Player Matchup

Hades
Hades
Jiromental
Hades
Level 25
God Stats
4W - 7L
1,517 SR
Queue Stats
123W - 143L
1,360 Elo+
Party 1
Fenrir
Fenrir
Ph1LoS0pH
Fenrir
Level 26
God Stats
24W - 36L
1,417 SR
Queue Stats
132W - 155L
1,372 Elo+
Party 1
Neith
Neith
TaranCZE
Neith
Level 28
God Stats
1W - 1L
1,809 SR
Queue Stats
9W - 10L
1,443 Elo+
Solo
Team Averages
Level 26
1,581 SR
1,391 Elo+

VS

Team Averages
Level 42
1,634 SR
1,416 Elo+
Anhur
Anhur
Akutuski
Anhur
Level 22
God Stats
3W - 0L
1,682 SR
Queue Stats
11W - 5L
1,605 Elo+
Solo
Mercury
Mercury
Tukohamma
Mercury
Level 15
God Stats
1W - 3L
1,658 SR
Queue Stats
18W - 28L
1,290 Elo+
Solo
Chang'e
Chang'e
styllis1
Chang'e
Level 89
God Stats
7W - 9L
1,563 SR
Queue Stats
30W - 39L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
17
5 / 7 / 16
14,372
684
26,114
23,160
14,240
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
Ph1LoS0pH
Fenrir
18
13 / 5 / 9
15,392
733
13,881
18,887
9,311
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
TaranCZE
Neith
19
7 / 5 / 11
14,831
706
23,560
16,423
7,188
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Akutuski
Anhur
20
14 / 6 / 2
17,110
815
27,010
27,304
9,636
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mercury
Tukohamma
Mercury
16
1 / 12 / 14
13,399
638
8,936
26,672
10,715
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chang'e
styllis1
Chang'e
18
2 / 7 / 14
13,821
658
11,238
20,687
6,296
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
47
25
Kills
17
17
Deaths
25
36
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Anhur
Akutuski
Anhur
14
6
2
2.5
L
Hades
5
7
16
1.86
L
Fenrir
Ph1LoS0pH
Fenrir
13
5
9
3.5
L
Neith
TaranCZE
Neith
7
5
11
2.5
W
Mercury
Tukohamma
Mercury
1
12
14
0.67
W
Chang'e
styllis1
Chang'e
2
7
14
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,555
Damage
47,184
58,470
Taken
74,663
30,739
Mitigated
26,647
17,605
Healing
31,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Akutuski
Anhur
27,010
19,955
0
7,492
27,304
9,636
1,256
9,951
17,353
0
113,608
L
Hades
26,114
1,976
1,526
9,241
23,160
14,240
353
5,769
17,391
95,355
0
L
Fenrir
Ph1LoS0pH
Fenrir
13,881
1,521
243
1,989
18,887
9,311
0
4,141
14,746
0
40,862
L
Neith
TaranCZE
Neith
23,560
9,798
227
4,379
16,423
7,188
3,253
1,771
14,652
0
89,634
W
Mercury
Tukohamma
Mercury
8,936
3,088
0
4,626
26,672
10,715
957
9,771
16,901
0
36,214
W
Chang'e
styllis1
Chang'e
11,238
1,283
9,279
10,088
20,687
6,296
711
6,757
13,930
39,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,595
Gold Earned
44,330
244
Minions Killed
221
0
Camps Cleared
0
1,121,019
Distance Traveled
987,470
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
17,110
815
138
7
0
311,829
2
L
Hades
14,372
684
110
5
0
361,321
2
L
Fenrir
15,392
733
29
1
0
430,871
3
L
Neith
14,831
706
105
5
0
328,827
1
W
Mercury
13,399
638
41
2
0
336,594
4
W
Chang'e
13,821
658
42
2
0
339,047
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role