sylvanus
Ciro6519
Sylvanus
7
18
19
0.92
W
Pele
6
11
13
1.14
W
King Arthur
Mr Norm1
King Arthur
10
24
9
0.6
W
Susano
MrSambino
Susano
10
17
13
0.97
L
Bakasura
TFRANK8
Bakasura
0
2
1
0.25
L
Merlin
10
19
8
0.74
L
Fenrir
iralor
Fenrir
36
9
23
5.28
L
14
8
23
3.19
W
Baba Yaga
samlore2111
Baba Yaga
11
11
10
1.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

211,995
Damage
157,847
221,588
Taken
283,989
150,478
Mitigated
199,267
104,107
Healing
82,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Bom_Qui
Thanatos
48,200
17,714
0
47,676
56,257
25,550
4,538
14,132
42,125
0
276,457
W
Sylvanus
Ciro6519
Sylvanus
26,688
5,075
7,619
17,949
63,419
95,636
766
22,473
40,946
64,338
0
W
Pele
28,169
10,335
0
17,745
56,540
22,944
1,693
19,437
37,103
0
178,112
W
King Arthur
Mr Norm1
King Arthur
33,394
7,721
2,167
8,367
62,282
23,282
1,269
19,990
40,739
0
173,092
W
Susano
MrSambino
Susano
39,694
6,430
1,932
12,275
59,151
39,302
3,956
25,251
33,900
0
133,697
L
Bakasura
TFRANK8
Bakasura
333
333
0
22
2,113
420
0
404
1,709
0
333
L
Merlin
40,285
10,511
294
18,310
53,567
28,049
9,915
6,996
46,571
247,441
0
L
Fenrir
iralor
Fenrir
69,874
22,877
1,930
23,099
53,445
46,769
2,041
17,465
35,980
0
208,344
L
53,303
10,401
693
12,083
56,206
49,690
35
28,060
28,146
153,651
0
W
Baba Yaga
samlore2111
Baba Yaga
29,902
5,634
0
13,957
42,597
18,103
3,268
14,654
27,943
167,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

130,760
Gold Earned
125,622
1,089
Minions Killed
829
0
Camps Cleared
0
3,556,730
Distance Traveled
4,183,328
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
30,708
548
328
6
0
893,827
0
W
Sylvanus
24,673
441
53
1
0
746,246
4
W
Pele
25,084
448
210
4
0
898,143
1
W
King Arthur
25,426
454
206
4
0
725,502
0
W
Susano
24,187
432
146
3
0
859,723
0
L
Bakasura
14,435
258
0
0
0
18,961
0
L
Merlin
29,842
533
408
7
0
743,088
0
L
Fenrir
30,751
549
186
3
0
1,056,302
4
L
Ymir
25,024
447
167
3
0
844,552
5
W
Baba Yaga
26,252
469
214
4
0
953,714
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role