Player Matchup

Khepri
Khepri
Alehmkuhl3
Khepri
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 182L
1,088 Elo+
Solo
Kuzenbo
Kuzenbo
JunkPunkKid
Kuzenbo
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 30L
1,150 Elo+
Party 2
Eset
Eset
misty_mountain_g
Eset
Level 26
God Stats
2W - 1L
1,242 SR
Queue Stats
225W - 260L
1,212 Elo+
Solo
Kukulkan
Kukulkan
saltylilasian
Kukulkan
Level 9
God Stats
10W - 6L
1,404 SR
Queue Stats
28W - 25L
1,195 Elo+
Party 2
Ratatoskr
Ratatoskr
xGhost_Hipe
Ratatoskr
Level 24
God Stats
5W - 5L
1,462 SR
Queue Stats
37W - 36L
1,267 Elo+
Solo
Team Averages
Level 22
1,422 SR
1,182 Elo+

VS

Team Averages
Level 16
1,408 SR
1,121 Elo+
Cthulhu
Cthulhu
Eggrollmge
Cthulhu
Level 16
God Stats
14W - 12L
1,457 SR
Queue Stats
15W - 13L
1,223 Elo+
Party 1
Kali
Kali
ExoticMonkey268
Kali
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 28L
1,071 Elo+
Solo
Skadi
Skadi
Lxrd_Anubis
Skadi
Level 16
God Stats
20W - 19L
1,316 SR
Queue Stats
213W - 245L
1,108 Elo+
Solo
Loki
Loki
PlagueDoctor275
Loki
Level 13
God Stats
0W - 2L
1,268 SR
Queue Stats
14W - 10L
1,105 Elo+
Party 1
Izanami
Izanami
deep-morals5
Izanami
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,098 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Alehmkuhl3
Khepri
20
0 / 5 / 16
14,083
880
5,170
20,080
18,786
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Kuzenbo
JunkPunkKid
Kuzenbo
20
2 / 5 / 25
14,935
933
16,210
23,138
19,310
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
8 / 1 / 22
16,164
1,010
12,769
13,303
10,878
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Kukulkan
saltylilasian
Kukulkan
20
11 / 1 / 18
15,995
1,000
34,803
14,161
11,233
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ratatoskr
xGhost_Hipe
Ratatoskr
20
26 / 4 / 8
17,694
1,106
33,911
19,582
13,691
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Team 1 Tickets

121

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Eggrollmge
Cthulhu
20
6 / 6 / 7
15,765
985
26,573
28,060
23,526
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
3 / 8 / 9
14,641
915
21,510
26,955
16,156
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
3 / 8 / 10
14,407
900
19,202
18,965
11,612
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

20
4 / 13 / 7
13,845
865
13,911
22,669
8,547
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
deep-morals5
Izanami
19
0 / 13 / 5
12,662
791
752
22,540
9,214

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
54
47
Kills
16
16
Deaths
48
89
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Khepri
Alehmkuhl3
Khepri
0
5
16
1.6
L
Cthulhu
Eggrollmge
Cthulhu
6
6
7
1.58
L
3
8
9
0.94
W
Kuzenbo
JunkPunkKid
Kuzenbo
2
5
25
2.9
L
3
8
10
1
L
4
13
7
0.58
L
Izanami
deep-morals5
Izanami
0
13
5
0.19
W
8
1
22
19
W
Kukulkan
saltylilasian
Kukulkan
11
1
18
20
W
Ratatoskr
xGhost_Hipe
Ratatoskr
26
4
8
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,863
Damage
81,948
90,264
Taken
119,189
73,898
Mitigated
69,055
8,735
Healing
8,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Alehmkuhl3
Khepri
5,170
1,850
28
1,336
20,080
18,786
0
5,953
13,627
14,968
0
L
Cthulhu
Eggrollmge
Cthulhu
26,573
2,825
112
4,950
28,060
23,526
0
20,339
7,721
73,951
0
L
21,510
12,075
0
3,255
26,955
16,156
0
13,966
12,989
0
29,054
W
Kuzenbo
JunkPunkKid
Kuzenbo
16,210
4,940
315
755
23,138
19,310
0
5,999
16,607
28,129
0
L
19,202
10,621
0
0
18,965
11,612
0
13,481
5,484
0
53,914
L
13,911
7,573
0
261
22,669
8,547
0
8,761
12,535
0
24,108
L
Izanami
deep-morals5
Izanami
752
393
0
0
22,540
9,214
0
12,405
10,135
0
11,977
W
12,769
3,784
1,706
1,968
13,303
10,878
0
5,958
7,189
27,234
0
W
Kukulkan
saltylilasian
Kukulkan
34,803
3,098
0
292
14,161
11,233
0
3,977
10,009
66,475
0
W
Ratatoskr
xGhost_Hipe
Ratatoskr
33,911
24,344
0
2,335
19,582
13,691
0
3,677
15,537
0
57,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,871
Gold Earned
71,320
205
Minions Killed
233
2
Camps Cleared
0
1,255,606
Distance Traveled
1,229,874
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
14,083
880
17
1
0
182,962
0
L
Cthulhu
15,765
985
104
7
0
265,982
1
L
Kali
14,641
915
15
1
0
275,950
3
W
Kuzenbo
14,935
933
27
2
1
227,692
0
L
Skadi
14,407
900
69
4
0
201,852
2
L
Loki
13,845
865
24
2
0
290,390
1
L
Izanami
12,662
791
21
1
0
195,700
0
W
Eset
16,164
1,010
33
2
0
300,079
1
W
Kukulkan
15,995
1,000
81
5
0
273,350
3
W
Ratatoskr
17,694
1,106
47
3
1
271,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role