Player Matchup

Neith
Neith
Deadpryo
Neith
Level 8
God Stats
20W - 17L
1,759 SR
Queue Stats
79W - 75L
1,731 Elo+
Party 1
Ah Puch
Ah Puch
HopeRavenous
Ah Puch
Level 55
God Stats
15W - 5L
1,735 SR
Queue Stats
65W - 43L
1,524 Elo+
Party 1
Kumbhakarna
Kumbhakarna
peppylongkocken
Kumbhakarna
Level 85
God Stats
12W - 9L
1,789 SR
Queue Stats
56W - 51L
1,393 Elo+
Party 1
Team Averages
Level 49
1,761 SR
1,549 Elo+

VS

Team Averages
Level 27
1,193 SR
1,155 Elo+
Ah Muzen Cab
Ah Muzen Cab
AceofSpades9986
Ah Muzen Cab
Level 47
God Stats
6W - 4L
1,195 SR
Queue Stats
38W - 52L
1,211 Elo+
Party 2
Nemesis
Nemesis
Big Sm0kE 1256
Nemesis
Level 7
God Stats
0W - 3L
1,210 SR
Queue Stats
13W - 22L
1,123 Elo+
Party 2
Raijin
Raijin
HGS Azhorra
Raijin
Level 26
God Stats
2W - 2L
1,175 SR
Queue Stats
68W - 49L
1,130 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Deadpryo
Neith
15
14 / 4 / 9
11,941
853
18,683
12,458
4,395
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ah Puch
HopeRavenous
Ah Puch
14
6 / 0 / 12
10,701
764
8,079
7,492
2,701
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Kumbhakarna
peppylongkocken
Kumbhakarna
13
6 / 2 / 17
10,992
785
4,862
14,255
9,238
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AceofSpades9986
Ah Muzen Cab
13
4 / 10 / 1
10,255
733
11,079
13,238
5,141
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
1 / 11 / 2
8,498
607
3,096
13,851
5,685
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Raijin
12
1 / 5 / 4
8,743
625
5,978
10,635
4,269
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
13
26
Kills
6
6
Deaths
26
38
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
AceofSpades9986
Ah Muzen Cab
4
10
1
0.45
L
1
11
2
0.18
W
Neith
Deadpryo
Neith
14
4
9
4.63
L
Raijin
1
5
4
0.6
W
Ah Puch
HopeRavenous
Ah Puch
6
0
12
12
W
Kumbhakarna
peppylongkocken
Kumbhakarna
6
2
17
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,624
Damage
20,153
34,205
Taken
37,724
16,334
Mitigated
15,095
10,961
Healing
2,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
AceofSpades9986
Ah Muzen Cab
11,079
5,650
0
1,413
13,238
5,141
11
4,833
8,405
0
42,103
L
3,096
622
0
372
13,851
5,685
0
4,779
9,072
0
8,915
W
Neith
Deadpryo
Neith
18,683
12,214
927
5,266
12,458
4,395
2,200
3,990
8,468
0
52,699
L
Raijin
5,978
110
0
508
10,635
4,269
0
3,371
7,264
23,826
0
W
Ah Puch
HopeRavenous
Ah Puch
8,079
243
691
3,164
7,492
2,701
993
1,342
6,150
49,875
0
W
Kumbhakarna
peppylongkocken
Kumbhakarna
4,862
390
231
682
14,255
9,238
271
906
13,349
18,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,634
Gold Earned
27,496
176
Minions Killed
119
0
Camps Cleared
0
718,469
Distance Traveled
620,352
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
10,255
733
81
6
0
196,426
1
L
Nemesis
8,498
607
12
1
0
206,627
0
W
Neith
11,941
853
70
5
0
207,397
1
L
Raijin
8,743
625
26
2
0
217,299
0
W
Ah Puch
10,701
764
89
6
0
249,835
0
W
Kumbhakarna
10,992
785
17
1
0
261,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role