Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Arrg4n7bas73rd
Raijin
Level 129
God Stats
0W - 4L
1,500 SR
Queue Stats
88W - 87L
1,500 Elo+
Party 1
Tyr
Tyr
MikeM42
Tyr
Level 156
God Stats
0W - 1L
1,354 SR
Queue Stats
98W - 94L
1,336 Elo+
Party 1
Kumbhakarna
Kumbhakarna
ZodiacAvenger
Kumbhakarna
Level 43
God Stats
0W - 3L
1,255 SR
Queue Stats
130W - 145L
1,340 Elo+
Solo
Ra
Ra
lron Man Prime
Ra
Level 99
God Stats
1W - 1L
1,715 SR
Queue Stats
31W - 42L
1,309 Elo+
Solo
Team Averages
Level 99
1,465 SR
1,397 Elo+

VS

Team Averages
Level 74
1,378 SR
1,389 Elo+
Jing Wei
Jing Wei
ChalamanRastafa
Jing Wei
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
278W - 305L
1,379 Elo+
Solo
Kukulkan
Kukulkan
NatsuHDZ10
Kukulkan
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Vansrouge
He Bo
Level 126
God Stats
1W - 1L
1,303 SR
Queue Stats
65W - 64L
1,394 Elo+
Solo
Cu Chulainn
Cu Chulainn
Yvunghope
Cu Chulainn
Level 27
God Stats
1W - 1L
1,297 SR
Queue Stats
4W - 7L
1,371 Elo+
Solo
Horus
Horus
luhsito-03
Horus
Level 58
God Stats
1W - 0L
1,291 SR
Queue Stats
19W - 23L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
20
5 / 6 / 16
12,224
679
19,588
22,223
11,738
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
17 / 7 / 12
14,626
813
24,315
24,467
13,262
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tyr
17
3 / 10 / 18
11,280
627
11,143
29,304
34,929
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kumbhakarna
ZodiacAvenger
Kumbhakarna
17
1 / 7 / 20
10,988
610
7,186
32,171
39,351
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
5 / 2 / 14
12,755
709
17,708
15,233
12,416
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
20
5 / 5 / 17
13,021
723
22,896
16,124
7,570
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
NatsuHDZ10
Kukulkan
20
11 / 5 / 17
14,689
816
30,797
15,589
9,009
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

He Bo
Vansrouge
He Bo
20
10 / 6 / 12
15,088
838
25,302
19,949
9,007
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
Yvunghope
Cu Chulainn
16
2 / 9 / 19
11,472
637
11,053
16,456
7,151
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
20
3 / 6 / 24
12,336
685
15,755
25,728
28,982
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
120
31
Kills
31
32
Deaths
31
80
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
5
6
16
2.17
L
17
7
12
3.29
W
Jing Wei
5
5
17
2.7
L
Tyr
3
10
18
1.2
W
Kukulkan
NatsuHDZ10
Kukulkan
11
5
17
3.9
W
He Bo
Vansrouge
He Bo
10
6
12
2.67
W
Cu Chulainn
Yvunghope
Cu Chulainn
2
9
19
1.28
L
Kumbhakarna
ZodiacAvenger
Kumbhakarna
1
7
20
1.57
L
5
2
14
6
W
Horus
3
6
24
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,940
Damage
105,803
123,398
Taken
93,846
111,696
Mitigated
61,719
45,985
Healing
38,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
19,588
511
2,851
4,191
22,223
11,738
422
9,498
12,725
42,597
0
L
24,315
2,263
1,539
4,875
24,467
13,262
1,602
12,556
11,911
39,864
0
W
Jing Wei
22,896
19,512
2,130
2,436
16,124
7,570
2,537
12,630
3,494
0
42,674
L
Tyr
11,143
3,141
1,690
5,046
29,304
34,929
433
12,264
17,040
0
19,641
W
Kukulkan
NatsuHDZ10
Kukulkan
30,797
4,175
2,141
3,525
15,589
9,009
740
9,911
5,678
58,040
0
W
He Bo
Vansrouge
He Bo
25,302
1,725
0
5,500
19,949
9,007
480
15,123
4,826
55,533
0
W
Cu Chulainn
Yvunghope
Cu Chulainn
11,053
5,480
631
883
16,456
7,151
965
13,276
3,180
0
16,492
L
Kumbhakarna
ZodiacAvenger
Kumbhakarna
7,186
761
1,262
676
32,171
39,351
0
15,048
17,123
16,035
0
L
17,708
1,395
17,116
6,739
15,233
12,416
186
6,733
8,500
39,515
0
W
Horus
15,755
7,724
10,870
10,805
25,728
28,982
761
17,857
7,871
0
23,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,873
Gold Earned
66,606
158
Minions Killed
238
0
Camps Cleared
0
1,467,458
Distance Traveled
1,615,861
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
12,224
679
47
3
0
247,744
0
L
Raijin
14,626
813
30
2
0
263,900
0
W
Jing Wei
13,021
723
53
3
0
345,820
2
L
Tyr
11,280
627
18
1
0
273,514
0
W
Kukulkan
14,689
816
78
4
0
315,709
0
W
He Bo
15,088
838
81
5
0
280,434
2
W
Cu Chulainn
11,472
637
13
1
0
349,301
0
L
Kumbhakarna
10,988
610
15
1
0
299,989
1
L
Ra
12,755
709
48
3
0
382,311
1
W
Horus
12,336
685
13
1
0
324,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role