Player Matchup

Artemis
Artemis
KriegSplosion
Artemis
Level 92
God Stats
1W - 2L
1,432 SR
Queue Stats
122W - 105L
1,630 Elo+
Party 2
Janus
Janus
Samosa
Janus
Level 85
God Stats
3W - 4L
1,376 SR
Queue Stats
125W - 121L
1,416 Elo+
Party 2
Ares
Ares
hogran
Ares
Level 29
God Stats
15W - 5L
1,740 SR
Queue Stats
135W - 100L
1,613 Elo+
Party 2
Team Averages
Level 69
1,516 SR
1,553 Elo+

VS

Team Averages
Level 29
1,717 SR
1,571 Elo+
Cthulhu
Cthulhu
Danalbe
Cthulhu
Level 31
God Stats
94W - 75L
1,632 SR
Queue Stats
179W - 148L
1,549 Elo+
Party 1
Merlin
Merlin
Kuldr
Merlin
Level 28
God Stats
11W - 11L
1,894 SR
Queue Stats
421W - 300L
1,764 Elo+
Solo
Thor
Thor
Norsia
Thor
Level 29
God Stats
6W - 3L
1,625 SR
Queue Stats
101W - 92L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
14
2 / 8 / 3
10,588
662
10,308
13,375
4,964
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
Samosa
Janus
13
1 / 8 / 3
9,631
602
6,725
11,498
4,535
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ares
hogran
Ares
13
2 / 5 / 3
11,259
704
6,772
22,006
30,026
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Danalbe
Cthulhu
14
4 / 1 / 14
12,363
773
10,071
17,362
19,828
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
Kuldr
Merlin
18
8 / 0 / 12
12,723
795
18,512
10,108
4,542
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
Norsia
Thor
14
9 / 4 / 8
11,860
741
12,548
12,117
5,176
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
55
5
Kills
21
21
Deaths
5
9
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Danalbe
Cthulhu
4
1
14
11
L
Artemis
2
8
3
0.44
W
Merlin
Kuldr
Merlin
8
0
12
14
W
Thor
Norsia
Thor
9
4
8
3.25
L
Janus
Samosa
Janus
1
8
3
0.31
L
Ares
hogran
Ares
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,805
Damage
41,131
46,879
Taken
39,587
39,525
Mitigated
29,546
2,782
Healing
10,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Danalbe
Cthulhu
10,071
472
1,145
4,551
17,362
19,828
531
6,816
10,546
29,849
0
L
Artemis
10,308
4,703
0
1,243
13,375
4,964
0
6,161
7,214
0
60,641
W
Merlin
Kuldr
Merlin
18,512
1,587
340
3,974
10,108
4,542
1,370
3,980
5,342
96,199
0
W
Thor
Norsia
Thor
12,548
2,397
0
910
12,117
5,176
918
3,741
8,376
0
35,488
L
Janus
Samosa
Janus
6,725
896
0
789
11,498
4,535
245
6,700
4,798
34,127
0
L
Ares
hogran
Ares
6,772
396
0
750
22,006
30,026
64
15,742
6,264
15,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,478
Gold Earned
36,946
167
Minions Killed
205
0
Camps Cleared
0
720,968
Distance Traveled
812,272
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,363
773
22
1
0
289,127
0
L
Artemis
10,588
662
98
6
0
215,027
4
W
Merlin
12,723
795
152
10
0
270,089
1
W
Thor
11,860
741
31
2
0
253,056
0
L
Janus
9,631
602
59
4
0
238,570
5
L
Ares
11,259
704
10
1
0
267,371
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role