Player Matchup

Cthulhu
Cthulhu
Jar Jar Donks
Cthulhu
Level 92
God Stats
2W - 3L
1,437 SR
Queue Stats
21W - 23L
1,459 Elo+
Party 1
Ratatoskr
Ratatoskr
KyotoTake8
Ratatoskr
Level 21
God Stats
3W - 2L
1,665 SR
Queue Stats
6W - 6L
1,459 Elo+
Party 1
Janus
Janus
UnoTheGawd
Janus
Level 83
God Stats
0W - 1L
1,175 SR
Queue Stats
11W - 18L
1,314 Elo+
Party 1
Team Averages
Level 65
1,425 SR
1,411 Elo+

VS

Team Averages
Level 42
1,581 SR
1,452 Elo+
Izanami
Izanami
MomentumFPS
Izanami
Level 12
God Stats
6W - 1L
1,500 SR
Queue Stats
42W - 47L
1,452 Elo+
Party 2
Hel
Hel
Zoarba
Hel
Level 85
God Stats
1W - 0L
1,533 SR
Queue Stats
25W - 13L
1,454 Elo+
Party 2
Hercules
Hercules
lFreedomI
Hercules
Level 29
God Stats
11W - 6L
1,710 SR
Queue Stats
61W - 37L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
16
4 / 4 / 5
13,296
665
17,027
22,873
18,983
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ratatoskr
KyotoTake8
Ratatoskr
16
5 / 5 / 3
12,858
643
8,754
12,937
5,367
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
15
1 / 6 / 8
11,958
598
12,061
10,646
3,213
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MomentumFPS
Izanami
16
4 / 5 / 5
12,761
638
8,719
12,341
4,145
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hel
Zoarba
Hel
16
3 / 3 / 9
12,984
649
13,582
13,626
5,164
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
lFreedomI
Hercules
17
8 / 2 / 6
14,994
750
11,878
19,761
14,088
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
35
10
Kills
15
15
Deaths
10
16
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
4
4
5
1.63
L
Ratatoskr
KyotoTake8
Ratatoskr
5
5
3
1.3
W
Izanami
MomentumFPS
Izanami
4
5
5
1.3
L
Janus
1
6
8
0.83
W
Hel
Zoarba
Hel
3
3
9
2.5
W
Hercules
lFreedomI
Hercules
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,842
Damage
34,179
46,456
Taken
45,728
27,563
Mitigated
23,397
8,664
Healing
22,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
17,027
1,449
336
3,839
22,873
18,983
0
4,667
18,206
67,547
0
L
Ratatoskr
KyotoTake8
Ratatoskr
8,754
3,402
0
2,910
12,937
5,367
704
4,249
8,688
0
52,902
W
Izanami
MomentumFPS
Izanami
8,719
7,074
0
1,420
12,341
4,145
1,851
6,624
5,717
0
50,403
L
Janus
12,061
604
0
1,579
10,646
3,213
369
4,725
5,921
38,447
0
W
Hel
Zoarba
Hel
13,582
324
8,570
8,721
13,626
5,164
1,152
8,265
5,361
61,603
0
W
Hercules
lFreedomI
Hercules
11,878
3,547
0
4,112
19,761
14,088
1,409
14,233
5,528
0
39,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,112
Gold Earned
40,739
208
Minions Killed
214
0
Camps Cleared
0
1,024,797
Distance Traveled
1,046,539
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
13,296
665
84
4
0
382,619
4
L
Ratatoskr
12,858
643
74
4
0
340,576
1
W
Izanami
12,761
638
85
4
0
297,598
2
L
Janus
11,958
598
50
3
0
301,602
1
W
Hel
12,984
649
62
3
0
363,009
2
W
Hercules
14,994
750
67
3
0
385,932
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role