Player Matchup

Cthulhu
Cthulhu
DontYOUEven
Cthulhu
Level 25
God Stats
1W - 5L
1,277 SR
Queue Stats
2W - 12L
986 Elo+
Party 1
Hou Yi
Hou Yi
fallen665
Hou Yi
Level 15
God Stats
0W - 4L
1,240 SR
Queue Stats
1W - 10L
988 Elo+
Party 1
Hachiman
Hachiman
xT3CHx
Hachiman
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 19L
895 Elo+
Party 1
Team Averages
Level 19
1,339 SR
956 Elo+

VS

Team Averages
Level 51
1,489 SR
1,367 Elo+
Janus
Janus
GUB0
Janus
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 11L
1,597 Elo+
Party 2
Sun Wukong
Sun Wukong
OrlyBroXD
Sun Wukong
Level 22
God Stats
5W - 4L
1,253 SR
Queue Stats
28W - 25L
1,116 Elo+
Solo
Merlin
Merlin
Wabi kanabi
Merlin
Level 24
God Stats
6W - 1L
1,715 SR
Queue Stats
10W - 9L
1,389 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DontYOUEven
Cthulhu
19
8 / 8 / 4
16,639
693
19,828
31,392
36,245
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Hou Yi
fallen665
Hou Yi
16
3 / 9 / 3
13,636
568
9,055
21,722
16,282
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hachiman
xT3CHx
Hachiman
14
1 / 16 / 4
13,087
545
8,855
28,551
8,734
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
GUB0
Janus
20
15 / 7 / 10
17,316
722
34,861
18,263
6,401
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
OrlyBroXD
Sun Wukong
19
16 / 3 / 9
17,073
711
24,574
23,712
18,532
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Merlin
15
2 / 2 / 13
13,997
583
10,920
9,706
3,437
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
65
12
Kills
33
33
Deaths
12
11
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DontYOUEven
Cthulhu
8
8
4
1.25
W
Janus
GUB0
Janus
15
7
10
2.86
W
Sun Wukong
OrlyBroXD
Sun Wukong
16
3
9
6.83
W
Merlin
2
2
13
4.25
L
Hou Yi
fallen665
Hou Yi
3
9
3
0.5
L
Hachiman
xT3CHx
Hachiman
1
16
4
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,738
Damage
70,355
81,665
Taken
51,681
61,261
Mitigated
28,370
2,992
Healing
9,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DontYOUEven
Cthulhu
19,828
2,039
0
1,213
31,392
36,245
165
18,240
13,152
56,988
0
W
Janus
GUB0
Janus
34,861
2,091
0
4,851
18,263
6,401
1,016
6,231
11,657
110,133
0
W
Sun Wukong
OrlyBroXD
Sun Wukong
24,574
5,217
0
4,327
23,712
18,532
720
8,572
14,688
0
71,475
W
Merlin
10,920
1,897
0
0
9,706
3,437
1,476
4,318
5,188
48,307
0
L
Hou Yi
fallen665
Hou Yi
9,055
6,538
0
0
21,722
16,282
939
13,541
8,181
0
44,850
L
Hachiman
xT3CHx
Hachiman
8,855
5,953
0
1,779
28,551
8,734
402
14,000
14,551
0
43,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,362
Gold Earned
48,386
169
Minions Killed
241
0
Camps Cleared
0
1,125,308
Distance Traveled
1,167,809
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
16,639
693
59
2
0
423,914
4
W
Janus
17,316
722
112
5
0
415,185
0
W
Sun Wukong
17,073
711
60
3
0
399,537
0
W
Merlin
13,997
583
69
3
0
353,087
1
L
Hou Yi
13,636
568
49
2
0
350,258
0
L
Hachiman
13,087
545
61
3
0
351,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role