Player Matchup

Thoth
Thoth
FECKTHISGAME
Thoth
Level 64
God Stats
1W - 2L
1,500 SR
Queue Stats
122W - 132L
1,272 Elo+
Party 1
Bakasura
Bakasura
GuitaristDalton
Bakasura
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 129L
1,255 Elo+
Party 1
Ganesha
Ganesha
SmokingDrako
Ganesha
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 63L
1,288 Elo+
Party 1
Team Averages
Level 50
1,500 SR
1,271 Elo+

VS

Team Averages
Level 22
1,491 SR
1,296 Elo+
Kukulkan
Kukulkan
Jakkobi92
Kukulkan
Level 15
God Stats
2W - 3L
1,491 SR
Queue Stats
8W - 10L
1,174 Elo+
Solo
Ares
Ares
Varoz_03
Ares
Level 27
God Stats
5W - 1L
1,563 SR
Queue Stats
12W - 14L
1,341 Elo+
Party 2
King Arthur
King Arthur
ViejoChicha
King Arthur
Level 25
God Stats
2W - 6L
1,418 SR
Queue Stats
13W - 13L
1,373 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 2
11,695
616
8,095
12,672
4,840
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bakasura
14
2 / 9 / 4
11,445
602
15,081
21,159
8,260
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ganesha
SmokingDrako
Ganesha
14
1 / 7 / 5
10,880
573
5,532
22,195
28,637
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Jakkobi92
Kukulkan
17
5 / 2 / 13
13,028
686
18,605
7,724
2,648
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ares
16
9 / 4 / 10
14,415
759
15,156
19,693
17,294
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

King Arthur
ViejoChicha
King Arthur
17
7 / 2 / 8
13,594
715
11,564
15,201
16,008
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
52
7
Kills
21
21
Deaths
8
11
Assists
31
Player
Kills
Deaths
Assists
KDA
L
4
5
2
1
L
Bakasura
2
9
4
0.44
W
Kukulkan
Jakkobi92
Kukulkan
5
2
13
5.75
L
Ganesha
SmokingDrako
Ganesha
1
7
5
0.5
W
Ares
9
4
10
3.5
W
King Arthur
ViejoChicha
King Arthur
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,708
Damage
45,325
56,026
Taken
42,618
41,737
Mitigated
35,950
11,323
Healing
3,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,095
1,091
0
3,557
12,672
4,840
0
9,469
3,128
53,977
0
L
Bakasura
15,081
10,957
0
5,215
21,159
8,260
0
10,995
9,839
0
39,844
W
Kukulkan
Jakkobi92
Kukulkan
18,605
2,436
720
600
7,724
2,648
0
3,053
4,051
64,641
0
L
Ganesha
SmokingDrako
Ganesha
5,532
390
1,126
1,425
22,195
28,637
49
14,133
7,737
23,606
0
W
Ares
15,156
718
0
494
19,693
17,294
708
6,329
12,044
39,097
0
W
King Arthur
ViejoChicha
King Arthur
11,564
2,517
0
1,302
15,201
16,008
761
4,336
9,037
696
54,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,020
Gold Earned
41,037
161
Minions Killed
205
0
Camps Cleared
0
920,597
Distance Traveled
985,872
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
11,695
616
89
5
0
305,640
0
L
Bakasura
11,445
602
69
4
0
343,772
0
W
Kukulkan
13,028
686
101
5
0
295,697
0
L
Ganesha
10,880
573
3
0
0
271,185
1
W
Ares
14,415
759
25
1
0
337,088
2
W
King Arthur
13,594
715
79
4
0
353,087
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role