Player Matchup

Hun Batz
Hun Batz
BreakingMan2005
Hun Batz
Level 43
God Stats
25W - 28L
1,451 SR
Queue Stats
370W - 450L
1,292 Elo+
Party 2
Cthulhu
Cthulhu
JustCallMeBue
Cthulhu
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
SGTxASHCHEEKS
Baron Samedi
Level 65
God Stats
9W - 13L
1,520 SR
Queue Stats
140W - 140L
1,448 Elo+
Solo
Skadi
Skadi
Yung Mucha
Skadi
Level 65
God Stats
7W - 3L
1,805 SR
Queue Stats
188W - 228L
1,351 Elo+
Party 2
Zhong Kui
Zhong Kui
trane365
Zhong Kui
Level 127
God Stats
2W - 4L
1,500 SR
Queue Stats
181W - 171L
1,277 Elo+
Solo
Team Averages
Level 85
1,555 SR
1,374 Elo+

VS

Team Averages
Level 89
1,585 SR
1,433 Elo+
Athena
Athena
My0Worlds0End
Athena
Level 58
God Stats
4W - 3L
1,445 SR
Queue Stats
324W - 299L
1,421 Elo+
Party 1
Artemis
Artemis
RVN xDeaDShark
Artemis
Level 77
God Stats
4W - 1L
1,589 SR
Queue Stats
72W - 64L
1,336 Elo+
Party 3
Vamana
Vamana
Worlds Rebirth
Vamana
Level 89
God Stats
14W - 6L
1,550 SR
Queue Stats
316W - 294L
1,430 Elo+
Party 1
Hera
Hera
XHakuY
Hera
Level 144
God Stats
8W - 5L
1,700 SR
Queue Stats
526W - 495L
1,463 Elo+
Party 3
Arachne
Arachne
x69wonderman69x
Arachne
Level 78
God Stats
6W - 3L
1,639 SR
Queue Stats
223W - 190L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
4
0 / 1 / 0
3,069
614
632
2,627
537
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cthulhu
4
2 / 0 / 0
3,541
708
1,946
2,846
936
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Baron Samedi
SGTxASHCHEEKS
Baron Samedi
5
0 / 2 / 0
3,177
635
593
2,562
823
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Skadi
5
0 / 2 / 1
3,201
640
2,311
2,391
455
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
trane365
Zhong Kui
1
0 / 0 / 0
2,421
484
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 2
3,172
634
701
3,488
955
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

5
2 / 0 / 0
3,374
675
2,371
2,378
454
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
1 / 0 / 0
3,939
788
1,055
2,276
895
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hera
XHakuY
Hera
7
1 / 0 / 1
3,873
775
1,797
1,402
354
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
1 / 0 / 0
3,750
750
337
2,515
550
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
8
2
Kills
5
5
Deaths
2
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
0
1
0
0
L
Cthulhu
2
0
0
2
W
0
2
2
0.5
W
2
0
0
2
L
Baron Samedi
SGTxASHCHEEKS
Baron Samedi
0
2
0
0
W
1
0
0
1
W
Hera
XHakuY
Hera
1
0
1
1.5
L
Skadi
0
2
1
0.25
L
Zhong Kui
trane365
Zhong Kui
0
0
0
0
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,482
Damage
6,261
10,426
Taken
12,059
2,751
Mitigated
3,208
3,100
Healing
4,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
632
192
0
468
2,627
537
0
123
2,404
0
8,289
L
Cthulhu
1,946
437
222
972
2,846
936
0
457
2,389
9,066
0
W
701
323
0
205
3,488
955
0
1,322
2,166
3,631
0
W
2,371
846
0
940
2,378
454
0
624
1,754
0
9,405
L
Baron Samedi
SGTxASHCHEEKS
Baron Samedi
593
0
0
1,032
2,562
823
0
1,674
888
9,906
0
W
1,055
386
0
725
2,276
895
23
0
2,276
0
15,323
W
Hera
XHakuY
Hera
1,797
291
0
500
1,402
354
842
593
809
16,658
0
L
Skadi
2,311
1,230
0
406
2,391
455
0
244
2,147
0
8,786
L
Zhong Kui
trane365
Zhong Kui
0
0
0
0
0
0
0
0
0
0
0
W
337
265
0
1,812
2,515
550
0
0
2,515
0
16,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,409
Gold Earned
18,108
55
Minions Killed
125
0
Camps Cleared
0
357,168
Distance Traveled
453,831
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
3,069
614
13
3
0
98,062
1
L
Cthulhu
3,541
708
15
3
0
111,033
0
W
Athena
3,172
634
6
1
0
90,250
0
W
Artemis
3,374
675
11
2
0
84,024
0
L
Baron Samedi
3,177
635
18
4
0
74,742
0
W
Vamana
3,939
788
39
8
0
90,916
0
W
Hera
3,873
775
27
5
0
82,064
1
L
Skadi
3,201
640
9
2
0
73,331
0
L
Zhong Kui
2,421
484
0
0
0
0
0
W
Arachne
3,750
750
42
8
0
106,577
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role