Player Matchup

Ne Zha
Ne Zha
Karuzzy
Ne Zha
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 59L
1,304 Elo+
Solo
Izanami
Izanami
Pepegrov
Izanami
Level 17
God Stats
29W - 18L
1,530 SR
Queue Stats
33W - 29L
1,355 Elo+
Solo
Chernobog
Chernobog
Shiivas33
Chernobog
Level 17
God Stats
6W - 2L
1,382 SR
Queue Stats
66W - 59L
1,316 Elo+
Solo
Yemoja
Yemoja
Zer0Pazenaus
Yemoja
Level 25
God Stats
2W - 3L
1,720 SR
Queue Stats
20W - 21L
1,334 Elo+
Party 1
Skadi
Skadi
troti666
Skadi
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 20
1,526 SR
1,362 Elo+

VS

Team Averages
Level 12
1,404 SR
1,252 Elo+
Cernunnos
Cernunnos
CaçadorDeVidas
Cernunnos
Level 16
God Stats
4W - 5L
1,375 SR
Queue Stats
63W - 58L
1,242 Elo+
Solo
Da Ji
Da Ji
JC_101003
Da Ji
Level 8
God Stats
1W - 8L
1,209 SR
Queue Stats
16W - 36L
1,008 Elo+
Solo
Hel
Hel
ProwesZ2
Hel
Level 16
God Stats
3W - 3L
1,610 SR
Queue Stats
12W - 22L
1,201 Elo+
Party 2
Thor
Thor
goeng
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Serqet
Serqet
toda2tiltado
Serqet
Level 16
God Stats
0W - 2L
1,327 SR
Queue Stats
17W - 22L
1,310 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Karuzzy
Ne Zha
20
14 / 4 / 9
19,097
616
19,147
25,020
11,075
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Izanami
Pepegrov
Izanami
20
14 / 7 / 3
18,745
605
27,736
29,716
11,423
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chernobog
Shiivas33
Chernobog
19
5 / 11 / 8
15,604
503
8,082
19,719
6,840
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Yemoja
20
7 / 3 / 21
17,012
549
10,831
22,371
11,068
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Skadi
troti666
Skadi
20
20 / 2 / 9
19,449
627
29,678
18,754
7,077
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CaçadorDeVidas
Cernunnos
20
7 / 8 / 4
16,457
531
24,342
23,368
11,257
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Da Ji
JC_101003
Da Ji
16
1 / 12 / 4
11,502
371
6,476
19,234
6,596
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
0 / 17 / 3
12,170
393
12,623
25,446
9,555
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
goeng
Thor
20
16 / 11 / 2
17,188
554
22,693
26,296
14,013
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Serqet
18
3 / 12 / 5
12,983
419
9,855
22,842
9,114
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
45
60
Kills
27
27
Deaths
60
50
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
CaçadorDeVidas
Cernunnos
7
8
4
1.13
L
Da Ji
JC_101003
Da Ji
1
12
4
0.25
W
Ne Zha
Karuzzy
Ne Zha
14
4
9
4.63
W
Izanami
Pepegrov
Izanami
14
7
3
2.21
L
0
17
3
0.09
W
Chernobog
Shiivas33
Chernobog
5
11
8
0.82
W
Yemoja
7
3
21
5.83
L
Thor
goeng
Thor
16
11
2
1.55
L
Serqet
3
12
5
0.46
W
Skadi
troti666
Skadi
20
2
9
12.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,474
Damage
75,989
115,580
Taken
117,186
47,483
Mitigated
50,535
34,738
Healing
15,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
CaçadorDeVidas
Cernunnos
24,342
14,460
0
5,369
23,368
11,257
0
3,761
19,607
0
102,987
L
Da Ji
JC_101003
Da Ji
6,476
1,544
0
1,242
19,234
6,596
360
1,808
17,426
0
26,209
W
Ne Zha
Karuzzy
Ne Zha
19,147
8,953
0
10,052
25,020
11,075
629
2,014
23,006
0
165,383
W
Izanami
Pepegrov
Izanami
27,736
20,947
0
11,151
29,716
11,423
6,963
3,547
26,009
429
183,419
L
12,623
988
802
2,061
25,446
9,555
276
3,863
21,583
70,326
0
W
Chernobog
Shiivas33
Chernobog
8,082
6,169
0
984
19,719
6,840
2,217
1,071
18,287
0
56,420
W
Yemoja
10,831
1,281
4,535
2,734
22,371
11,068
1,351
3,179
18,658
22,491
0
L
Thor
goeng
Thor
22,693
6,754
0
2,166
26,296
14,013
0
1,042
25,254
0
87,840
L
Serqet
9,855
2,432
0
3,986
22,842
9,114
0
748
22,094
0
51,257
W
Skadi
troti666
Skadi
29,678
15,779
0
5,282
18,754
7,077
7,845
3,764
14,348
0
135,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

89,907
Gold Earned
70,300
780
Minions Killed
569
0
Camps Cleared
0
2,578,932
Distance Traveled
2,021,626
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
16,457
531
171
6
0
493,903
4
L
Da Ji
11,502
371
40
1
0
376,153
3
W
Ne Zha
19,097
616
194
6
0
585,712
2
W
Izanami
18,745
605
225
7
0
440,861
0
L
Hel
12,170
393
143
5
0
347,460
1
W
Chernobog
15,604
503
111
4
0
535,153
1
W
Yemoja
17,012
549
19
1
0
526,709
0
L
Thor
17,188
554
122
4
0
438,511
0
L
Serqet
12,983
419
93
3
0
365,599
1
W
Skadi
19,449
627
231
7
0
490,497
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role