Player Matchup

Yemoja
Yemoja
CPT Platano NYC
Yemoja
Level 124
God Stats
1W - 3L
1,213 SR
Queue Stats
268W - 252L
1,417 Elo+
Party 2
Serqet
Serqet
Lolitlalli
Serqet
Level 109
God Stats
1W - 2L
1,303 SR
Queue Stats
238W - 255L
1,372 Elo+
Party 3
Ao Kuang
Ao Kuang
PsiiKotiC FuRy
Ao Kuang
Level 118
God Stats
2W - 4L
1,476 SR
Queue Stats
228W - 236L
1,340 Elo+
Party 2
Da Ji
Da Ji
Tessanaros
Da Ji
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
ZerefY
Zhong Kui
Level 143
God Stats
3W - 1L
1,635 SR
Queue Stats
213W - 221L
1,414 Elo+
Party 3
Team Averages
Level 112
1,425 SR
1,409 Elo+

VS

Team Averages
Level 75
1,506 SR
1,356 Elo+
Ne Zha
Ne Zha
Camman002
Ne Zha
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 21L
1,251 Elo+
Party 1
Hou Yi
Hou Yi
FenixTwilight
Hou Yi
Level 98
God Stats
0W - 2L
1,500 SR
Queue Stats
141W - 147L
1,377 Elo+
Solo
Athena
Athena
HxcTrashPanda
Athena
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 52L
1,287 Elo+
Solo
Da Ji
Da Ji
XCallMeDeROCKX
Da Ji
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,363 Elo+
Party 1
Hercules
Hercules
cbass26
Hercules
Level 86
God Stats
0W - 1L
1,531 SR
Queue Stats
3W - 9L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 8 / 27
14,846
707
15,148
25,905
27,235
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Serqet
Lolitlalli
Serqet
19
2 / 8 / 18
12,836
611
13,540
18,785
8,693
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ao Kuang
20
13 / 10 / 17
15,611
743
17,970
27,291
13,647
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Da Ji
20
18 / 7 / 17
17,583
837
35,481
21,735
12,134
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Zhong Kui
ZerefY
Zhong Kui
20
12 / 9 / 19
16,500
786
39,126
31,203
19,749
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Camman002
Ne Zha
20
4 / 14 / 14
13,394
638
16,356
27,928
15,163
Hidden Dagger

Hidden Dagger

+15
Physical Power

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
5 / 10 / 23
14,620
696
24,571
21,426
7,796
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
3 / 9 / 25
13,694
652
14,410
39,144
33,201
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
14 / 12 / 10
15,143
721
19,292
22,438
9,557
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hercules
cbass26
Hercules
20
14 / 5 / 18
16,062
765
19,530
23,638
29,493
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
130
50
Kills
40
42
Deaths
50
98
Assists
90
Player
Kills
Deaths
Assists
KDA
W
5
8
27
2.31
L
Ne Zha
Camman002
Ne Zha
4
14
14
0.79
L
5
10
23
1.65
L
3
9
25
1.72
W
Serqet
Lolitlalli
Serqet
2
8
18
1.38
W
Ao Kuang
13
10
17
2.15
W
Da Ji
18
7
17
3.79
L
14
12
10
1.58
W
Zhong Kui
ZerefY
Zhong Kui
12
9
19
2.39
L
Hercules
cbass26
Hercules
14
5
18
4.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,265
Damage
94,159
124,919
Taken
134,574
81,458
Mitigated
95,210
40,003
Healing
32,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,148
4,359
6,452
2,742
25,905
27,235
1,665
3,589
22,316
41,130
0
L
Ne Zha
Camman002
Ne Zha
16,356
6,145
0
1,287
27,928
15,163
0
14,097
13,831
0
29,057
L
24,571
13,630
1,187
3,392
21,426
7,796
570
12,542
8,884
0
51,112
L
14,410
3,966
1,777
11,575
39,144
33,201
462
17,928
19,920
23,476
0
W
Serqet
Lolitlalli
Serqet
13,540
3,281
2,001
2,535
18,785
8,693
473
2,365
16,420
0
16,616
W
Ao Kuang
17,970
3,725
1,698
6,189
27,291
13,647
202
2,226
25,065
30,521
0
W
Da Ji
35,481
6,680
2,317
3,546
21,735
12,134
2,217
2,333
19,402
779
57,520
L
19,292
5,855
715
1,953
22,438
9,557
232
12,926
8,434
0
30,764
W
Zhong Kui
ZerefY
Zhong Kui
39,126
2,815
1,479
11,044
31,203
19,749
1,112
3,897
27,306
65,503
0
L
Hercules
cbass26
Hercules
19,530
4,855
1,830
8,874
23,638
29,493
46
15,395
7,477
0
37,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,376
Gold Earned
72,913
174
Minions Killed
170
0
Camps Cleared
0
1,576,061
Distance Traveled
1,447,497
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
14,846
707
47
2
0
306,664
0
L
Ne Zha
13,394
638
24
1
0
266,967
0
L
Hou Yi
14,620
696
64
3
0
274,694
0
L
Athena
13,694
652
13
1
0
285,535
1
W
Serqet
12,836
611
12
1
0
285,082
0
W
Ao Kuang
15,611
743
16
1
0
317,111
1
W
Da Ji
17,583
837
49
2
0
348,886
2
L
Da Ji
15,143
721
25
1
0
283,609
0
W
Zhong Kui
16,500
786
50
2
0
318,318
0
L
Hercules
16,062
765
44
2
0
336,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role