Player Matchup

Ares
Ares
GhosteExpert
Ares
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 18L
1,500 Elo+
Party 1
Susano
Susano
GhosteGoku
Susano
Level 29
God Stats
8W - 3L
1,299 SR
Queue Stats
260W - 269L
1,375 Elo+
Party 1
Vulcan
Vulcan
LunaticWith1Gun
Vulcan
Level 20
God Stats
2W - 3L
1,500 SR
Queue Stats
72W - 96L
1,386 Elo+
Solo
Heimdallr
Heimdallr
MagikFing4z
Heimdallr
Level 29
God Stats
48W - 48L
1,487 SR
Queue Stats
81W - 83L
1,363 Elo+
Solo
He Bo
He Bo
rockdudeman1
He Bo
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
15W - 21L
1,368 Elo+
Solo
Team Averages
Level 20
1,457 SR
1,398 Elo+

VS

Team Averages
Level 16
1,528 SR
1,274 Elo+
Anubis
Anubis
Frankenstein2938
Anubis
Level 16
God Stats
14W - 6L
1,472 SR
Queue Stats
48W - 43L
1,243 Elo+
Party 2
Nu Wa
Nu Wa
Runme1_KkEY400
Nu Wa
Level 27
God Stats
62W - 55L
1,558 SR
Queue Stats
71W - 75L
1,394 Elo+
Solo
Pele
Pele
SGTFIG79
Pele
Level 21
God Stats
30W - 25L
1,488 SR
Queue Stats
63W - 70L
1,252 Elo+
Party 2
Kukulkan
Kukulkan
champions_fest
Kukulkan
Level 7
God Stats
7W - 11L
1,434 SR
Queue Stats
253W - 301L
915 Elo+
Solo
Cthulhu
Cthulhu
chopper64k
Cthulhu
Level 7
God Stats
2W - 2L
1,685 SR
Queue Stats
8W - 13L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 4 / 3
4,695
522
372
4,978
1,616
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Susano
GhosteGoku
Susano
10
4 / 2 / 3
6,307
701
2,570
6,128
1,490
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
3 / 1 / 5
5,801
645
3,700
3,483
812
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
MagikFing4z
Heimdallr
10
2 / 0 / 3
5,745
638
4,429
4,317
2,341
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
4 / 6 / 3
5,395
599
2,109
4,401
613
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 5 / 3
4,829
537
3,358
4,344
1,815
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

1
0 / 0 / 0
3,348
372
0
0
0
Pele
8
6 / 4 / 1
5,612
624
4,685
6,645
1,881
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
5
0 / 1 / 1
3,901
433
716
1,362
275
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
chopper64k
Cthulhu
7
3 / 4 / 0
4,870
541
2,607
5,146
1,692
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
16
14
Kills
11
13
Deaths
14
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
5
3
0.7
W
1
4
3
0.63
W
Susano
GhosteGoku
Susano
4
2
3
2.75
W
3
1
5
5.5
W
Heimdallr
MagikFing4z
Heimdallr
2
0
3
3.5
L
0
0
0
0
L
Pele
6
4
1
1.63
L
Kukulkan
0
1
1
0.5
L
Cthulhu
chopper64k
Cthulhu
3
4
0
0.75
W
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,180
Damage
11,366
23,307
Taken
17,497
6,872
Mitigated
5,663
4,879
Healing
1,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,358
301
0
93
4,344
1,815
0
2,932
1,412
13,745
0
W
372
198
0
0
4,978
1,616
0
1,662
3,316
9,029
0
W
Susano
GhosteGoku
Susano
2,570
760
0
1,893
6,128
1,490
0
918
5,210
0
27,407
W
3,700
2,000
0
1,340
3,483
812
699
907
2,576
23,851
0
W
Heimdallr
MagikFing4z
Heimdallr
4,429
2,002
0
935
4,317
2,341
1,215
1,661
2,656
0
27,257
L
0
0
0
0
0
0
0
0
0
0
0
L
Pele
4,685
1,890
0
959
6,645
1,881
0
2,385
4,235
0
19,308
L
Kukulkan
716
140
0
220
1,362
275
0
355
957
6,014
0
L
Cthulhu
chopper64k
Cthulhu
2,607
301
0
198
5,146
1,692
0
509
4,342
10,955
0
W
2,109
313
274
437
4,401
613
0
1,533
2,868
10,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,943
Gold Earned
22,560
185
Minions Killed
70
0
Camps Cleared
0
821,613
Distance Traveled
616,084
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
4,829
537
15
2
0
139,562
0
W
Ares
4,695
522
15
2
0
165,902
0
W
Susano
6,307
701
52
6
0
207,434
0
W
Vulcan
5,801
645
48
5
0
157,943
4
W
Heimdallr
5,745
638
55
6
0
134,253
2
L
Nu Wa
3,348
372
0
0
0
2,730
0
L
Pele
5,612
624
31
3
0
211,069
1
L
Kukulkan
3,901
433
5
1
0
58,314
0
L
Cthulhu
4,870
541
19
2
0
204,409
3
W
He Bo
5,395
599
15
2
0
156,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role