Player Matchup

Merlin
Merlin
Dasher2020
Merlin
Level 17
God Stats
20W - 36L
1,321 SR
Queue Stats
190W - 216L
1,240 Elo+
Party 2
Cthulhu
Cthulhu
SpikiHydra
Cthulhu
Level 19
God Stats
3W - 3L
1,500 SR
Queue Stats
12W - 13L
1,156 Elo+
Solo
Neith
Neith
criddle1
Neith
Level 16
God Stats
5W - 12L
1,137 SR
Queue Stats
8W - 20L
979 Elo+
Party 2
Team Averages
Level 17
1,320 SR
1,125 Elo+

VS

Team Averages
Level 25
1,534 SR
1,201 Elo+
Ah Puch
Ah Puch
BOCKNELL
Ah Puch
Level 43
God Stats
9W - 10L
1,604 SR
Queue Stats
580W - 713L
1,167 Elo+
Party 1
Neith
Neith
QuamStiver
Neith
Level 18
God Stats
90W - 80L
1,380 SR
Queue Stats
364W - 421L
1,151 Elo+
Party 1
Guan Yu
Guan Yu
thefatprophecy
Guan Yu
Level 14
God Stats
15W - 8L
1,617 SR
Queue Stats
18W - 21L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Dasher2020
Merlin
11
0 / 5 / 2
7,782
556
6,835
8,850
3,842
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
SpikiHydra
Cthulhu
12
1 / 4 / 1
8,377
598
5,437
11,776
9,900
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
criddle1
Neith
9
1 / 5 / 1
8,298
593
4,053
8,606
2,524
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BOCKNELL
Ah Puch
13
6 / 1 / 7
9,872
705
17,271
9,084
3,164
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
13
4 / 1 / 9
9,501
679
4,393
8,483
3,143
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
4 / 0 / 6
9,312
665
4,034
9,642
6,930
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
2
Kills
14
14
Deaths
2
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
BOCKNELL
Ah Puch
6
1
7
9.5
L
Merlin
Dasher2020
Merlin
0
5
2
0.2
W
Neith
4
1
9
8.5
L
Cthulhu
SpikiHydra
Cthulhu
1
4
1
0.38
L
Neith
criddle1
Neith
1
5
1
0.3
W
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,325
Damage
25,698
29,232
Taken
27,209
16,266
Mitigated
13,237
1,057
Healing
11,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
BOCKNELL
Ah Puch
17,271
150
241
3,274
9,084
3,164
350
4,674
4,410
41,426
0
L
Merlin
Dasher2020
Merlin
6,835
261
0
0
8,850
3,842
0
5,622
3,168
26,828
0
W
Neith
4,393
2,181
727
3,400
8,483
3,143
2,056
3,826
4,657
0
24,590
L
Cthulhu
SpikiHydra
Cthulhu
5,437
364
149
297
11,776
9,900
0
6,638
4,988
23,411
0
L
Neith
criddle1
Neith
4,053
546
0
611
8,606
2,524
0
5,031
3,500
0
16,262
W
4,034
514
1,290
2,980
9,642
6,930
443
3,787
5,855
0
14,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,457
Gold Earned
28,685
120
Minions Killed
119
0
Camps Cleared
0
575,310
Distance Traveled
761,171
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,872
705
56
4
0
268,294
0
L
Merlin
7,782
556
49
4
0
197,126
1
W
Neith
9,501
679
40
3
0
226,826
0
L
Cthulhu
8,377
598
37
3
0
210,725
0
L
Neith
8,298
593
34
2
0
167,459
4
W
Guan Yu
9,312
665
23
2
0
266,051
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role