Player Matchup

Cthulhu
Cthulhu
CMDR Cody96
Cthulhu
Level 43
God Stats
17W - 17L
1,478 SR
Queue Stats
72W - 77L
1,492 Elo+
Party 2
Arachne
Arachne
Deus Flame
Arachne
Level 62
God Stats
1W - 0L
1,592 SR
Queue Stats
15W - 17L
1,471 Elo+
Party 1
Rama
Rama
GummiBear2011
Rama
Level 66
God Stats
1W - 1L
1,460 SR
Queue Stats
51W - 57L
1,540 Elo+
Party 2
Ra
Ra
OldGrapeMelon
Ra
Level 41
God Stats
4W - 2L
1,500 SR
Queue Stats
36W - 35L
1,494 Elo+
Party 1
Baron Samedi
Baron Samedi
ReddishBongo115
Baron Samedi
Level 60
God Stats
1W - 2L
1,377 SR
Queue Stats
18W - 21L
1,446 Elo+
Party 1
Team Averages
Level 54
1,481 SR
1,489 Elo+

VS

Team Averages
Level 45
1,530 SR
1,488 Elo+
Cernunnos
Cernunnos
Cattastrophe 97
Cernunnos
Level 26
God Stats
9W - 18L
1,505 SR
Queue Stats
125W - 166L
1,440 Elo+
Party 3
Thor
Thor
FunkyMessiah767
Thor
Level 86
God Stats
0W - 3L
1,500 SR
Queue Stats
154W - 207L
1,453 Elo+
Party 3
Merlin
Merlin
PerfeklTaunt
Merlin
Level 24
God Stats
54W - 59L
1,574 SR
Queue Stats
89W - 145L
1,447 Elo+
Party 3
Zhong Kui
Zhong Kui
SoakinWetBananas
Zhong Kui
Level 47
God Stats
14W - 15L
1,534 SR
Queue Stats
86W - 82L
1,570 Elo+
Party 4
Cthulhu
Cthulhu
TheAjanaut
Cthulhu
Level 44
God Stats
35W - 25L
1,538 SR
Queue Stats
102W - 96L
1,528 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CMDR Cody96
Cthulhu
17
2 / 0 / 9
10,163
1,016
8,847
9,251
4,459
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
Deus Flame
Arachne
16
7 / 2 / 5
11,005
1,101
10,222
15,802
6,118
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

16
3 / 1 / 9
10,167
1,017
7,749
8,502
3,568
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
6 / 3 / 9
10,749
1,075
9,633
8,808
3,577
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
ReddishBongo115
Baron Samedi
17
2 / 2 / 13
10,017
1,002
10,725
5,909
2,919
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

254

VS

Team 2 Tickets

175

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Cattastrophe 97
Cernunnos
15
0 / 6 / 6
9,174
917
8,100
13,012
5,563
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
1 / 4 / 1
8,798
880
3,023
9,281
4,876
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Merlin
14
2 / 1 / 1
9,175
918
9,645
3,362
1,188
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
16
4 / 3 / 3
10,585
1,059
14,433
10,052
6,938
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Cthulhu
TheAjanaut
Cthulhu
16
1 / 6 / 7
10,782
1,078
10,779
19,974
15,830
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
26
20
Kills
8
8
Deaths
20
45
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
CMDR Cody96
Cthulhu
2
0
9
6.5
L
Cernunnos
Cattastrophe 97
Cernunnos
0
6
6
0.5
W
Arachne
Deus Flame
Arachne
7
2
5
4.75
L
1
4
1
0.38
W
3
1
9
7.5
W
6
3
9
3.5
L
Merlin
2
1
1
2.5
W
Baron Samedi
ReddishBongo115
Baron Samedi
2
2
13
4.25
L
Zhong Kui
4
3
3
1.83
L
Cthulhu
TheAjanaut
Cthulhu
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,176
Damage
45,980
48,272
Taken
55,681
20,641
Mitigated
34,395
16,012
Healing
3,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
CMDR Cody96
Cthulhu
8,847
213
1,065
909
9,251
4,459
0
6,995
2,231
38,432
0
L
Cernunnos
Cattastrophe 97
Cernunnos
8,100
4,790
0
100
13,012
5,563
0
7,516
5,496
0
19,396
W
Arachne
Deus Flame
Arachne
10,222
7,366
0
4,320
15,802
6,118
0
12,487
3,240
0
21,287
L
3,023
479
0
225
9,281
4,876
0
4,547
4,734
0
16,390
W
7,749
6,879
0
839
8,502
3,568
0
4,496
3,956
0
30,700
W
9,633
2,105
1,974
1,892
8,808
3,577
0
7,255
1,453
22,522
0
L
Merlin
9,645
234
0
30
3,362
1,188
0
1,314
2,048
17,501
0
W
Baron Samedi
ReddishBongo115
Baron Samedi
10,725
874
3,115
1,898
5,909
2,919
0
3,624
2,260
18,903
0
L
Zhong Kui
14,433
1,107
0
2,405
10,052
6,938
0
6,106
3,946
41,969
0
L
Cthulhu
TheAjanaut
Cthulhu
10,779
137
0
681
19,974
15,830
0
9,722
6,864
36,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,101
Gold Earned
48,514
210
Minions Killed
224
11
Camps Cleared
4
987,698
Distance Traveled
820,040
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,163
1,016
66
7
1
225,450
2
L
Cernunnos
9,174
917
22
2
2
162,165
0
W
Arachne
11,005
1,101
29
3
5
216,707
1
L
Thor
8,798
880
31
3
1
123,136
0
W
Rama
10,167
1,017
58
6
5
192,895
1
W
Ra
10,749
1,075
36
4
0
164,586
0
L
Merlin
9,175
918
25
3
0
164,826
1
W
Baron Samedi
10,017
1,002
21
2
0
188,060
0
L
Zhong Kui
10,585
1,059
82
8
0
173,880
0
L
Cthulhu
10,782
1,078
64
6
1
196,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role